Halberd
Halberd
Halberd Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Charge (1) Stability 60
Skill FP Cost 30(-/75) Durability 25
Spell Buff N/A Weight 8.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 148.5 Physical Absorption 40
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 20
Lightning Damage 0 Lightning Absorption 20
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 14 Dexterity Requirement 14
Intelligence Requirement 0 Faith Requirement 0

Lore

This long-hilted weapon mixing spear and axe is
difficult to handle, requiring both strength
and dexterity.

Can be thrust like a spear or swept sideways like an axe, making it a versatile weapon effective against multiple foes.

Skill: Charge
Hold spear at waist and charge at foe. Use strong attack while charging to extend the length of the charge.

Effect

Availability

Merchants

Moveset

Kick

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 148.5 0 0 0 0 0 0 0 0 80 80 0 0 0
+1 152.55 0 0 0 0 0 0 0 0 80 80 0 0 0
+2 156.6 0 0 0 0 0 0 0 0 80 80 0 0 0
+3 160.65 0 0 0 0 0 0 0 0 80 80 0 0 0
+4 164.7 0 0 0 0 0 0 0 0 80 80 0 0 0
+5 168.75 0 0 0 0 0 0 0 0 80 80 0 0 0
+6 172.8 0 0 0 0 0 0 0 0 80 80 0 0 0
+7 176.85 0 0 0 0 0 0 0 0 80 80 0 0 0
+8 180.9 0 0 0 0 0 0 0 0 80 80 0 0 0
+9 184.95 0 0 0 0 0 0 0 0 80 80 0 0 0
+10 189 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 148.5 0 0 0 0 80 80 0 0 0 40 38.5 20 20 25 syntax error near `.*1.05`
+1 152.55 0 0 0 0 80 80 0 0 0 40 39.2 20 20 25 syntax error near `.*1.07`
+2 156.6 0 0 0 0 80 80 0 0 0 40 39.9 20 20 25 syntax error near `.*1.09`
+3 160.65 0 0 0 0 80 80 0 0 0 40 40.6 20 20 25 syntax error near `.*1.11`
+4 164.7 0 0 0 0 80 80 0 0 0 40 41.3 20 20 25 syntax error near `.*1.13`
+5 168.75 0 0 0 0 80 80 0 0 0 40 42 20 20 25 syntax error near `.*1.15`
+6 172.8 0 0 0 0 80 80 0 0 0 40 42.7 20 20 25 syntax error near `.*1.17`
+7 176.85 0 0 0 0 80 80 0 0 0 40 43.4 20 20 25 syntax error near `.*1.19`
+8 180.9 0 0 0 0 80 80 0 0 0 40 44.1 20 20 25 syntax error near `.*1.21`
+9 184.95 0 0 0 0 80 80 0 0 0 40 44.8 20 20 25 syntax error near `.*1.23`
+10 189 0 0 0 0 80 80 0 0 0 40 45.5 20 20 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 148.5 0 0 0 0 0 0 0 0 80 80 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 148.5 0 0 0 0 0 0 0 0 100 100 0 0 0
Other Infusions 148.5 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 74.8 165 0 0 0 0 0 0 0 80 80 170 0 0
+1 76.84 169.5 0 0 0 0 0 0 0 80 80 170 0 0
+2 78.88 174 0 0 0 0 0 0 0 80 80 170 0 0
+3 80.92 178.5 0 0 0 0 0 0 0 80 80 170 0 0
+4 82.96 183 0 0 0 0 0 0 0 80 80 170 0 0
+5 85 187.5 0 0 0 0 0 0 0 80 80 170 0 0
+6 87.04 192 0 0 0 0 0 0 0 80 80 170 0 0
+7 89.08 196.5 0 0 0 0 0 0 0 80 80 170 0 0
+8 91.12 201 0 0 0 0 0 0 0 80 80 170 0 0
+9 93.16 205.5 0 0 0 0 0 0 0 80 80 170 0 0
+10 95.2 210 0 0 0 0 0 0 0 80 80 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 148.5 0 0 0 0 0 0 0 0 80 80 0 0 0
+1 152.55 0 0 0 0 0 0 0 0 80 80 0 0 0
+2 156.6 0 0 0 0 0 0 0 0 80 80 0 0 0
+3 160.65 0 0 0 0 0 0 0 0 80 80 0 0 0
+4 164.7 0 0 0 0 0 0 0 0 80 80 0 0 0
+5 168.75 0 0 0 0 0 0 0 0 80 80 0 0 0
+6 172.8 0 0 0 0 0 0 0 0 80 80 0 0 0
+7 176.85 0 0 0 0 0 0 0 0 80 80 0 0 0
+8 180.9 0 0 0 0 0 0 0 0 80 80 0 0 0
+9 184.95 0 0 0 0 0 0 0 0 80 80 0 0 0
+10 189 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 148.5 0 0 0 0 0 0 0 0 80 80 0 0 0
+1 152.55 0 0 0 0 0 0 0 0 80 80 0 0 0
+2 156.6 0 0 0 0 0 0 0 0 80 80 0 0 0
+3 160.65 0 0 0 0 0 0 0 0 80 80 0 0 0
+4 164.7 0 0 0 0 0 0 0 0 80 80 0 0 0
+5 168.75 0 0 0 0 0 0 0 0 80 80 0 0 0
+6 172.8 0 0 0 0 0 0 0 0 80 80 0 0 0
+7 176.85 0 0 0 0 0 0 0 0 80 80 0 0 0
+8 180.9 0 0 0 0 0 0 0 0 80 80 0 0 0
+9 184.95 0 0 0 0 0 0 0 0 80 80 0 0 0
+10 189 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 148.5 0 0 0 0 0 0 0 0 80 80 0 0 0
+1 152.55 0 0 0 0 0 0 0 0 80 80 0 0 0
+2 156.6 0 0 0 0 0 0 0 0 80 80 0 0 0
+3 160.65 0 0 0 0 0 0 0 0 80 80 0 0 0
+4 164.7 0 0 0 0 0 0 0 0 80 80 0 0 0
+5 168.75 0 0 0 0 0 0 0 0 80 80 0 0 0
+6 172.8 0 0 0 0 0 0 0 0 80 80 0 0 0
+7 176.85 0 0 0 0 0 0 0 0 80 80 0 0 0
+8 180.9 0 0 0 0 0 0 0 0 80 80 0 0 0
+9 184.95 0 0 0 0 0 0 0 0 80 80 0 0 0
+10 189 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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