Longbow
Longbow
Longbow Image
General Aux Effects
Physical Damage Type Projectile Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? No Curse Effect 0
Combat
Skill Puncture Stability -
Skill FP Cost -(75/75) Durability 40
Spell Buff N/A Weight 4.0
Range 50 Critical Damage 100
Damage Guard Absorption
Physical Damage 88 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 12 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

Longbow commonly used by hunters.

Arrows must be equipped in order to use bows. Up to two kinds of arrow can be equipped at a time, and these can be switched as necessary.

Skill: Puncture
Pull the arrow even further back for a more powerful shot that can also pierce shields.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 60 160 0 0 0
+1 90.4 0 0 0 0 0 0 0 0 60 160 0 0 0
+2 92.8 0 0 0 0 0 0 0 0 60 160 0 0 0
+3 95.2 0 0 0 0 0 0 0 0 60 160 0 0 0
+4 97.6 0 0 0 0 0 0 0 0 60 160 0 0 0
+5 100 0 0 0 0 0 0 0 0 60 160 0 0 0
+6 102.4 0 0 0 0 0 0 0 0 60 160 0 0 0
+7 104.8 0 0 0 0 0 0 0 0 60 160 0 0 0
+8 107.2 0 0 0 0 0 0 0 0 60 160 0 0 0
+9 109.6 0 0 0 0 0 0 0 0 60 160 0 0 0
+10 112 0 0 0 0 0 0 0 0 60 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 88 0 0 0 0 60 160 0 0 0 - -11 - - - syntax error near `.*1.05`
+1 90.4 0 0 0 0 60 160 0 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 92.8 0 0 0 0 60 160 0 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 95.2 0 0 0 0 60 160 0 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 97.6 0 0 0 0 60 160 0 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 100 0 0 0 0 60 160 0 0 0 - -12 - - - syntax error near `.*1.15`
+6 102.4 0 0 0 0 60 160 0 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 104.8 0 0 0 0 60 160 0 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 107.2 0 0 0 0 60 160 0 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 109.6 0 0 0 0 60 160 0 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 112 0 0 0 0 60 160 0 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 88 0 0 0 0 0 0 0 0 45 120 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 88 0 0 0 0 0 0 0 0 45 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 60 160 0 0 0
+1 90.4 0 0 0 0 0 0 0 0 60 160 0 0 0
+2 92.8 0 0 0 0 0 0 0 0 60 160 0 0 0
+3 95.2 0 0 0 0 0 0 0 0 60 160 0 0 0
+4 97.6 0 0 0 0 0 0 0 0 60 160 0 0 0
+5 100 0 0 0 0 0 0 0 0 60 160 0 0 0
+6 102.4 0 0 0 0 0 0 0 0 60 160 0 0 0
+7 104.8 0 0 0 0 0 0 0 0 60 160 0 0 0
+8 107.2 0 0 0 0 0 0 0 0 60 160 0 0 0
+9 109.6 0 0 0 0 0 0 0 0 60 160 0 0 0
+10 112 0 0 0 0 0 0 0 0 60 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 60 160 0 0 0
+1 90.4 0 0 0 0 0 0 0 0 60 160 0 0 0
+2 92.8 0 0 0 0 0 0 0 0 60 160 0 0 0
+3 95.2 0 0 0 0 0 0 0 0 60 160 0 0 0
+4 97.6 0 0 0 0 0 0 0 0 60 160 0 0 0
+5 100 0 0 0 0 0 0 0 0 60 160 0 0 0
+6 102.4 0 0 0 0 0 0 0 0 60 160 0 0 0
+7 104.8 0 0 0 0 0 0 0 0 60 160 0 0 0
+8 107.2 0 0 0 0 0 0 0 0 60 160 0 0 0
+9 109.6 0 0 0 0 0 0 0 0 60 160 0 0 0
+10 112 0 0 0 0 0 0 0 0 60 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 45 120 0 0 0
+1 90.4 0 0 0 0 0 0 0 0 45 120 0 0 0
+2 92.8 0 0 0 0 0 0 0 0 45 120 0 0 0
+3 95.2 0 0 0 0 0 0 0 0 45 120 0 0 0
+4 97.6 0 0 0 0 0 0 0 0 45 120 0 0 0
+5 100 0 0 0 0 0 0 0 0 45 120 0 0 0
+6 102.4 0 0 0 0 0 0 0 0 45 120 0 0 0
+7 104.8 0 0 0 0 0 0 0 0 45 120 0 0 0
+8 107.2 0 0 0 0 0 0 0 0 45 120 0 0 0
+9 109.6 0 0 0 0 0 0 0 0 45 120 0 0 0
+10 112 0 0 0 0 0 0 0 0 45 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License