Handmaid's Dagger
Handmaid's Dagger | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash/Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Blind Spot | 50 | ||
75 | 15 | ||
N/A | 1.0 | ||
N/A | 130 | ||
Damage | Guard Absorption | ||
44 | 30 | ||
0 | 20 | ||
55 | 15 | ||
0 | 15 | ||
0 | 20 | ||
Requirements | |||
0 | 10 | ||
10 | 10 |
Lore
Dagger used by handmaids of the Profaned Capital. It is said that these women took pleasure in wounding others.
Effect: reduces all spell FP cost by 10%.
Skill: Blind Spot
Use against shielded foes to break through their guard by attacking from the side.
Availability
Treasure
- Dropped by a Jailer Handmaid found in the Profaned Capital.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 44 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+1 | 45.2 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+2 | 46.4 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+3 | 47.6 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+4 | 48.8 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+5 | 50 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+6 | 51.2 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+7 | 52.4 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+8 | 53.6 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+9 | 54.8 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+10 | 56 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 44 | 0 | 55 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 33 | 15 | 15 | 20 | syntax error near `.*1.05` |
+1 | 45.2 | 0 | 56.5 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 33.6 | 15 | 15 | 20 | syntax error near `.*1.07` |
+2 | 46.4 | 0 | 58 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 34.2 | 15 | 15 | 20 | syntax error near `.*1.09` |
+3 | 47.6 | 0 | 59.5 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 34.8 | 15 | 15 | 20 | syntax error near `.*1.11` |
+4 | 48.8 | 0 | 61 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 35.4 | 15 | 15 | 20 | syntax error near `.*1.13` |
+5 | 50 | 0 | 62.5 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 36 | 15 | 15 | 20 | syntax error near `.*1.15` |
+6 | 51.2 | 0 | 64 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 36.6 | 15 | 15 | 20 | syntax error near `.*1.17` |
+7 | 52.4 | 0 | 65.5 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 37.2 | 15 | 15 | 20 | syntax error near `.*1.19` |
+8 | 53.6 | 0 | 67 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 37.8 | 15 | 15 | 20 | syntax error near `.*1.21` |
+9 | 54.8 | 0 | 68.5 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 38.4 | 15 | 15 | 20 | syntax error near `.*1.23` |
+10 | 56 | 0 | 70 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 30 | 39 | 15 | 15 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 44 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 44 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 75 | 50 | 50 | 0 |
Other Infusions | 44 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 22 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+1 | 22.6 | 79.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+2 | 23.2 | 81.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+3 | 23.8 | 83.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+4 | 24.4 | 85.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+5 | 25 | 87.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+6 | 25.6 | 89.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+7 | 26.2 | 91.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+8 | 26.8 | 93.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+9 | 27.4 | 95.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+10 | 28 | 98 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 44 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+1 | 45.2 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+2 | 46.4 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+3 | 47.6 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+4 | 48.8 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+5 | 50 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+6 | 51.2 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+7 | 52.4 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+8 | 53.6 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+9 | 54.8 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+10 | 56 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 44 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+1 | 45.2 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+2 | 46.4 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+3 | 47.6 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+4 | 48.8 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+5 | 50 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+6 | 51.2 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+7 | 52.4 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+8 | 53.6 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+9 | 54.8 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+10 | 56 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 44 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+1 | 45.2 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+2 | 46.4 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+3 | 47.6 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+4 | 48.8 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+5 | 50 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+6 | 51.2 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+7 | 52.4 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+8 | 53.6 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+9 | 54.8 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+10 | 56 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 74, last edited: 14 Feb 2022 17:19