Izalith Staff
Izalith Staff | |||
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General | Aux Effects | ||
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Strike | ![]() |
0 |
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0 | ||
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500 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Primordial Flame | ![]() |
50 |
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120 | ![]() |
20 |
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270 | ![]() |
3.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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88 | ![]() |
30 |
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0 | ![]() |
25 |
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44 | ![]() |
20 |
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0 | ![]() |
20 |
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0 | ![]() |
20 |
Requirements | |||
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0 | ![]() |
0 |
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30 | ![]() |
0 |
Lore
Ancient catalyst of the Witch of Izalith and her daughters, used long before the dawn of chaos and of pyromancy.
Can cast Sorceries and Pyromancies.
Spell Buff is determined by INT.
Affinity for Fire damage. Presence of other catalysts in hand will nullify affinity.
Skill: Primordial Flame
Summon forth a primordial flame, that builds, and then explodes.
Effect
Availability
Treasure
- Found in a Trapped Chest in the Smouldering Lake.
Moveset
Notes
- Has Affinity for Fire damage.
- Can cast Sorceries and Pyromancies.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+1 | 90.4 | 0 | 45.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+2 | 92.8 | 0 | 46.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+3 | 95.2 | 0 | 47.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+4 | 97.6 | 0 | 48.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+5 | 100 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+6 | 102.4 | 0 | 51.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+7 | 104.8 | 0 | 52.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+8 | 107.2 | 0 | 53.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+9 | 109.6 | 0 | 54.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+10 | 112 | 0 | 56 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 88 | 0 | 44 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 38.5 | 20 | 20 | 20 | syntax error near `.*1.05` |
+1 | 90.4 | 0 | 45.2 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 39.2 | 20 | 20 | 20 | syntax error near `.*1.07` |
+2 | 92.8 | 0 | 46.4 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 39.9 | 20 | 20 | 20 | syntax error near `.*1.09` |
+3 | 95.2 | 0 | 47.6 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 40.6 | 20 | 20 | 20 | syntax error near `.*1.11` |
+4 | 97.6 | 0 | 48.8 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 41.3 | 20 | 20 | 20 | syntax error near `.*1.13` |
+5 | 100 | 0 | 50 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 42 | 20 | 20 | 20 | syntax error near `.*1.15` |
+6 | 102.4 | 0 | 51.2 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 42.7 | 20 | 20 | 20 | syntax error near `.*1.17` |
+7 | 104.8 | 0 | 52.4 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 43.4 | 20 | 20 | 20 | syntax error near `.*1.19` |
+8 | 107.2 | 0 | 53.6 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 44.1 | 20 | 20 | 20 | syntax error near `.*1.21` |
+9 | 109.6 | 0 | 54.8 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 44.8 | 20 | 20 | 20 | syntax error near `.*1.23` |
+10 | 112 | 0 | 56 | 0 | 0 | 40 | 40 | 170 | 0 | 0 | 30 | 45.5 | 20 | 20 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 88 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
Laughing | 88 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 0 | 170 |
Unstable | 88 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 212.5 | 0 | 0 |
Other Infusions | 88 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+1 | 90.4 | 0 | 45.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+2 | 92.8 | 0 | 46.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+3 | 95.2 | 0 | 47.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+4 | 97.6 | 0 | 48.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+5 | 100 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+6 | 102.4 | 0 | 51.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+7 | 104.8 | 0 | 52.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+8 | 107.2 | 0 | 53.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+9 | 109.6 | 0 | 54.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+10 | 112 | 0 | 56 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+1 | 90.4 | 0 | 45.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+2 | 92.8 | 0 | 46.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+3 | 95.2 | 0 | 47.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+4 | 97.6 | 0 | 48.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+5 | 100 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+6 | 102.4 | 0 | 51.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+7 | 104.8 | 0 | 52.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+8 | 107.2 | 0 | 53.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+9 | 109.6 | 0 | 54.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+10 | 112 | 0 | 56 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+1 | 90.4 | 0 | 45.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+2 | 92.8 | 0 | 46.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+3 | 95.2 | 0 | 47.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+4 | 97.6 | 0 | 48.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+5 | 100 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+6 | 102.4 | 0 | 51.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+7 | 104.8 | 0 | 52.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+8 | 107.2 | 0 | 53.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+9 | 109.6 | 0 | 54.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
+10 | 112 | 0 | 56 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 106, last edited: 14 Feb 2022 18:35