Hands of Sin
| Hands of Sin | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 15 | ||
| Combat | |||
| Inner Turmoil | 50 | ||
| 150 | 50 | ||
| N/A | 0.5 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 55 | - | ||
| 0 | - | ||
| 0 | - | ||
| 0 | - | ||
| 82.5 | - | ||
| Requirements | |||
| 16 | 10 | ||
| 18 | 18 | ||
Lore
Hands that were once attached to a monstrosity of sin.
The search for knowledge is fraught with danger.
For those that delve too deeply, a truly horrific transformation awaits.
Skill: Inner Turmoil
Cross arms in front of the body to temporarily boost poise and emit dark manifestations of pain. Damage reduced while activated.
Effect
Availability
- Found in the Profaned Capital.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +1 | 56.5 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +2 | 58 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +3 | 59.5 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +4 | 61 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +5 | 62.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +6 | 64 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +7 | 65.5 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +8 | 67 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +9 | 68.5 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +10 | 70 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 55 | 0 | 0 | 0 | 82.5 | 80 | 60 | 40 | 40 | 0 | - | -11 | - | - | - | syntax error near `.*1.05` |
| +1 | 56.5 | 0 | 0 | 0 | 84.75 | 80 | 60 | 40 | 40 | 0 | - | -11.2 | - | - | - | syntax error near `.*1.07` |
| +2 | 58 | 0 | 0 | 0 | 87 | 80 | 60 | 40 | 40 | 0 | - | -11.4 | - | - | - | syntax error near `.*1.09` |
| +3 | 59.5 | 0 | 0 | 0 | 89.25 | 80 | 60 | 40 | 40 | 0 | - | -11.6 | - | - | - | syntax error near `.*1.11` |
| +4 | 61 | 0 | 0 | 0 | 91.5 | 80 | 60 | 40 | 40 | 0 | - | -11.8 | - | - | - | syntax error near `.*1.13` |
| +5 | 62.5 | 0 | 0 | 0 | 93.75 | 80 | 60 | 40 | 40 | 0 | - | -12 | - | - | - | syntax error near `.*1.15` |
| +6 | 64 | 0 | 0 | 0 | 96 | 80 | 60 | 40 | 40 | 0 | - | -12.2 | - | - | - | syntax error near `.*1.17` |
| +7 | 65.5 | 0 | 0 | 0 | 98.25 | 80 | 60 | 40 | 40 | 0 | - | -12.4 | - | - | - | syntax error near `.*1.19` |
| +8 | 67 | 0 | 0 | 0 | 100.5 | 80 | 60 | 40 | 40 | 0 | - | -12.6 | - | - | - | syntax error near `.*1.21` |
| +9 | 68.5 | 0 | 0 | 0 | 102.75 | 80 | 60 | 40 | 40 | 0 | - | -12.8 | - | - | - | syntax error near `.*1.23` |
| +10 | 70 | 0 | 0 | 0 | 105 | 80 | 60 | 40 | 40 | 0 | - | -13 | - | - | - | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 100 | 75 | 50 | 50 | 0 |
| Other Infusions | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 27.5 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +1 | 28.25 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +2 | 29 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +3 | 29.75 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +4 | 30.5 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +5 | 31.25 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +6 | 32 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +7 | 32.75 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +8 | 33.5 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +9 | 34.25 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
| +10 | 35 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 80 | 60 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +1 | 56.5 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +2 | 58 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +3 | 59.5 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +4 | 61 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +5 | 62.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +6 | 64 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +7 | 65.5 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +8 | 67 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +9 | 68.5 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +10 | 70 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +1 | 56.5 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +2 | 58 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +3 | 59.5 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +4 | 61 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +5 | 62.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +6 | 64 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +7 | 65.5 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +8 | 67 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +9 | 68.5 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +10 | 70 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 0 | 0 | 82.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +1 | 56.5 | 0 | 0 | 0 | 84.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +2 | 58 | 0 | 0 | 0 | 87 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +3 | 59.5 | 0 | 0 | 0 | 89.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +4 | 61 | 0 | 0 | 0 | 91.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +5 | 62.5 | 0 | 0 | 0 | 93.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +6 | 64 | 0 | 0 | 0 | 96 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +7 | 65.5 | 0 | 0 | 0 | 98.25 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +8 | 67 | 0 | 0 | 0 | 100.5 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +9 | 68.5 | 0 | 0 | 0 | 102.75 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
| +10 | 70 | 0 | 0 | 0 | 105 | 0 | 0 | 0 | 15 | 80 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 44, last edited: 14 Feb 2022 17:22

