Irithyll Lance
Irithyll Lance | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
1,000 | 30 | ||
Yes | 0 | ||
Combat | |||
Charge (1) | 55 | ||
30(-/75) | 30 | ||
N/A | 6.0 | ||
N/A | 110 | ||
Damage | Guard Absorption | ||
110 | 40 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
12 | 18 | ||
0 | 0 |
Lore
Lance bestowed to the citizens of Irithyll for the defense of the city.
Skill: Charge
Hold lance at waist and charge at foe. Use strong attack while charging to extend the length of the charge.
Effect
Availability
Item drop
- Dropped by a Boreal Outrider Knight in Irithyll of the Boreal Valley.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 110 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 113 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 116 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 119 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 122 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 125 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 128 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 131 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 134 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 137 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 140 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 75 | 175 | 0 | 0 | 0 |
Other Infusions | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 121 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+1 | 56.5 | 124.3 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+2 | 58 | 127.6 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+3 | 59.5 | 130.9 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+4 | 61 | 134.2 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+5 | 62.5 | 137.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+6 | 64 | 140.8 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+7 | 65.5 | 144.1 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+8 | 67 | 147.4 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+9 | 68.5 | 150.7 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
+10 | 70 | 154 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 210 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:46