Heretic's Staff
Heretic's Staff | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
500 | 0 | ||
Yes | 0 | ||
Combat | |||
Silence | 50 | ||
150 | 20 | ||
250 | 3.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
107.8 | 30 | ||
0 | 25 | ||
0 | 10 | ||
0 | 10 | ||
0 | 20 | ||
Requirements | |||
0 | 0 | ||
10 | 8 |
Lore
Catalyst used by generations of heretic sorcerers. The heretic sorcerers cared not for rigidity of regular sorcery, and this staff reflects this.
Can cast Sorceries and Pyromancies.
Spell Buff is determined by INT.
Affinity for Dark damage. Presence of other catalysts in hand will nullify affinity.
Skill: Silence
Emit a silencing aura that prevents enemies from casting for 15 seconds.
Effect
Availability
- Sold by the Shrine Handmaid for 12,000 Souls.
- Pilgrims of Dark transposition in exchange for 3 Abyssal Fragment and 6,000 Souls.
Moveset
Notes
- Has Affinity for Dark damage.
- Can cast Sorceries and Pyromancies.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 107.8 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 38.5 | 10 | 10 | 20 | syntax error near `.*1.05` |
+1 | 110.74 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 39.2 | 10 | 10 | 20 | syntax error near `.*1.07` |
+2 | 113.68 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 39.9 | 10 | 10 | 20 | syntax error near `.*1.09` |
+3 | 116.62 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 40.6 | 10 | 10 | 20 | syntax error near `.*1.11` |
+4 | 119.56 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 41.3 | 10 | 10 | 20 | syntax error near `.*1.13` |
+5 | 122.5 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 42 | 10 | 10 | 20 | syntax error near `.*1.15` |
+6 | 125.44 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 42.7 | 10 | 10 | 20 | syntax error near `.*1.17` |
+7 | 128.38 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 43.4 | 10 | 10 | 20 | syntax error near `.*1.19` |
+8 | 131.32 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 44.1 | 10 | 10 | 20 | syntax error near `.*1.21` |
+9 | 134.26 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 44.8 | 10 | 10 | 20 | syntax error near `.*1.23` |
+10 | 137.2 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 | 30 | 45.5 | 10 | 10 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
Laughing | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 0 | 150 |
Unstable | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 187.5 | 0 | 0 |
Other Infusions | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 120, last edited: 14 Feb 2022 18:34