Heide Greatlance
Heide Greatlance | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Heide's Fury | 60 | ||
30(-/75) | 40 | ||
N/A | 13.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 60 | ||
0 | 20 | ||
0 | 20 | ||
99 | 40 | ||
0 | 25 | ||
Requirements | |||
30 | 0 | ||
0 | 14 |
Lore
This lance, originates in Heide, features a long pole, and was originally intended to be used by knights for jousting.
The composition of the alloy of these lances remains a mystery, but in Drangleic the attempt to imitate it resulted in the similar bradden steel.
Lances are primarily used in charging attacks, and would require tremendous strength and dexterity to be handled by a mere foot soldier.
Skill: Heide's Fury
Call on the fury of the Way of Blue and charge forward with great wrath, then follow up with a heavy attack to call down lightning onto your foes.
Effect
Availability
- Way of Blue transposition in exchange for 15 Grateful Soul and 14,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 99 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 101.7 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 104.4 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 107.1 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 109.8 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 112.5 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 115.2 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 117.9 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 120.6 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 123.3 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 126 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 0 | 99 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 33 | 20 | 40 | 25 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 0 | 101.7 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 33.6 | 20 | 40 | 25 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 0 | 104.4 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 34.2 | 20 | 40 | 25 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 0 | 107.1 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 34.8 | 20 | 40 | 25 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 0 | 109.8 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 35.4 | 20 | 40 | 25 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 0 | 112.5 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 36 | 20 | 40 | 25 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 0 | 115.2 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 36.6 | 20 | 40 | 25 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 0 | 117.9 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 37.2 | 20 | 40 | 25 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 0 | 120.6 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 37.8 | 20 | 40 | 25 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 0 | 123.3 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 38.4 | 20 | 40 | 25 | syntax error near `.*1.23` |
+10 | 126 | 0 | 0 | 126 | 0 | 124 | 20 | 0 | 0 | 0 | 60 | 39 | 20 | 40 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 0 | 99 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 0 | 99 | 0 | 0 | 0 | 0 | 0 | 155 | 25 | 0 | 0 | 0 |
Other Infusions | 99 | 0 | 0 | 99 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+1 | 79.1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+2 | 81.2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+3 | 83.3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+4 | 85.4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+5 | 87.5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+6 | 89.6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+7 | 91.7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+8 | 93.8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+9 | 95.9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
+10 | 98 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 99 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 101.7 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 104.4 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 107.1 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 109.8 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 112.5 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 115.2 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 117.9 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 120.6 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 123.3 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 126 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 99 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 101.7 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 104.4 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 107.1 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 109.8 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 112.5 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 115.2 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 117.9 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 120.6 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 123.3 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 126 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 99 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 101.7 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 104.4 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 107.1 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 109.8 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 112.5 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 115.2 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 117.9 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 120.6 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 123.3 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 126 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 7, last edited: 14 Feb 2022 17:47