Knight's Crossbow
Knight's Crossbow
Knight's Crossbow Image
General Aux Effects
Physical Damage Type Projectile Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? No Curse Effect 0
Combat
Skill Tackle Stability -
Skill FP Cost 50 Durability 50
Spell Buff N/A Weight 4.0
Range 42 Critical Damage 100
Damage Guard Absorption
Physical Damage 94.6 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 18 Dexterity Requirement 12
Intelligence Requirement 0 Faith Requirement 10

Lore

Crossbow used by the proud knights of Lothric. It bears an elaborate gold design.

The crossbow has been blessed with the power of lightning, in anticipation of the use of Lightning Bolts.

Skill: Tackle
Lunge into a shoulder tackle, pushing back enemies to create distance.

Effect

Availability

Merchants

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 94.6 0 0 0 0 0 0 0 0 80 40 0 100 0
+1 97.18 0 0 0 0 0 0 0 0 80 40 0 100 0
+2 99.76 0 0 0 0 0 0 0 0 80 40 0 100 0
+3 102.34 0 0 0 0 0 0 0 0 80 40 0 100 0
+4 104.92 0 0 0 0 0 0 0 0 80 40 0 100 0
+5 107.5 0 0 0 0 0 0 0 0 80 40 0 100 0
+6 110.08 0 0 0 0 0 0 0 0 80 40 0 100 0
+7 112.66 0 0 0 0 0 0 0 0 80 40 0 100 0
+8 115.24 0 0 0 0 0 0 0 0 80 40 0 100 0
+9 117.82 0 0 0 0 0 0 0 0 80 40 0 100 0
+10 120.4 0 0 0 0 0 0 0 0 80 40 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 94.6 0 0 0 0 80 40 0 100 0 - -11 - - - syntax error near `.*1.05`
+1 97.18 0 0 0 0 80 40 0 100 0 - -11.2 - - - syntax error near `.*1.07`
+2 99.76 0 0 0 0 80 40 0 100 0 - -11.4 - - - syntax error near `.*1.09`
+3 102.34 0 0 0 0 80 40 0 100 0 - -11.6 - - - syntax error near `.*1.11`
+4 104.92 0 0 0 0 80 40 0 100 0 - -11.8 - - - syntax error near `.*1.13`
+5 107.5 0 0 0 0 80 40 0 100 0 - -12 - - - syntax error near `.*1.15`
+6 110.08 0 0 0 0 80 40 0 100 0 - -12.2 - - - syntax error near `.*1.17`
+7 112.66 0 0 0 0 80 40 0 100 0 - -12.4 - - - syntax error near `.*1.19`
+8 115.24 0 0 0 0 80 40 0 100 0 - -12.6 - - - syntax error near `.*1.21`
+9 117.82 0 0 0 0 80 40 0 100 0 - -12.8 - - - syntax error near `.*1.23`
+10 120.4 0 0 0 0 80 40 0 100 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 94.6 0 0 0 0 0 0 0 0 80 40 0 100 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 94.6 0 0 0 0 0 0 0 0 100 50 0 125 0
Other Infusions 94.6 0 0 0 0 0 0 0 0 80 40 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 94.6 0 0 0 0 0 0 0 0 80 40 0 100 0
+1 97.18 0 0 0 0 0 0 0 0 80 40 0 100 0
+2 99.76 0 0 0 0 0 0 0 0 80 40 0 100 0
+3 102.34 0 0 0 0 0 0 0 0 80 40 0 100 0
+4 104.92 0 0 0 0 0 0 0 0 80 40 0 100 0
+5 107.5 0 0 0 0 0 0 0 0 80 40 0 100 0
+6 110.08 0 0 0 0 0 0 0 0 80 40 0 100 0
+7 112.66 0 0 0 0 0 0 0 0 80 40 0 100 0
+8 115.24 0 0 0 0 0 0 0 0 80 40 0 100 0
+9 117.82 0 0 0 0 0 0 0 0 80 40 0 100 0
+10 120.4 0 0 0 0 0 0 0 0 80 40 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 94.6 0 0 0 0 0 0 0 0 80 40 0 100 0
+1 97.18 0 0 0 0 0 0 0 0 80 40 0 100 0
+2 99.76 0 0 0 0 0 0 0 0 80 40 0 100 0
+3 102.34 0 0 0 0 0 0 0 0 80 40 0 100 0
+4 104.92 0 0 0 0 0 0 0 0 80 40 0 100 0
+5 107.5 0 0 0 0 0 0 0 0 80 40 0 100 0
+6 110.08 0 0 0 0 0 0 0 0 80 40 0 100 0
+7 112.66 0 0 0 0 0 0 0 0 80 40 0 100 0
+8 115.24 0 0 0 0 0 0 0 0 80 40 0 100 0
+9 117.82 0 0 0 0 0 0 0 0 80 40 0 100 0
+10 120.4 0 0 0 0 0 0 0 0 80 40 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 94.6 0 0 0 0 0 0 0 0 80 40 0 100 0
+1 97.18 0 0 0 0 0 0 0 0 80 40 0 100 0
+2 99.76 0 0 0 0 0 0 0 0 80 40 0 100 0
+3 102.34 0 0 0 0 0 0 0 0 80 40 0 100 0
+4 104.92 0 0 0 0 0 0 0 0 80 40 0 100 0
+5 107.5 0 0 0 0 0 0 0 0 80 40 0 100 0
+6 110.08 0 0 0 0 0 0 0 0 80 40 0 100 0
+7 112.66 0 0 0 0 0 0 0 0 80 40 0 100 0
+8 115.24 0 0 0 0 0 0 0 0 80 40 0 100 0
+9 117.82 0 0 0 0 0 0 0 0 80 40 0 100 0
+10 120.4 0 0 0 0 0 0 0 0 80 40 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.12.

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