Izalith Staff
Izalith Staff
Izalith Staff Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Primordial Flame Stability 50
Skill FP Cost 120 Durability 20
Spell Buff 270 Weight 3.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 88 Physical Absorption 30
Magic Damage 0 Magic Absorption 25
Fire Damage 44 Fire Absorption 20
Lightning Damage 0 Lightning Absorption 20
Dark Damage 0 Dark Absorption 20
Requirements
Strength Requirement 0 Dexterity Requirement 0
Intelligence Requirement 30 Faith Requirement 0

Lore

Ancient catalyst of the Witch of Izalith and her daughters, used long before the dawn of chaos and of pyromancy.

Can cast Sorceries and Pyromancies.
Spell Buff is determined by INT.
Affinity for Fire damage. Presence of other catalysts in hand will nullify affinity.

Skill: Primordial Flame
Summon forth a primordial flame, that builds, and then explodes.

Effect

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 44 0 0 0 0 0 0 40 40 170 0 0
+1 90.4 0 45.2 0 0 0 0 0 0 40 40 170 0 0
+2 92.8 0 46.4 0 0 0 0 0 0 40 40 170 0 0
+3 95.2 0 47.6 0 0 0 0 0 0 40 40 170 0 0
+4 97.6 0 48.8 0 0 0 0 0 0 40 40 170 0 0
+5 100 0 50 0 0 0 0 0 0 40 40 170 0 0
+6 102.4 0 51.2 0 0 0 0 0 0 40 40 170 0 0
+7 104.8 0 52.4 0 0 0 0 0 0 40 40 170 0 0
+8 107.2 0 53.6 0 0 0 0 0 0 40 40 170 0 0
+9 109.6 0 54.8 0 0 0 0 0 0 40 40 170 0 0
+10 112 0 56 0 0 0 0 0 0 40 40 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 88 0 44 0 0 40 40 170 0 0 30 38.5 20 20 20 syntax error near `.*1.05`
+1 90.4 0 45.2 0 0 40 40 170 0 0 30 39.2 20 20 20 syntax error near `.*1.07`
+2 92.8 0 46.4 0 0 40 40 170 0 0 30 39.9 20 20 20 syntax error near `.*1.09`
+3 95.2 0 47.6 0 0 40 40 170 0 0 30 40.6 20 20 20 syntax error near `.*1.11`
+4 97.6 0 48.8 0 0 40 40 170 0 0 30 41.3 20 20 20 syntax error near `.*1.13`
+5 100 0 50 0 0 40 40 170 0 0 30 42 20 20 20 syntax error near `.*1.15`
+6 102.4 0 51.2 0 0 40 40 170 0 0 30 42.7 20 20 20 syntax error near `.*1.17`
+7 104.8 0 52.4 0 0 40 40 170 0 0 30 43.4 20 20 20 syntax error near `.*1.19`
+8 107.2 0 53.6 0 0 40 40 170 0 0 30 44.1 20 20 20 syntax error near `.*1.21`
+9 109.6 0 54.8 0 0 40 40 170 0 0 30 44.8 20 20 20 syntax error near `.*1.23`
+10 112 0 56 0 0 40 40 170 0 0 30 45.5 20 20 20 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 88 0 44 0 0 0 0 0 0 40 40 170 0 0
Laughing 88 0 44 0 0 0 0 0 0 40 40 0 0 170
Unstable 88 0 44 0 0 0 0 0 0 50 50 212.5 0 0
Other Infusions 88 0 44 0 0 0 0 0 0 40 40 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 44 0 0 0 0 0 0 40 40 170 0 0
+1 90.4 0 45.2 0 0 0 0 0 0 40 40 170 0 0
+2 92.8 0 46.4 0 0 0 0 0 0 40 40 170 0 0
+3 95.2 0 47.6 0 0 0 0 0 0 40 40 170 0 0
+4 97.6 0 48.8 0 0 0 0 0 0 40 40 170 0 0
+5 100 0 50 0 0 0 0 0 0 40 40 170 0 0
+6 102.4 0 51.2 0 0 0 0 0 0 40 40 170 0 0
+7 104.8 0 52.4 0 0 0 0 0 0 40 40 170 0 0
+8 107.2 0 53.6 0 0 0 0 0 0 40 40 170 0 0
+9 109.6 0 54.8 0 0 0 0 0 0 40 40 170 0 0
+10 112 0 56 0 0 0 0 0 0 40 40 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 44 0 0 0 0 0 0 40 40 170 0 0
+1 90.4 0 45.2 0 0 0 0 0 0 40 40 170 0 0
+2 92.8 0 46.4 0 0 0 0 0 0 40 40 170 0 0
+3 95.2 0 47.6 0 0 0 0 0 0 40 40 170 0 0
+4 97.6 0 48.8 0 0 0 0 0 0 40 40 170 0 0
+5 100 0 50 0 0 0 0 0 0 40 40 170 0 0
+6 102.4 0 51.2 0 0 0 0 0 0 40 40 170 0 0
+7 104.8 0 52.4 0 0 0 0 0 0 40 40 170 0 0
+8 107.2 0 53.6 0 0 0 0 0 0 40 40 170 0 0
+9 109.6 0 54.8 0 0 0 0 0 0 40 40 170 0 0
+10 112 0 56 0 0 0 0 0 0 40 40 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 44 0 0 0 0 0 0 40 40 170 0 0
+1 90.4 0 45.2 0 0 0 0 0 0 40 40 170 0 0
+2 92.8 0 46.4 0 0 0 0 0 0 40 40 170 0 0
+3 95.2 0 47.6 0 0 0 0 0 0 40 40 170 0 0
+4 97.6 0 48.8 0 0 0 0 0 0 40 40 170 0 0
+5 100 0 50 0 0 0 0 0 0 40 40 170 0 0
+6 102.4 0 51.2 0 0 0 0 0 0 40 40 170 0 0
+7 104.8 0 52.4 0 0 0 0 0 0 40 40 170 0 0
+8 107.2 0 53.6 0 0 0 0 0 0 40 40 170 0 0
+9 109.6 0 54.8 0 0 0 0 0 0 40 40 170 0 0
+10 112 0 56 0 0 0 0 0 0 40 40 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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