Harald Curved Greatsword
Harald Curved Greatsword
Harald Curved Greatsword Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Sever Stability 60
Skill FP Cost 40(75/75) Durability 40
Spell Buff N/A Weight 14.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 154 Physical Absorption 60
Magic Damage 0 Magic Absorption 50
Fire Damage 0 Fire Absorption 40
Lightning Damage 0 Lightning Absorption 40
Dark Damage 0 Dark Absorption 50
Requirements
Strength Requirement 26 Dexterity Requirement 12
Intelligence Requirement 0 Faith Requirement 0

Lore

Giant gold-decorated curved sword wielded by
warriors of the Harald Legion, who sought the
dark soul.

The swords sank into the dark with the legion,
where their blades were severely corroded.

Skill: Sever
Hold the giant blade with both hands and slash
repeatedly at foe's feet.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 0 0 0 0 0 0 120 40 0 0 0
+1 158.2 0 0 0 0 0 0 0 0 120 40 0 0 0
+2 162.4 0 0 0 0 0 0 0 0 120 40 0 0 0
+3 166.6 0 0 0 0 0 0 0 0 120 40 0 0 0
+4 170.8 0 0 0 0 0 0 0 0 120 40 0 0 0
+5 175 0 0 0 0 0 0 0 0 120 40 0 0 0
+6 179.2 0 0 0 0 0 0 0 0 120 40 0 0 0
+7 183.4 0 0 0 0 0 0 0 0 120 40 0 0 0
+8 187.6 0 0 0 0 0 0 0 0 120 40 0 0 0
+9 191.8 0 0 0 0 0 0 0 0 120 40 0 0 0
+10 196 0 0 0 0 0 0 0 0 120 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 154 0 0 0 0 120 40 0 0 0 60 66 40 40 50 syntax error near `.*1.05`
+1 158.2 0 0 0 0 120 40 0 0 0 60 67.2 40 40 50 syntax error near `.*1.07`
+2 162.4 0 0 0 0 120 40 0 0 0 60 68.4 40 40 50 syntax error near `.*1.09`
+3 166.6 0 0 0 0 120 40 0 0 0 60 69.6 40 40 50 syntax error near `.*1.11`
+4 170.8 0 0 0 0 120 40 0 0 0 60 70.8 40 40 50 syntax error near `.*1.13`
+5 175 0 0 0 0 120 40 0 0 0 60 72 40 40 50 syntax error near `.*1.15`
+6 179.2 0 0 0 0 120 40 0 0 0 60 73.2 40 40 50 syntax error near `.*1.17`
+7 183.4 0 0 0 0 120 40 0 0 0 60 74.4 40 40 50 syntax error near `.*1.19`
+8 187.6 0 0 0 0 120 40 0 0 0 60 75.6 40 40 50 syntax error near `.*1.21`
+9 191.8 0 0 0 0 120 40 0 0 0 60 76.8 40 40 50 syntax error near `.*1.23`
+10 196 0 0 0 0 120 40 0 0 0 60 78 40 40 50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 154 0 0 0 0 0 0 0 0 90 30 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 154 0 0 0 0 0 0 0 0 90 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 154 0 0 0 0 0 0 0 120 40 140 0 0
+1 79.1 158.2 0 0 0 0 0 0 0 120 40 140 0 0
+2 81.2 162.4 0 0 0 0 0 0 0 120 40 140 0 0
+3 83.3 166.6 0 0 0 0 0 0 0 120 40 140 0 0
+4 85.4 170.8 0 0 0 0 0 0 0 120 40 140 0 0
+5 87.5 175 0 0 0 0 0 0 0 120 40 140 0 0
+6 89.6 179.2 0 0 0 0 0 0 0 120 40 140 0 0
+7 91.7 183.4 0 0 0 0 0 0 0 120 40 140 0 0
+8 93.8 187.6 0 0 0 0 0 0 0 120 40 140 0 0
+9 95.9 191.8 0 0 0 0 0 0 0 120 40 140 0 0
+10 98 196 0 0 0 0 0 0 0 120 40 140 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 0 0 0 0 0 0 120 40 0 0 0
+1 158.2 0 0 0 0 0 0 0 0 120 40 0 0 0
+2 162.4 0 0 0 0 0 0 0 0 120 40 0 0 0
+3 166.6 0 0 0 0 0 0 0 0 120 40 0 0 0
+4 170.8 0 0 0 0 0 0 0 0 120 40 0 0 0
+5 175 0 0 0 0 0 0 0 0 120 40 0 0 0
+6 179.2 0 0 0 0 0 0 0 0 120 40 0 0 0
+7 183.4 0 0 0 0 0 0 0 0 120 40 0 0 0
+8 187.6 0 0 0 0 0 0 0 0 120 40 0 0 0
+9 191.8 0 0 0 0 0 0 0 0 120 40 0 0 0
+10 196 0 0 0 0 0 0 0 0 120 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 0 0 0 0 0 0 120 40 0 0 0
+1 158.2 0 0 0 0 0 0 0 0 120 40 0 0 0
+2 162.4 0 0 0 0 0 0 0 0 120 40 0 0 0
+3 166.6 0 0 0 0 0 0 0 0 120 40 0 0 0
+4 170.8 0 0 0 0 0 0 0 0 120 40 0 0 0
+5 175 0 0 0 0 0 0 0 0 120 40 0 0 0
+6 179.2 0 0 0 0 0 0 0 0 120 40 0 0 0
+7 183.4 0 0 0 0 0 0 0 0 120 40 0 0 0
+8 187.6 0 0 0 0 0 0 0 0 120 40 0 0 0
+9 191.8 0 0 0 0 0 0 0 0 120 40 0 0 0
+10 196 0 0 0 0 0 0 0 0 120 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 0 0 0 0 0 0 90 30 0 0 0
+1 158.2 0 0 0 0 0 0 0 0 90 30 0 0 0
+2 162.4 0 0 0 0 0 0 0 0 90 30 0 0 0
+3 166.6 0 0 0 0 0 0 0 0 90 30 0 0 0
+4 170.8 0 0 0 0 0 0 0 0 90 30 0 0 0
+5 175 0 0 0 0 0 0 0 0 90 30 0 0 0
+6 179.2 0 0 0 0 0 0 0 0 90 30 0 0 0
+7 183.4 0 0 0 0 0 0 0 0 90 30 0 0 0
+8 187.6 0 0 0 0 0 0 0 0 90 30 0 0 0
+9 191.8 0 0 0 0 0 0 0 0 90 30 0 0 0
+10 196 0 0 0 0 0 0 0 0 90 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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