Loch Shield
Loch Shield | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
1,500 | 0 | ||
Yes | 0 | ||
Combat | |||
Spell Cast | 52 | ||
- | 25 | ||
250 | 6.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
71.5 | 90 | ||
49.5 | 90 | ||
0 | 50 | ||
0 | 60 | ||
0 | 70 | ||
Requirements | |||
10 | 0 | ||
30 | 0 |
Lore
An artisanal shield crafted with blue glass.
Originally used to safeguard the king of Lothric. It is adorned with the regalia of royalty.
The blue is fashioned after a lake, and the shield greatly reduces all forms of non-physical damage.
Effect: increases max FP by 5%.
Can cast Sorceries.
Spell Buff is determined by INT.
Affinity for Magic damage. Presence of other catalysts in hand will nullify affinity.
Skill: Spell Cast
Allows spell casting.
Effect
- Increases max FP by 5%.
Availability
Treasure
- Found in the Grand Archives.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 49.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+1 | 73.45 | 50.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+2 | 75.4 | 52.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+3 | 77.35 | 53.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+4 | 79.3 | 54.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+5 | 81.25 | 56.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+6 | 83.2 | 57.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+7 | 85.15 | 58.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+8 | 87.1 | 60.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+9 | 89.05 | 61.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+10 | 91 | 63 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 71.5 | 49.5 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 110 | 50 | 60 | 70 | 52.5 |
+1 | 73.45 | 50.85 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 112 | 50 | 60 | 70 | 53.5 |
+2 | 75.4 | 52.2 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 114 | 50 | 60 | 70 | 54.5 |
+3 | 77.35 | 53.55 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 116 | 50 | 60 | 70 | 55.5 |
+4 | 79.3 | 54.9 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 118 | 50 | 60 | 70 | 56.5 |
+5 | 81.25 | 56.25 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 120 | 50 | 60 | 70 | 57.5 |
+6 | 83.2 | 57.6 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 122 | 50 | 60 | 70 | 58.5 |
+7 | 85.15 | 58.95 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 124 | 50 | 60 | 70 | 59.5 |
+8 | 87.1 | 60.3 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 126 | 50 | 60 | 70 | 60.5 |
+9 | 89.05 | 61.65 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 128 | 50 | 60 | 70 | 61.5 |
+10 | 91 | 63 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 | 90 | 130 | 50 | 60 | 70 | 62.5 |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 71.5 | 49.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 71.5 | 49.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 52.5 | 0 | 187.5 | 0 | 0 |
Other Infusions | 71.5 | 49.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 49.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+1 | 73.45 | 50.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+2 | 75.4 | 52.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+3 | 77.35 | 53.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+4 | 79.3 | 54.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+5 | 81.25 | 56.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+6 | 83.2 | 57.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+7 | 85.15 | 58.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+8 | 87.1 | 60.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+9 | 89.05 | 61.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+10 | 91 | 63 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 49.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+1 | 73.45 | 50.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+2 | 75.4 | 52.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+3 | 77.35 | 53.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+4 | 79.3 | 54.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+5 | 81.25 | 56.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+6 | 83.2 | 57.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+7 | 85.15 | 58.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+8 | 87.1 | 60.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+9 | 89.05 | 61.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+10 | 91 | 63 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 49.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+1 | 73.45 | 50.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+2 | 75.4 | 52.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+3 | 77.35 | 53.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+4 | 79.3 | 54.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+5 | 81.25 | 56.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+6 | 83.2 | 57.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+7 | 85.15 | 58.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+8 | 87.1 | 60.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+9 | 89.05 | 61.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
+10 | 91 | 63 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 57, last edited: 21 Feb 2022 15:42