Irithyll Mace
Irithyll Mace
Irithyll Mace Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 30
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Perseverance (2) Stability 55
Skill FP Cost 150 Durability 30
Spell Buff N/A Weight 5.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 111.1 Physical Absorption 55
Magic Damage 0 Magic Absorption 45
Fire Damage 0 Fire Absorption 35
Lightning Damage 0 Lightning Absorption 35
Dark Damage 0 Dark Absorption 45
Requirements
Strength Requirement 10 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

Mace wielded by the Pontiff's knights, frigid spirits that linger in Irithyll.

Skill: Perseverance
Anchor weapon in earth to temporarily boost poise. Damage reduced while activated.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 111.1 0 0 0 0 0 0 30 0 60 140 0 0 0
+1 114.13 0 0 0 0 0 0 30 0 60 140 0 0 0
+2 117.16 0 0 0 0 0 0 30 0 60 140 0 0 0
+3 120.19 0 0 0 0 0 0 30 0 60 140 0 0 0
+4 123.22 0 0 0 0 0 0 30 0 60 140 0 0 0
+5 126.25 0 0 0 0 0 0 30 0 60 140 0 0 0
+6 129.28 0 0 0 0 0 0 30 0 60 140 0 0 0
+7 132.31 0 0 0 0 0 0 30 0 60 140 0 0 0
+8 135.34 0 0 0 0 0 0 30 0 60 140 0 0 0
+9 138.37 0 0 0 0 0 0 30 0 60 140 0 0 0
+10 141.4 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 111.1 0 0 0 0 60 140 0 0 0 55 60.5 35 35 45 syntax error near `.*1.05`
+1 114.13 0 0 0 0 60 140 0 0 0 55 61.6 35 35 45 syntax error near `.*1.07`
+2 117.16 0 0 0 0 60 140 0 0 0 55 62.7 35 35 45 syntax error near `.*1.09`
+3 120.19 0 0 0 0 60 140 0 0 0 55 63.8 35 35 45 syntax error near `.*1.11`
+4 123.22 0 0 0 0 60 140 0 0 0 55 64.9 35 35 45 syntax error near `.*1.13`
+5 126.25 0 0 0 0 60 140 0 0 0 55 66 35 35 45 syntax error near `.*1.15`
+6 129.28 0 0 0 0 60 140 0 0 0 55 67.1 35 35 45 syntax error near `.*1.17`
+7 132.31 0 0 0 0 60 140 0 0 0 55 68.2 35 35 45 syntax error near `.*1.19`
+8 135.34 0 0 0 0 60 140 0 0 0 55 69.3 35 35 45 syntax error near `.*1.21`
+9 138.37 0 0 0 0 60 140 0 0 0 55 70.4 35 35 45 syntax error near `.*1.23`
+10 141.4 0 0 0 0 60 140 0 0 0 55 71.5 35 35 45 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 111.1 0 0 0 0 0 0 30 0 60 140 0 0 0
Laughing 0 0 0 0 0 0 0 30 0 0 0 0 0 0
Unstable 111.1 0 0 0 0 0 0 30 0 75 175 0 0 0
Other Infusions 111.1 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 121 0 0 0 0 0 30 0 60 140 210 0 0
+1 56.5 124.3 0 0 0 0 0 30 0 60 140 210 0 0
+2 58 127.6 0 0 0 0 0 30 0 60 140 210 0 0
+3 59.5 130.9 0 0 0 0 0 30 0 60 140 210 0 0
+4 61 134.2 0 0 0 0 0 30 0 60 140 210 0 0
+5 62.5 137.5 0 0 0 0 0 30 0 60 140 210 0 0
+6 64 140.8 0 0 0 0 0 30 0 60 140 210 0 0
+7 65.5 144.1 0 0 0 0 0 30 0 60 140 210 0 0
+8 67 147.4 0 0 0 0 0 30 0 60 140 210 0 0
+9 68.5 150.7 0 0 0 0 0 30 0 60 140 210 0 0
+10 70 154 0 0 0 0 0 30 0 60 140 210 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 111.1 0 0 0 0 0 0 30 0 60 140 0 0 0
+1 114.13 0 0 0 0 0 0 30 0 60 140 0 0 0
+2 117.16 0 0 0 0 0 0 30 0 60 140 0 0 0
+3 120.19 0 0 0 0 0 0 30 0 60 140 0 0 0
+4 123.22 0 0 0 0 0 0 30 0 60 140 0 0 0
+5 126.25 0 0 0 0 0 0 30 0 60 140 0 0 0
+6 129.28 0 0 0 0 0 0 30 0 60 140 0 0 0
+7 132.31 0 0 0 0 0 0 30 0 60 140 0 0 0
+8 135.34 0 0 0 0 0 0 30 0 60 140 0 0 0
+9 138.37 0 0 0 0 0 0 30 0 60 140 0 0 0
+10 141.4 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 111.1 0 0 0 0 0 0 30 0 60 140 0 0 0
+1 114.13 0 0 0 0 0 0 30 0 60 140 0 0 0
+2 117.16 0 0 0 0 0 0 30 0 60 140 0 0 0
+3 120.19 0 0 0 0 0 0 30 0 60 140 0 0 0
+4 123.22 0 0 0 0 0 0 30 0 60 140 0 0 0
+5 126.25 0 0 0 0 0 0 30 0 60 140 0 0 0
+6 129.28 0 0 0 0 0 0 30 0 60 140 0 0 0
+7 132.31 0 0 0 0 0 0 30 0 60 140 0 0 0
+8 135.34 0 0 0 0 0 0 30 0 60 140 0 0 0
+9 138.37 0 0 0 0 0 0 30 0 60 140 0 0 0
+10 141.4 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 111.1 0 0 0 0 0 0 30 0 60 140 0 0 0
+1 114.13 0 0 0 0 0 0 30 0 60 140 0 0 0
+2 117.16 0 0 0 0 0 0 30 0 60 140 0 0 0
+3 120.19 0 0 0 0 0 0 30 0 60 140 0 0 0
+4 123.22 0 0 0 0 0 0 30 0 60 140 0 0 0
+5 126.25 0 0 0 0 0 0 30 0 60 140 0 0 0
+6 129.28 0 0 0 0 0 0 30 0 60 140 0 0 0
+7 132.31 0 0 0 0 0 0 30 0 60 140 0 0 0
+8 135.34 0 0 0 0 0 0 30 0 60 140 0 0 0
+9 138.37 0 0 0 0 0 0 30 0 60 140 0 0 0
+10 141.4 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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