Helix Halberd
Helix Halberd | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Helix Blast | 60 | ||
150 | 30 | ||
N/A | 10.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
128.7 | 45 | ||
0 | 20 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
16 | 20 | ||
0 | 0 |
Lore
A halberd with a helix-shaped handle, headed with a double blade, A complex design, some would say excessively so, that hides a projectile within its shaft.
Although it's precise origins are unclear, its construction appears to utilize techniques from the lost land of Olaphis.
Scales with Luck.
Effect: increases Item Discovery by 25.
Skill: Helix Blast
Launch a bolt of pure energy from the tip of the weapon, causes massive damage and staggers nearby foes upon impact.
Effect
- Increases Item Discovery by 25.
Availability
- Thieves' Pact transposition in exchange for 15 Lost Trinket and 43,000 Souls.
Moveset
Notes
- Considered a Lucky Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 128.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+1 | 132.21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+2 | 135.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+3 | 139.23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+4 | 142.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+5 | 146.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+6 | 149.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+7 | 153.27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+8 | 156.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+9 | 160.29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+10 | 163.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 128.7 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 33 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 132.21 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 33.6 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 135.72 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 34.2 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 139.23 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 34.8 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 142.74 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 35.4 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 146.25 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 36 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 149.76 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 36.6 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 153.27 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 37.2 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 156.78 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 37.8 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 160.29 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 38.4 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 163.8 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 | 45 | 39 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 128.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 128.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 87.5 | 0 | 0 | 112.5 |
Other Infusions | 128.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 64.9 | 135.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+1 | 66.67 | 138.99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+2 | 68.44 | 142.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+3 | 70.21 | 146.37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+4 | 71.98 | 150.06 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+5 | 73.75 | 153.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+6 | 75.52 | 157.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+7 | 77.29 | 161.13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+8 | 79.06 | 164.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+9 | 80.83 | 168.51 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
+10 | 82.6 | 172.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 170 | 0 | 90 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 128.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+1 | 132.21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+2 | 135.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+3 | 139.23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+4 | 142.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+5 | 146.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+6 | 149.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+7 | 153.27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+8 | 156.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+9 | 160.29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+10 | 163.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 128.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+1 | 132.21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+2 | 135.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+3 | 139.23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+4 | 142.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+5 | 146.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+6 | 149.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+7 | 153.27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+8 | 156.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+9 | 160.29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+10 | 163.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 128.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+1 | 132.21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+2 | 135.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+3 | 139.23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+4 | 142.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+5 | 146.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+6 | 149.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+7 | 153.27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+8 | 156.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+9 | 160.29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
+10 | 163.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 70 | 0 | 0 | 90 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 21, last edited: 14 Feb 2022 17:38