Lorian's Greatsword
Lorian's Greatsword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Flame of Lorian | 65~75 | ||
40(-/75) | 35 | ||
N/A | 14.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
187 | 60~100 | ||
0 | 45~50 | ||
55 | 40~75 | ||
0 | 40~70 | ||
0 | 45~50 | ||
Requirements | |||
28 | 16 | ||
16 | 16 |
Lore
Ultra greatsword of Lorian, Prince Lothric's older brother. Cast in smoldering molten steel, and stained black.
Before Lorian embraced his brother's curse, he was a knight who single-handedly slayed the demon prince, but the victory eternally scorched his sword with flame.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
The appearance and skill of this weapon is affected by the Dark infusion.
Skill: Flame of Lorian
Lunge forward to transform smolder into flame, adding 80 Fire damage for 10 seconds, and follow with strong attack to launch flame across ground.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Twin Princes.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
- Using the Dark infusion on this weapon transforms its appearance and changes the Weapon Art to use black flames and add Dark damage.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 187 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+1 | 192.1 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+2 | 197.2 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+3 | 202.3 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+4 | 207.4 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+5 | 212.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+6 | 217.6 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+7 | 222.7 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+8 | 227.8 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+9 | 232.9 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+10 | 238 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 187 | 0 | 55 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.05` |
+1 | 192.1 | 0 | 56.5 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.07` |
+2 | 197.2 | 0 | 58 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.09` |
+3 | 202.3 | 0 | 59.5 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.11` |
+4 | 207.4 | 0 | 61 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.13` |
+5 | 212.5 | 0 | 62.5 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.15` |
+6 | 217.6 | 0 | 64 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.17` |
+7 | 222.7 | 0 | 65.5 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.19` |
+8 | 227.8 | 0 | 67 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.21` |
+9 | 232.9 | 0 | 68.5 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.23` |
+10 | 238 | 0 | 70 | 0 | 0 | 80 | 40 | 30 | 30 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~75 | 40~70 | 45~50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 187 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 187 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 50 | 37.5 | 37.5 | 0 |
Other Infusions | 187 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 93.5 | 187 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+1 | 96.05 | 192.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+2 | 98.6 | 197.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+3 | 101.15 | 202.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+4 | 103.7 | 207.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+5 | 106.25 | 212.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+6 | 108.8 | 217.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+7 | 111.35 | 222.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+8 | 113.9 | 227.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+9 | 116.45 | 232.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
+10 | 119 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 187 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+1 | 192.1 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+2 | 197.2 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+3 | 202.3 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+4 | 207.4 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+5 | 212.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+6 | 217.6 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+7 | 222.7 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+8 | 227.8 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+9 | 232.9 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+10 | 238 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 187 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+1 | 192.1 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+2 | 197.2 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+3 | 202.3 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+4 | 207.4 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+5 | 212.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+6 | 217.6 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+7 | 222.7 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+8 | 227.8 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+9 | 232.9 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+10 | 238 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 187 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+1 | 192.1 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+2 | 197.2 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+3 | 202.3 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+4 | 207.4 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+5 | 212.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+6 | 217.6 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+7 | 222.7 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+8 | 227.8 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+9 | 232.9 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
+10 | 238 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 67, last edited: 01 Oct 2022 07:25