Istarelle
Istarelle | |||
---|---|---|---|
![]() |
General | Aux Effects | ||
---|---|---|---|
![]() |
Standard/Thrust | ![]() |
0 |
![]() |
0 | ||
![]() |
100 | ![]() |
0 |
![]() |
Yes | ![]() |
0 |
Combat | |||
![]() |
Coronal Cascade | ![]() |
55 |
![]() |
30(-/75) | ![]() |
25 |
![]() |
N/A | ![]() |
7.0 |
![]() |
N/A | ![]() |
110 |
Damage | Guard Absorption | ||
![]() |
105.6 | ![]() |
40 |
![]() |
0 | ![]() |
25 |
![]() |
0 | ![]() |
20 |
![]() |
0 | ![]() |
20 |
![]() |
0 | ![]() |
25 |
Requirements | |||
![]() |
12 | ![]() |
16 |
![]() |
0 | ![]() |
40 |
Lore
A short spear of hard oak. It is covered with engravings and is one
of the few divine revelations. Once belonged to a holy knight.
Skill: Coronal Cascade
Anchor weapon in earth and use strong attack to launch a coronal cascade
from the tip of the spear.
Effect
Availability
Treasure
- Found in the Cathedral of the Deep.
Moveset
Notes
- Considered a Holy Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 105.6 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 108.48 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 111.36 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 114.24 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 117.12 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 120 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 122.88 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 125.76 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 128.64 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 131.52 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 134.4 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 100 | 0 | 125 | 0 |
Other Infusions | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 52.8 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+1 | 54.24 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+2 | 55.68 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+3 | 57.12 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+4 | 58.56 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+5 | 60 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+6 | 61.44 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+7 | 62.88 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+8 | 64.32 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+9 | 65.76 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
+10 | 67.2 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
+10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 66, last edited: 14 Feb 2022 17:53