Lothric Knight Greatsword
Lothric Knight Greatsword
Lothric Knight Greatsword Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 350 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Stomp (2) Stability 65~80
Skill FP Cost 50(-/80) Durability 35
Spell Buff N/A Weight 17.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 154 Physical Absorption 55~100
Magic Damage 0 Magic Absorption 45~80
Fire Damage 0 Fire Absorption 40~45
Lightning Damage 55 Lightning Absorption 45~80
Dark Damage 0 Dark Absorption 45~50
Requirements
Strength Requirement 24 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

Ultra greatsword of the venerable Knights of Lothric. Imbued with the strength of lightning, the trademark of dragon hunting.

Very few have demonstrated the extreme strength and dexterity required for this weapon, even in the long history of the Lothric Knights.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for an upward slash.

Effect

Availability

Merchants

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 55 0 0 0 0 0 80 80 0 40 0
+1 158.2 0 0 56.5 0 0 0 0 0 80 80 0 40 0
+2 162.4 0 0 58 0 0 0 0 0 80 80 0 40 0
+3 166.6 0 0 59.5 0 0 0 0 0 80 80 0 40 0
+4 170.8 0 0 61 0 0 0 0 0 80 80 0 40 0
+5 175 0 0 62.5 0 0 0 0 0 80 80 0 40 0
+6 179.2 0 0 64 0 0 0 0 0 80 80 0 40 0
+7 183.4 0 0 65.5 0 0 0 0 0 80 80 0 40 0
+8 187.6 0 0 67 0 0 0 0 0 80 80 0 40 0
+9 191.8 0 0 68.5 0 0 0 0 0 80 80 0 40 0
+10 196 0 0 70 0 0 0 0 0 80 80 0 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 154 0 0 55 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.05`
+1 158.2 0 0 56.5 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.07`
+2 162.4 0 0 58 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.09`
+3 166.6 0 0 59.5 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.11`
+4 170.8 0 0 61 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.13`
+5 175 0 0 62.5 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.15`
+6 179.2 0 0 64 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.17`
+7 183.4 0 0 65.5 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.19`
+8 187.6 0 0 67 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.21`
+9 191.8 0 0 68.5 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.23`
+10 196 0 0 70 0 80 80 0 40 0 55~100 syntax error near `~80+10)*1.` 40~45 45~80 45~50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 154 0 0 55 0 0 0 0 0 80 80 0 40 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 154 0 0 55 0 0 0 0 0 100 100 0 50 0
Other Infusions 154 0 0 55 0 0 0 0 0 80 80 0 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 184.8 0 0 0 0 0 0 0 80 80 200 0 0
+1 79.1 189.84 0 0 0 0 0 0 0 80 80 200 0 0
+2 81.2 194.88 0 0 0 0 0 0 0 80 80 200 0 0
+3 83.3 199.92 0 0 0 0 0 0 0 80 80 200 0 0
+4 85.4 204.96 0 0 0 0 0 0 0 80 80 200 0 0
+5 87.5 210 0 0 0 0 0 0 0 80 80 200 0 0
+6 89.6 215.04 0 0 0 0 0 0 0 80 80 200 0 0
+7 91.7 220.08 0 0 0 0 0 0 0 80 80 200 0 0
+8 93.8 225.12 0 0 0 0 0 0 0 80 80 200 0 0
+9 95.9 230.16 0 0 0 0 0 0 0 80 80 200 0 0
+10 98 235.2 0 0 0 0 0 0 0 80 80 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 55 0 0 0 0 0 80 80 0 40 0
+1 158.2 0 0 56.5 0 0 0 0 0 80 80 0 40 0
+2 162.4 0 0 58 0 0 0 0 0 80 80 0 40 0
+3 166.6 0 0 59.5 0 0 0 0 0 80 80 0 40 0
+4 170.8 0 0 61 0 0 0 0 0 80 80 0 40 0
+5 175 0 0 62.5 0 0 0 0 0 80 80 0 40 0
+6 179.2 0 0 64 0 0 0 0 0 80 80 0 40 0
+7 183.4 0 0 65.5 0 0 0 0 0 80 80 0 40 0
+8 187.6 0 0 67 0 0 0 0 0 80 80 0 40 0
+9 191.8 0 0 68.5 0 0 0 0 0 80 80 0 40 0
+10 196 0 0 70 0 0 0 0 0 80 80 0 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 55 0 0 0 0 0 80 80 0 40 0
+1 158.2 0 0 56.5 0 0 0 0 0 80 80 0 40 0
+2 162.4 0 0 58 0 0 0 0 0 80 80 0 40 0
+3 166.6 0 0 59.5 0 0 0 0 0 80 80 0 40 0
+4 170.8 0 0 61 0 0 0 0 0 80 80 0 40 0
+5 175 0 0 62.5 0 0 0 0 0 80 80 0 40 0
+6 179.2 0 0 64 0 0 0 0 0 80 80 0 40 0
+7 183.4 0 0 65.5 0 0 0 0 0 80 80 0 40 0
+8 187.6 0 0 67 0 0 0 0 0 80 80 0 40 0
+9 191.8 0 0 68.5 0 0 0 0 0 80 80 0 40 0
+10 196 0 0 70 0 0 0 0 0 80 80 0 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 55 0 0 0 0 0 80 80 0 40 0
+1 158.2 0 0 56.5 0 0 0 0 0 80 80 0 40 0
+2 162.4 0 0 58 0 0 0 0 0 80 80 0 40 0
+3 166.6 0 0 59.5 0 0 0 0 0 80 80 0 40 0
+4 170.8 0 0 61 0 0 0 0 0 80 80 0 40 0
+5 175 0 0 62.5 0 0 0 0 0 80 80 0 40 0
+6 179.2 0 0 64 0 0 0 0 0 80 80 0 40 0
+7 183.4 0 0 65.5 0 0 0 0 0 80 80 0 40 0
+8 187.6 0 0 67 0 0 0 0 0 80 80 0 40 0
+9 191.8 0 0 68.5 0 0 0 0 0 80 80 0 40 0
+10 196 0 0 70 0 0 0 0 0 80 80 0 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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