Irithyll Mace
Irithyll Mace | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
1,000 | 30 | ||
Yes | 0 | ||
Combat | |||
Perseverance (2) | 55 | ||
150 | 30 | ||
N/A | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
111.1 | 55 | ||
0 | 45 | ||
0 | 35 | ||
0 | 35 | ||
0 | 45 | ||
Requirements | |||
10 | 18 | ||
0 | 0 |
Lore
Mace wielded by the Pontiff's knights, frigid spirits that linger in Irithyll.
Skill: Perseverance
Anchor weapon in earth to temporarily boost poise. Damage reduced while activated.
Effect
Availability
- Dropped by a Boreal Outrider Knight found in Irithyll of the Boreal Valley.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 111.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 114.13 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 117.16 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 120.19 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 123.22 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 126.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 129.28 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 132.31 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 135.34 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 138.37 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 141.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 111.1 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 60.5 | 35 | 35 | 45 | syntax error near `.*1.05` |
+1 | 114.13 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 61.6 | 35 | 35 | 45 | syntax error near `.*1.07` |
+2 | 117.16 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 62.7 | 35 | 35 | 45 | syntax error near `.*1.09` |
+3 | 120.19 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 63.8 | 35 | 35 | 45 | syntax error near `.*1.11` |
+4 | 123.22 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 64.9 | 35 | 35 | 45 | syntax error near `.*1.13` |
+5 | 126.25 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 66 | 35 | 35 | 45 | syntax error near `.*1.15` |
+6 | 129.28 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 67.1 | 35 | 35 | 45 | syntax error near `.*1.17` |
+7 | 132.31 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 68.2 | 35 | 35 | 45 | syntax error near `.*1.19` |
+8 | 135.34 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 69.3 | 35 | 35 | 45 | syntax error near `.*1.21` |
+9 | 138.37 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 70.4 | 35 | 35 | 45 | syntax error near `.*1.23` |
+10 | 141.4 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 55 | 71.5 | 35 | 35 | 45 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 111.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 111.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 75 | 175 | 0 | 0 | 0 |
Other Infusions | 111.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 121 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+1 | 56.5 | 124.3 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+2 | 58 | 127.6 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+3 | 59.5 | 130.9 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+4 | 61 | 134.2 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+5 | 62.5 | 137.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+6 | 64 | 140.8 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+7 | 65.5 | 144.1 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+8 | 67 | 147.4 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+9 | 68.5 | 150.7 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+10 | 70 | 154 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 111.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 114.13 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 117.16 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 120.19 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 123.22 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 126.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 129.28 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 132.31 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 135.34 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 138.37 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 141.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 111.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 114.13 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 117.16 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 120.19 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 123.22 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 126.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 129.28 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 132.31 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 135.34 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 138.37 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 141.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 111.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 114.13 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 117.16 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 120.19 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 123.22 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 126.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 129.28 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 132.31 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 135.34 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 138.37 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 141.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 73, last edited: 14 Feb 2022 17:42