Hands of God
Hands of God | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Flurry of Fists | 50 | ||
100 | 40 | ||
N/A | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 0 | ||
0 | 0 | ||
0 | 0 | ||
0 | 0 | ||
0 | 0 | ||
Requirements | |||
10 | 10 | ||
0 | 40 |
Lore
A fist weapon said to bear the name of the gods.
There was once a strong man who slaughtered dragons with his bare hands. His god-like fists garnered him near mythical status.
Emits a force blast with charged attacks.
Skill: Flurry of Fists
Launch into a tornado of consecutive attacks.
Effect
Availability
- Starting equipment of the Misanthrope class.
- Found in the Cemetery of Ash (requires Point Up).
Moveset
Notes
- Shoots a force blast with charged heavy attacks.
- Considered a Holy Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 11 | 0 | 0 | 0 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 11.2 | 0 | 0 | 0 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 11.4 | 0 | 0 | 0 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 11.6 | 0 | 0 | 0 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 11.8 | 0 | 0 | 0 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 12 | 0 | 0 | 0 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 12.2 | 0 | 0 | 0 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 12.4 | 0 | 0 | 0 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 12.6 | 0 | 0 | 0 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 12.8 | 0 | 0 | 0 | syntax error near `.*1.23` |
+10 | 126 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 | 0 | 13 | 0 | 0 | 0 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 125 | 0 |
Other Infusions | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 49.5 | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+1 | 50.85 | 107.35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+2 | 52.2 | 110.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+3 | 53.55 | 113.05 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+4 | 54.9 | 115.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+5 | 56.25 | 118.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+6 | 57.6 | 121.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+7 | 58.95 | 124.45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+8 | 60.3 | 127.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+9 | 61.65 | 130.15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
+10 | 63 | 133 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 236 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 79, last edited: 14 Feb 2022 17:23