Lothric Knight Long Spear
Lothric Knight Long Spear | |||
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General | Aux Effects | ||
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Thrust | ![]() |
0 |
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0 | ||
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300 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Charge (1) | ![]() |
55 |
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30(-/75) | ![]() |
25 |
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N/A | ![]() |
8.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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112.2 | ![]() |
45 |
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0 | ![]() |
30 |
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0 | ![]() |
25 |
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0 | ![]() |
25 |
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0 | ![]() |
30 |
Requirements | |||
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14 | ![]() |
20 |
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0 | ![]() |
0 |
Lore
Long spear wielded by the proud Lothric Knights. Designed for long-range thrusting. Lothric spear knights are known for their steadfastness.
Effect: increases Poise by 15%.
Skill: Charge
Hold spear at waist and charge at foe. Use strong attack while charging to extend the length of the charge.
Effect
- Boosts Armor Poise by 15%.
Availability
Merchants
- Sold by Greirat of the Undead Settlement for 4,500 Souls after defeating Pontiff Sulyvahn.
Treasure
- Starting equipment of the Captain class.
Item drop
- Dropped by a Lothric Knight.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 112.2 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 115.26 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 118.32 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 121.38 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 124.44 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 127.5 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 130.56 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 133.62 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 136.68 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 139.74 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 142.8 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 150 | 0 | 0 | 0 |
Other Infusions | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 56.1 | 114.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+1 | 57.63 | 117.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+2 | 59.16 | 120.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+3 | 60.69 | 123.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+4 | 62.22 | 126.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+5 | 63.75 | 130 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+6 | 65.28 | 133.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+7 | 66.81 | 136.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+8 | 68.34 | 139.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+9 | 69.87 | 142.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
+10 | 71.4 | 145.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 210 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:48