Irithyll Lance
Irithyll Lance
Irithyll Lance Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 30
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Charge (1) Stability 55
Skill FP Cost 30(-/75) Durability 30
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 110
Damage Guard Absorption
Physical Damage 110 Physical Absorption 40
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 20
Lightning Damage 0 Lightning Absorption 20
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 12 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

Lance bestowed to the citizens of Irithyll for the defense of the city.

Skill: Charge
Hold lance at waist and charge at foe. Use strong attack while charging to extend the length of the charge.

Effect

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 30 0 60 140 0 0 0
+1 113 0 0 0 0 0 0 30 0 60 140 0 0 0
+2 116 0 0 0 0 0 0 30 0 60 140 0 0 0
+3 119 0 0 0 0 0 0 30 0 60 140 0 0 0
+4 122 0 0 0 0 0 0 30 0 60 140 0 0 0
+5 125 0 0 0 0 0 0 30 0 60 140 0 0 0
+6 128 0 0 0 0 0 0 30 0 60 140 0 0 0
+7 131 0 0 0 0 0 0 30 0 60 140 0 0 0
+8 134 0 0 0 0 0 0 30 0 60 140 0 0 0
+9 137 0 0 0 0 0 0 30 0 60 140 0 0 0
+10 140 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 110 0 0 0 0 60 140 0 0 0 40 38.5 20 20 25 syntax error near `.*1.05`
+1 113 0 0 0 0 60 140 0 0 0 40 39.2 20 20 25 syntax error near `.*1.07`
+2 116 0 0 0 0 60 140 0 0 0 40 39.9 20 20 25 syntax error near `.*1.09`
+3 119 0 0 0 0 60 140 0 0 0 40 40.6 20 20 25 syntax error near `.*1.11`
+4 122 0 0 0 0 60 140 0 0 0 40 41.3 20 20 25 syntax error near `.*1.13`
+5 125 0 0 0 0 60 140 0 0 0 40 42 20 20 25 syntax error near `.*1.15`
+6 128 0 0 0 0 60 140 0 0 0 40 42.7 20 20 25 syntax error near `.*1.17`
+7 131 0 0 0 0 60 140 0 0 0 40 43.4 20 20 25 syntax error near `.*1.19`
+8 134 0 0 0 0 60 140 0 0 0 40 44.1 20 20 25 syntax error near `.*1.21`
+9 137 0 0 0 0 60 140 0 0 0 40 44.8 20 20 25 syntax error near `.*1.23`
+10 140 0 0 0 0 60 140 0 0 0 40 45.5 20 20 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 110 0 0 0 0 0 0 30 0 60 140 0 0 0
Laughing 0 0 0 0 0 0 0 30 0 0 0 0 0 0
Unstable 110 0 0 0 0 0 0 30 0 75 175 0 0 0
Other Infusions 110 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 121 0 0 0 0 0 30 0 60 140 210 0 0
+1 56.5 124.3 0 0 0 0 0 30 0 60 140 210 0 0
+2 58 127.6 0 0 0 0 0 30 0 60 140 210 0 0
+3 59.5 130.9 0 0 0 0 0 30 0 60 140 210 0 0
+4 61 134.2 0 0 0 0 0 30 0 60 140 210 0 0
+5 62.5 137.5 0 0 0 0 0 30 0 60 140 210 0 0
+6 64 140.8 0 0 0 0 0 30 0 60 140 210 0 0
+7 65.5 144.1 0 0 0 0 0 30 0 60 140 210 0 0
+8 67 147.4 0 0 0 0 0 30 0 60 140 210 0 0
+9 68.5 150.7 0 0 0 0 0 30 0 60 140 210 0 0
+10 70 154 0 0 0 0 0 30 0 60 140 210 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 30 0 60 140 0 0 0
+1 113 0 0 0 0 0 0 30 0 60 140 0 0 0
+2 116 0 0 0 0 0 0 30 0 60 140 0 0 0
+3 119 0 0 0 0 0 0 30 0 60 140 0 0 0
+4 122 0 0 0 0 0 0 30 0 60 140 0 0 0
+5 125 0 0 0 0 0 0 30 0 60 140 0 0 0
+6 128 0 0 0 0 0 0 30 0 60 140 0 0 0
+7 131 0 0 0 0 0 0 30 0 60 140 0 0 0
+8 134 0 0 0 0 0 0 30 0 60 140 0 0 0
+9 137 0 0 0 0 0 0 30 0 60 140 0 0 0
+10 140 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 30 0 60 140 0 0 0
+1 113 0 0 0 0 0 0 30 0 60 140 0 0 0
+2 116 0 0 0 0 0 0 30 0 60 140 0 0 0
+3 119 0 0 0 0 0 0 30 0 60 140 0 0 0
+4 122 0 0 0 0 0 0 30 0 60 140 0 0 0
+5 125 0 0 0 0 0 0 30 0 60 140 0 0 0
+6 128 0 0 0 0 0 0 30 0 60 140 0 0 0
+7 131 0 0 0 0 0 0 30 0 60 140 0 0 0
+8 134 0 0 0 0 0 0 30 0 60 140 0 0 0
+9 137 0 0 0 0 0 0 30 0 60 140 0 0 0
+10 140 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 30 0 60 140 0 0 0
+1 113 0 0 0 0 0 0 30 0 60 140 0 0 0
+2 116 0 0 0 0 0 0 30 0 60 140 0 0 0
+3 119 0 0 0 0 0 0 30 0 60 140 0 0 0
+4 122 0 0 0 0 0 0 30 0 60 140 0 0 0
+5 125 0 0 0 0 0 0 30 0 60 140 0 0 0
+6 128 0 0 0 0 0 0 30 0 60 140 0 0 0
+7 131 0 0 0 0 0 0 30 0 60 140 0 0 0
+8 134 0 0 0 0 0 0 30 0 60 140 0 0 0
+9 137 0 0 0 0 0 0 30 0 60 140 0 0 0
+10 140 0 0 0 0 0 0 30 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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