Hands of Sin
Hands of Sin | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 15 | ||
Combat | |||
Inner Turmoil | 50 | ||
150 | 50 | ||
N/A | 0.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
55 | - | ||
0 | - | ||
0 | - | ||
0 | - | ||
82.5 | - | ||
Requirements | |||
16 | 10 | ||
18 | 18 |
Lore
Hands that were once attached to a monstrosity of sin.
The search for knowledge is fraught with danger.
For those that delve too deeply, a truly horrific transformation awaits.
Skill: Inner Turmoil
Cross arms in front of the body to temporarily boost poise and emit dark manifestations of pain. Damage reduced while activated.
Effect
Availability
- Found in the Profaned Capital.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+1 | 56.5 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+2 | 58 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+3 | 59.5 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+4 | 61 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+5 | 62.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+6 | 64 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+7 | 65.5 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+8 | 67 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+9 | 68.5 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+10 | 70 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 55 | 0 | 0 | 0 | 82.5 | 80 | 60 | 40 | 40 | 0 | - | -11 | - | - | - | syntax error near `.*1.05` |
+1 | 56.5 | 0 | 0 | 0 | 84.75 | 80 | 60 | 40 | 40 | 0 | - | -11.2 | - | - | - | syntax error near `.*1.07` |
+2 | 58 | 0 | 0 | 0 | 87 | 80 | 60 | 40 | 40 | 0 | - | -11.4 | - | - | - | syntax error near `.*1.09` |
+3 | 59.5 | 0 | 0 | 0 | 89.25 | 80 | 60 | 40 | 40 | 0 | - | -11.6 | - | - | - | syntax error near `.*1.11` |
+4 | 61 | 0 | 0 | 0 | 91.5 | 80 | 60 | 40 | 40 | 0 | - | -11.8 | - | - | - | syntax error near `.*1.13` |
+5 | 62.5 | 0 | 0 | 0 | 93.75 | 80 | 60 | 40 | 40 | 0 | - | -12 | - | - | - | syntax error near `.*1.15` |
+6 | 64 | 0 | 0 | 0 | 96 | 80 | 60 | 40 | 40 | 0 | - | -12.2 | - | - | - | syntax error near `.*1.17` |
+7 | 65.5 | 0 | 0 | 0 | 98.25 | 80 | 60 | 40 | 40 | 0 | - | -12.4 | - | - | - | syntax error near `.*1.19` |
+8 | 67 | 0 | 0 | 0 | 100.5 | 80 | 60 | 40 | 40 | 0 | - | -12.6 | - | - | - | syntax error near `.*1.21` |
+9 | 68.5 | 0 | 0 | 0 | 102.75 | 80 | 60 | 40 | 40 | 0 | - | -12.8 | - | - | - | syntax error near `.*1.23` |
+10 | 70 | 0 | 0 | 0 | 105 | 80 | 60 | 40 | 40 | 0 | - | -13 | - | - | - | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
Unstable | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 100 | 75 | 50 | 50 | 0 |
Other Infusions | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 27.5 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+1 | 28.25 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+2 | 29 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+3 | 29.75 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+4 | 30.5 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+5 | 31.25 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+6 | 32 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+7 | 32.75 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+8 | 33.5 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+9 | 34.25 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
+10 | 35 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+1 | 56.5 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+2 | 58 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+3 | 59.5 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+4 | 61 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+5 | 62.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+6 | 64 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+7 | 65.5 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+8 | 67 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+9 | 68.5 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+10 | 70 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+1 | 56.5 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+2 | 58 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+3 | 59.5 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+4 | 61 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+5 | 62.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+6 | 64 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+7 | 65.5 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+8 | 67 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+9 | 68.5 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+10 | 70 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+1 | 56.5 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+2 | 58 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+3 | 59.5 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+4 | 61 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+5 | 62.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+6 | 64 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+7 | 65.5 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+8 | 67 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+9 | 68.5 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
+10 | 70 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 44, last edited: 14 Feb 2022 17:22