Irithyll Warpick
Irithyll Warpick
Irithyll Warpick Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 15
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Frost Blade Stability 50
Skill FP Cost 30(-/60) Durability 25
Spell Buff N/A Weight 3.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 104.5 Physical Absorption 45
Magic Damage 0 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 10 Dexterity Requirement 20
Intelligence Requirement 0 Faith Requirement 0

Lore

Warpick wielded by the Pontiff's knights, frigid spirits that linger in Irithyll.

The warpick appears to be eaten away by insects, making it lightweight but also brittle.

Skill: Frost Blade
Execute large spinning motion to imbue warpick with frost, and follow through with a strong attack that slashes with a giant blade made of frost.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 0 0 0 0 15 0 60 160 0 0 0
+1 107.35 0 0 0 0 0 0 15 0 60 160 0 0 0
+2 110.2 0 0 0 0 0 0 15 0 60 160 0 0 0
+3 113.05 0 0 0 0 0 0 15 0 60 160 0 0 0
+4 115.9 0 0 0 0 0 0 15 0 60 160 0 0 0
+5 118.75 0 0 0 0 0 0 15 0 60 160 0 0 0
+6 121.6 0 0 0 0 0 0 15 0 60 160 0 0 0
+7 124.45 0 0 0 0 0 0 15 0 60 160 0 0 0
+8 127.3 0 0 0 0 0 0 15 0 60 160 0 0 0
+9 130.15 0 0 0 0 0 0 15 0 60 160 0 0 0
+10 133 0 0 0 0 0 0 15 0 60 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 104.5 0 0 0 0 60 160 0 0 0 45 44 25 25 30 syntax error near `.*1.05`
+1 107.35 0 0 0 0 60 160 0 0 0 45 44.8 25 25 30 syntax error near `.*1.07`
+2 110.2 0 0 0 0 60 160 0 0 0 45 45.6 25 25 30 syntax error near `.*1.09`
+3 113.05 0 0 0 0 60 160 0 0 0 45 46.4 25 25 30 syntax error near `.*1.11`
+4 115.9 0 0 0 0 60 160 0 0 0 45 47.2 25 25 30 syntax error near `.*1.13`
+5 118.75 0 0 0 0 60 160 0 0 0 45 48 25 25 30 syntax error near `.*1.15`
+6 121.6 0 0 0 0 60 160 0 0 0 45 48.8 25 25 30 syntax error near `.*1.17`
+7 124.45 0 0 0 0 60 160 0 0 0 45 49.6 25 25 30 syntax error near `.*1.19`
+8 127.3 0 0 0 0 60 160 0 0 0 45 50.4 25 25 30 syntax error near `.*1.21`
+9 130.15 0 0 0 0 60 160 0 0 0 45 51.2 25 25 30 syntax error near `.*1.23`
+10 133 0 0 0 0 60 160 0 0 0 45 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 104.5 0 0 0 0 0 0 15 0 60 160 0 0 0
Laughing 0 0 0 0 0 0 0 15 0 0 0 0 0 0
Unstable 104.5 0 0 0 0 0 0 15 0 75 200 0 0 0
Other Infusions 104.5 0 0 0 0 0 0 15 0 60 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 52.8 112.2 0 0 0 0 0 15 0 60 160 232 0 0
+1 54.24 115.26 0 0 0 0 0 15 0 60 160 232 0 0
+2 55.68 118.32 0 0 0 0 0 15 0 60 160 232 0 0
+3 57.12 121.38 0 0 0 0 0 15 0 60 160 232 0 0
+4 58.56 124.44 0 0 0 0 0 15 0 60 160 232 0 0
+5 60 127.5 0 0 0 0 0 15 0 60 160 232 0 0
+6 61.44 130.56 0 0 0 0 0 15 0 60 160 232 0 0
+7 62.88 133.62 0 0 0 0 0 15 0 60 160 232 0 0
+8 64.32 136.68 0 0 0 0 0 15 0 60 160 232 0 0
+9 65.76 139.74 0 0 0 0 0 15 0 60 160 232 0 0
+10 67.2 142.8 0 0 0 0 0 15 0 60 160 232 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 0 0 0 0 15 0 60 160 0 0 0
+1 107.35 0 0 0 0 0 0 15 0 60 160 0 0 0
+2 110.2 0 0 0 0 0 0 15 0 60 160 0 0 0
+3 113.05 0 0 0 0 0 0 15 0 60 160 0 0 0
+4 115.9 0 0 0 0 0 0 15 0 60 160 0 0 0
+5 118.75 0 0 0 0 0 0 15 0 60 160 0 0 0
+6 121.6 0 0 0 0 0 0 15 0 60 160 0 0 0
+7 124.45 0 0 0 0 0 0 15 0 60 160 0 0 0
+8 127.3 0 0 0 0 0 0 15 0 60 160 0 0 0
+9 130.15 0 0 0 0 0 0 15 0 60 160 0 0 0
+10 133 0 0 0 0 0 0 15 0 60 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 0 0 0 0 15 0 60 160 0 0 0
+1 107.35 0 0 0 0 0 0 15 0 60 160 0 0 0
+2 110.2 0 0 0 0 0 0 15 0 60 160 0 0 0
+3 113.05 0 0 0 0 0 0 15 0 60 160 0 0 0
+4 115.9 0 0 0 0 0 0 15 0 60 160 0 0 0
+5 118.75 0 0 0 0 0 0 15 0 60 160 0 0 0
+6 121.6 0 0 0 0 0 0 15 0 60 160 0 0 0
+7 124.45 0 0 0 0 0 0 15 0 60 160 0 0 0
+8 127.3 0 0 0 0 0 0 15 0 60 160 0 0 0
+9 130.15 0 0 0 0 0 0 15 0 60 160 0 0 0
+10 133 0 0 0 0 0 0 15 0 60 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 0 0 0 0 15 0 60 160 0 0 0
+1 107.35 0 0 0 0 0 0 15 0 60 160 0 0 0
+2 110.2 0 0 0 0 0 0 15 0 60 160 0 0 0
+3 113.05 0 0 0 0 0 0 15 0 60 160 0 0 0
+4 115.9 0 0 0 0 0 0 15 0 60 160 0 0 0
+5 118.75 0 0 0 0 0 0 15 0 60 160 0 0 0
+6 121.6 0 0 0 0 0 0 15 0 60 160 0 0 0
+7 124.45 0 0 0 0 0 0 15 0 60 160 0 0 0
+8 127.3 0 0 0 0 0 0 15 0 60 160 0 0 0
+9 130.15 0 0 0 0 0 0 15 0 60 160 0 0 0
+10 133 0 0 0 0 0 0 15 0 60 160 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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