Handmaid's Dagger
Handmaid's Dagger
Handmaid's Dagger Image
General Aux Effects
Physical Damage Type Slash/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Blind Spot Stability 50
Skill FP Cost 75 Durability 15
Spell Buff N/A Weight 1.0
Range N/A Critical Damage 130
Damage Guard Absorption
Physical Damage 44 Physical Absorption 30
Magic Damage 0 Magic Absorption 20
Fire Damage 55 Fire Absorption 15
Lightning Damage 0 Lightning Absorption 15
Dark Damage 0 Dark Absorption 20
Requirements
Strength Requirement 0 Dexterity Requirement 10
Intelligence Requirement 10 Faith Requirement 10

Lore

Dagger used by handmaids of the Profaned Capital. It is said that these women took pleasure in wounding others.

Effect: reduces all spell FP cost by 10%.

Skill: Blind Spot
Use against shielded foes to break through their guard by attacking from the side.

Effect

  • Reduces all spell FP cost by 10%.

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 44 0 55 0 0 0 0 0 0 20 60 40 40 0
+1 45.2 0 56.5 0 0 0 0 0 0 20 60 40 40 0
+2 46.4 0 58 0 0 0 0 0 0 20 60 40 40 0
+3 47.6 0 59.5 0 0 0 0 0 0 20 60 40 40 0
+4 48.8 0 61 0 0 0 0 0 0 20 60 40 40 0
+5 50 0 62.5 0 0 0 0 0 0 20 60 40 40 0
+6 51.2 0 64 0 0 0 0 0 0 20 60 40 40 0
+7 52.4 0 65.5 0 0 0 0 0 0 20 60 40 40 0
+8 53.6 0 67 0 0 0 0 0 0 20 60 40 40 0
+9 54.8 0 68.5 0 0 0 0 0 0 20 60 40 40 0
+10 56 0 70 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 44 0 55 0 0 20 60 40 40 0 30 33 15 15 20 syntax error near `.*1.05`
+1 45.2 0 56.5 0 0 20 60 40 40 0 30 33.6 15 15 20 syntax error near `.*1.07`
+2 46.4 0 58 0 0 20 60 40 40 0 30 34.2 15 15 20 syntax error near `.*1.09`
+3 47.6 0 59.5 0 0 20 60 40 40 0 30 34.8 15 15 20 syntax error near `.*1.11`
+4 48.8 0 61 0 0 20 60 40 40 0 30 35.4 15 15 20 syntax error near `.*1.13`
+5 50 0 62.5 0 0 20 60 40 40 0 30 36 15 15 20 syntax error near `.*1.15`
+6 51.2 0 64 0 0 20 60 40 40 0 30 36.6 15 15 20 syntax error near `.*1.17`
+7 52.4 0 65.5 0 0 20 60 40 40 0 30 37.2 15 15 20 syntax error near `.*1.19`
+8 53.6 0 67 0 0 20 60 40 40 0 30 37.8 15 15 20 syntax error near `.*1.21`
+9 54.8 0 68.5 0 0 20 60 40 40 0 30 38.4 15 15 20 syntax error near `.*1.23`
+10 56 0 70 0 0 20 60 40 40 0 30 39 15 15 20 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 44 0 55 0 0 0 0 0 0 20 60 40 40 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 44 0 55 0 0 0 0 0 0 25 75 50 50 0
Other Infusions 44 0 55 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 22 77 0 0 0 0 0 0 0 20 60 200 0 0
+1 22.6 79.1 0 0 0 0 0 0 0 20 60 200 0 0
+2 23.2 81.2 0 0 0 0 0 0 0 20 60 200 0 0
+3 23.8 83.3 0 0 0 0 0 0 0 20 60 200 0 0
+4 24.4 85.4 0 0 0 0 0 0 0 20 60 200 0 0
+5 25 87.5 0 0 0 0 0 0 0 20 60 200 0 0
+6 25.6 89.6 0 0 0 0 0 0 0 20 60 200 0 0
+7 26.2 91.7 0 0 0 0 0 0 0 20 60 200 0 0
+8 26.8 93.8 0 0 0 0 0 0 0 20 60 200 0 0
+9 27.4 95.9 0 0 0 0 0 0 0 20 60 200 0 0
+10 28 98 0 0 0 0 0 0 0 20 60 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 44 0 55 0 0 0 0 0 0 20 60 40 40 0
+1 45.2 0 56.5 0 0 0 0 0 0 20 60 40 40 0
+2 46.4 0 58 0 0 0 0 0 0 20 60 40 40 0
+3 47.6 0 59.5 0 0 0 0 0 0 20 60 40 40 0
+4 48.8 0 61 0 0 0 0 0 0 20 60 40 40 0
+5 50 0 62.5 0 0 0 0 0 0 20 60 40 40 0
+6 51.2 0 64 0 0 0 0 0 0 20 60 40 40 0
+7 52.4 0 65.5 0 0 0 0 0 0 20 60 40 40 0
+8 53.6 0 67 0 0 0 0 0 0 20 60 40 40 0
+9 54.8 0 68.5 0 0 0 0 0 0 20 60 40 40 0
+10 56 0 70 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 44 0 55 0 0 0 0 0 0 20 60 40 40 0
+1 45.2 0 56.5 0 0 0 0 0 0 20 60 40 40 0
+2 46.4 0 58 0 0 0 0 0 0 20 60 40 40 0
+3 47.6 0 59.5 0 0 0 0 0 0 20 60 40 40 0
+4 48.8 0 61 0 0 0 0 0 0 20 60 40 40 0
+5 50 0 62.5 0 0 0 0 0 0 20 60 40 40 0
+6 51.2 0 64 0 0 0 0 0 0 20 60 40 40 0
+7 52.4 0 65.5 0 0 0 0 0 0 20 60 40 40 0
+8 53.6 0 67 0 0 0 0 0 0 20 60 40 40 0
+9 54.8 0 68.5 0 0 0 0 0 0 20 60 40 40 0
+10 56 0 70 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 44 0 55 0 0 0 0 0 0 20 60 40 40 0
+1 45.2 0 56.5 0 0 0 0 0 0 20 60 40 40 0
+2 46.4 0 58 0 0 0 0 0 0 20 60 40 40 0
+3 47.6 0 59.5 0 0 0 0 0 0 20 60 40 40 0
+4 48.8 0 61 0 0 0 0 0 0 20 60 40 40 0
+5 50 0 62.5 0 0 0 0 0 0 20 60 40 40 0
+6 51.2 0 64 0 0 0 0 0 0 20 60 40 40 0
+7 52.4 0 65.5 0 0 0 0 0 0 20 60 40 40 0
+8 53.6 0 67 0 0 0 0 0 0 20 60 40 40 0
+9 54.8 0 68.5 0 0 0 0 0 0 20 60 40 40 0
+10 56 0 70 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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