Irithyll Warpick
| Irithyll Warpick | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Thrust | 0 | ||
| 0 | |||
| 100 | 15 | ||
| Yes | 0 | ||
| Combat | |||
| Frost Blade | 50 | ||
| 30(-/60) | 25 | ||
| N/A | 3.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 104.5 | 45 | ||
| 0 | 30 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 10 | 20 | ||
| 0 | 0 | ||
Lore
Warpick wielded by the Pontiff's knights, frigid spirits that linger in Irithyll.
The warpick appears to be eaten away by insects, making it lightweight but also brittle.
Skill: Frost Blade
Execute large spinning motion to imbue warpick with frost, and follow through with a strong attack that slashes with a giant blade made of frost.
Effect
Availability
- Found in Irithyll of the Boreal Valley.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +1 | 107.35 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +2 | 110.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +3 | 113.05 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +4 | 115.9 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +5 | 118.75 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +6 | 121.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +7 | 124.45 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +8 | 127.3 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +9 | 130.15 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +10 | 133 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 104.5 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 107.35 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 110.2 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 113.05 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 115.9 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 118.75 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 121.6 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 124.45 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 127.3 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 130.15 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 133 | 0 | 0 | 0 | 0 | 60 | 160 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 75 | 200 | 0 | 0 | 0 |
| Other Infusions | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 52.8 | 112.2 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +1 | 54.24 | 115.26 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +2 | 55.68 | 118.32 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +3 | 57.12 | 121.38 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +4 | 58.56 | 124.44 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +5 | 60 | 127.5 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +6 | 61.44 | 130.56 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +7 | 62.88 | 133.62 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +8 | 64.32 | 136.68 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +9 | 65.76 | 139.74 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
| +10 | 67.2 | 142.8 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 232 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +1 | 107.35 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +2 | 110.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +3 | 113.05 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +4 | 115.9 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +5 | 118.75 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +6 | 121.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +7 | 124.45 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +8 | 127.3 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +9 | 130.15 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +10 | 133 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +1 | 107.35 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +2 | 110.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +3 | 113.05 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +4 | 115.9 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +5 | 118.75 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +6 | 121.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +7 | 124.45 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +8 | 127.3 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +9 | 130.15 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +10 | 133 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +1 | 107.35 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +2 | 110.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +3 | 113.05 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +4 | 115.9 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +5 | 118.75 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +6 | 121.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +7 | 124.45 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +8 | 127.3 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +9 | 130.15 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
| +10 | 133 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 160 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 64, last edited: 14 Feb 2022 17:42

