Locust Arm
Locust Arm
Locust Arm Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 45
Combat
Skill Warcry (2) Stability 65~85
Skill FP Cost 200 Durability 30
Spell Buff N/A Weight 20.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 176 Physical Absorption 50~100
Magic Damage 0 Magic Absorption 35~45
Fire Damage 0 Fire Absorption 45~50
Lightning Damage 0 Lightning Absorption 40~45
Dark Damage 0 Dark Absorption 35~100
Requirements
Strength Requirement 35 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

The arm of a corrupted locust engorged by the dark.

Fear not, the dark, my friend.
And let the feast begin.

Effect: replaces dodge with Hunter Dash if enabled at Benjin. Disabled if current equipment load is above 70% of max.

Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds, and enables a special consecutive strong attack.

Effect

  • Changes the roll animation to Bloodborne's dodge while equipped.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 45 140 50 0 0 0
+1 180.8 0 0 0 0 0 0 0 45 140 50 0 0 0
+2 185.6 0 0 0 0 0 0 0 45 140 50 0 0 0
+3 190.4 0 0 0 0 0 0 0 45 140 50 0 0 0
+4 195.2 0 0 0 0 0 0 0 45 140 50 0 0 0
+5 200 0 0 0 0 0 0 0 45 140 50 0 0 0
+6 204.8 0 0 0 0 0 0 0 45 140 50 0 0 0
+7 209.6 0 0 0 0 0 0 0 45 140 50 0 0 0
+8 214.4 0 0 0 0 0 0 0 45 140 50 0 0 0
+9 219.2 0 0 0 0 0 0 0 45 140 50 0 0 0
+10 224 0 0 0 0 0 0 0 45 140 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 176 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.05`
+1 180.8 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.07`
+2 185.6 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.09`
+3 190.4 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.11`
+4 195.2 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.13`
+5 200 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.15`
+6 204.8 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.17`
+7 209.6 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.19`
+8 214.4 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.21`
+9 219.2 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.23`
+10 224 0 0 0 0 140 50 0 0 0 50~100 syntax error near `~45+10)*1.` 45~50 40~45 35~100 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 176 0 0 0 0 0 0 0 45 140 50 0 0 0
Laughing 0 0 0 0 0 0 0 0 45 0 0 0 0 0
Unstable 176 0 0 0 0 0 0 0 45 175 62.5 0 0 0
Other Infusions 176 0 0 0 0 0 0 0 45 140 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 176 0 0 0 0 0 0 45 140 50 200 0 0
+1 90.4 180.8 0 0 0 0 0 0 45 140 50 200 0 0
+2 92.8 185.6 0 0 0 0 0 0 45 140 50 200 0 0
+3 95.2 190.4 0 0 0 0 0 0 45 140 50 200 0 0
+4 97.6 195.2 0 0 0 0 0 0 45 140 50 200 0 0
+5 100 200 0 0 0 0 0 0 45 140 50 200 0 0
+6 102.4 204.8 0 0 0 0 0 0 45 140 50 200 0 0
+7 104.8 209.6 0 0 0 0 0 0 45 140 50 200 0 0
+8 107.2 214.4 0 0 0 0 0 0 45 140 50 200 0 0
+9 109.6 219.2 0 0 0 0 0 0 45 140 50 200 0 0
+10 112 224 0 0 0 0 0 0 45 140 50 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 45 140 50 0 0 0
+1 180.8 0 0 0 0 0 0 0 45 140 50 0 0 0
+2 185.6 0 0 0 0 0 0 0 45 140 50 0 0 0
+3 190.4 0 0 0 0 0 0 0 45 140 50 0 0 0
+4 195.2 0 0 0 0 0 0 0 45 140 50 0 0 0
+5 200 0 0 0 0 0 0 0 45 140 50 0 0 0
+6 204.8 0 0 0 0 0 0 0 45 140 50 0 0 0
+7 209.6 0 0 0 0 0 0 0 45 140 50 0 0 0
+8 214.4 0 0 0 0 0 0 0 45 140 50 0 0 0
+9 219.2 0 0 0 0 0 0 0 45 140 50 0 0 0
+10 224 0 0 0 0 0 0 0 45 140 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 45 140 50 0 0 0
+1 180.8 0 0 0 0 0 0 0 45 140 50 0 0 0
+2 185.6 0 0 0 0 0 0 0 45 140 50 0 0 0
+3 190.4 0 0 0 0 0 0 0 45 140 50 0 0 0
+4 195.2 0 0 0 0 0 0 0 45 140 50 0 0 0
+5 200 0 0 0 0 0 0 0 45 140 50 0 0 0
+6 204.8 0 0 0 0 0 0 0 45 140 50 0 0 0
+7 209.6 0 0 0 0 0 0 0 45 140 50 0 0 0
+8 214.4 0 0 0 0 0 0 0 45 140 50 0 0 0
+9 219.2 0 0 0 0 0 0 0 45 140 50 0 0 0
+10 224 0 0 0 0 0 0 0 45 140 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 45 140 50 0 0 0
+1 180.8 0 0 0 0 0 0 0 45 140 50 0 0 0
+2 185.6 0 0 0 0 0 0 0 45 140 50 0 0 0
+3 190.4 0 0 0 0 0 0 0 45 140 50 0 0 0
+4 195.2 0 0 0 0 0 0 0 45 140 50 0 0 0
+5 200 0 0 0 0 0 0 0 45 140 50 0 0 0
+6 204.8 0 0 0 0 0 0 0 45 140 50 0 0 0
+7 209.6 0 0 0 0 0 0 0 45 140 50 0 0 0
+8 214.4 0 0 0 0 0 0 0 45 140 50 0 0 0
+9 219.2 0 0 0 0 0 0 0 45 140 50 0 0 0
+10 224 0 0 0 0 0 0 0 45 140 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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