Istarelle
| Istarelle | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard/Thrust | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Coronal Cascade | 55 | ||
| 30(-/75) | 25 | ||
| N/A | 7.0 | ||
| N/A | 110 | ||
| Damage | Guard Absorption | ||
| 105.6 | 40 | ||
| 0 | 25 | ||
| 0 | 20 | ||
| 0 | 20 | ||
| 0 | 25 | ||
| Requirements | |||
| 12 | 16 | ||
| 0 | 40 | ||
Lore
A short spear of hard oak. It is covered with engravings and is one
of the few divine revelations. Once belonged to a holy knight.
Skill: Coronal Cascade
Anchor weapon in earth and use strong attack to launch a coronal cascade
from the tip of the spear.
Effect
Availability
Treasure
- Found in the Cathedral of the Deep.
Moveset
Notes
- Considered a Holy Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
| +5 | 120 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 100 | 0 | 125 | 0 |
| Other Infusions | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 52.8 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +1 | 54.24 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +2 | 55.68 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +3 | 57.12 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +4 | 58.56 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +5 | 60 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +6 | 61.44 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +7 | 62.88 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +8 | 64.32 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +9 | 65.76 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
| +10 | 67.2 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 280 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
| +10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 66, last edited: 14 Feb 2022 17:53

