Harald Curved Greatsword
Harald Curved Greatsword | |||
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General | Aux Effects | ||
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Slash | ![]() |
0 |
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0 | ||
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500 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Sever | ![]() |
60 |
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40(75/75) | ![]() |
40 |
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N/A | ![]() |
14.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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154 | ![]() |
60 |
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0 | ![]() |
50 |
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0 | ![]() |
40 |
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0 | ![]() |
40 |
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0 | ![]() |
50 |
Requirements | |||
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26 | ![]() |
12 |
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0 | ![]() |
0 |
Lore
Giant gold-decorated curved sword wielded by
warriors of the Harald Legion, who sought the
dark soul.
The swords sank into the dark with the legion,
where their blades were severely corroded.
Skill: Sever
Hold the giant blade with both hands and slash
repeatedly at foe's feet.
Effect
Availability
- Dropped by a Harald Knight found in The Dreg Heap.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 154 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 66 | 40 | 40 | 50 | syntax error near `.*1.05` |
+1 | 158.2 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 67.2 | 40 | 40 | 50 | syntax error near `.*1.07` |
+2 | 162.4 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 68.4 | 40 | 40 | 50 | syntax error near `.*1.09` |
+3 | 166.6 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 69.6 | 40 | 40 | 50 | syntax error near `.*1.11` |
+4 | 170.8 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 70.8 | 40 | 40 | 50 | syntax error near `.*1.13` |
+5 | 175 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 72 | 40 | 40 | 50 | syntax error near `.*1.15` |
+6 | 179.2 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 73.2 | 40 | 40 | 50 | syntax error near `.*1.17` |
+7 | 183.4 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 74.4 | 40 | 40 | 50 | syntax error near `.*1.19` |
+8 | 187.6 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 75.6 | 40 | 40 | 50 | syntax error near `.*1.21` |
+9 | 191.8 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 76.8 | 40 | 40 | 50 | syntax error near `.*1.23` |
+10 | 196 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 60 | 78 | 40 | 40 | 50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 50 | 0 | 0 | 0 |
Other Infusions | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+1 | 79.1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+2 | 81.2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+3 | 83.3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+4 | 85.4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+5 | 87.5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+6 | 89.6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+7 | 91.7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+8 | 93.8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+9 | 95.9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
+10 | 98 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 140 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 58, last edited: 14 Feb 2022 17:14