Guillotine Axe
Guillotine Axe
Guillotine Axe Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Forceful Slash Stability 60
Skill FP Cost 30(-/75) Durability 25
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 120
Damage Guard Absorption
Physical Damage 140.8 Physical Absorption 45
Magic Damage 0 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 20 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

An axe which is used for beheadings which has seen a lot of wear and tear.

It's fat-handled, short and heavy, but can sever the cervical vertebra in a single blow. It is disdained as a beheader's weapon.

Skill: Forceful Slash
Lunge at your enemy with a forceful attack that pierces shields, then follow up with a strong attack for a sweeping slash.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 140.8 0 0 0 0 0 0 0 0 120 20 0 0 0
+1 144.64 0 0 0 0 0 0 0 0 120 20 0 0 0
+2 148.48 0 0 0 0 0 0 0 0 120 20 0 0 0
+3 152.32 0 0 0 0 0 0 0 0 120 20 0 0 0
+4 156.16 0 0 0 0 0 0 0 0 120 20 0 0 0
+5 160 0 0 0 0 0 0 0 0 120 20 0 0 0
+6 163.84 0 0 0 0 0 0 0 0 120 20 0 0 0
+7 167.68 0 0 0 0 0 0 0 0 120 20 0 0 0
+8 171.52 0 0 0 0 0 0 0 0 120 20 0 0 0
+9 175.36 0 0 0 0 0 0 0 0 120 20 0 0 0
+10 179.2 0 0 0 0 0 0 0 0 120 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 140.8 0 0 0 0 120 20 0 0 0 45 44 25 25 30 syntax error near `.*1.05`
+1 144.64 0 0 0 0 120 20 0 0 0 45 44.8 25 25 30 syntax error near `.*1.07`
+2 148.48 0 0 0 0 120 20 0 0 0 45 45.6 25 25 30 syntax error near `.*1.09`
+3 152.32 0 0 0 0 120 20 0 0 0 45 46.4 25 25 30 syntax error near `.*1.11`
+4 156.16 0 0 0 0 120 20 0 0 0 45 47.2 25 25 30 syntax error near `.*1.13`
+5 160 0 0 0 0 120 20 0 0 0 45 48 25 25 30 syntax error near `.*1.15`
+6 163.84 0 0 0 0 120 20 0 0 0 45 48.8 25 25 30 syntax error near `.*1.17`
+7 167.68 0 0 0 0 120 20 0 0 0 45 49.6 25 25 30 syntax error near `.*1.19`
+8 171.52 0 0 0 0 120 20 0 0 0 45 50.4 25 25 30 syntax error near `.*1.21`
+9 175.36 0 0 0 0 120 20 0 0 0 45 51.2 25 25 30 syntax error near `.*1.23`
+10 179.2 0 0 0 0 120 20 0 0 0 45 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 140.8 0 0 0 0 0 0 0 0 90 15 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 140.8 0 0 0 0 0 0 0 0 90 15 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 70.4 154 0 0 0 0 0 0 0 120 20 150 0 0
+1 72.32 158.2 0 0 0 0 0 0 0 120 20 150 0 0
+2 74.24 162.4 0 0 0 0 0 0 0 120 20 150 0 0
+3 76.16 166.6 0 0 0 0 0 0 0 120 20 150 0 0
+4 78.08 170.8 0 0 0 0 0 0 0 120 20 150 0 0
+5 80 175 0 0 0 0 0 0 0 120 20 150 0 0
+6 81.92 179.2 0 0 0 0 0 0 0 120 20 150 0 0
+7 83.84 183.4 0 0 0 0 0 0 0 120 20 150 0 0
+8 85.76 187.6 0 0 0 0 0 0 0 120 20 150 0 0
+9 87.68 191.8 0 0 0 0 0 0 0 120 20 150 0 0
+10 89.6 196 0 0 0 0 0 0 0 120 20 150 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 140.8 0 0 0 0 0 0 0 0 120 20 0 0 0
+1 144.64 0 0 0 0 0 0 0 0 120 20 0 0 0
+2 148.48 0 0 0 0 0 0 0 0 120 20 0 0 0
+3 152.32 0 0 0 0 0 0 0 0 120 20 0 0 0
+4 156.16 0 0 0 0 0 0 0 0 120 20 0 0 0
+5 160 0 0 0 0 0 0 0 0 120 20 0 0 0
+6 163.84 0 0 0 0 0 0 0 0 120 20 0 0 0
+7 167.68 0 0 0 0 0 0 0 0 120 20 0 0 0
+8 171.52 0 0 0 0 0 0 0 0 120 20 0 0 0
+9 175.36 0 0 0 0 0 0 0 0 120 20 0 0 0
+10 179.2 0 0 0 0 0 0 0 0 120 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 140.8 0 0 0 0 0 0 0 0 120 20 0 0 0
+1 144.64 0 0 0 0 0 0 0 0 120 20 0 0 0
+2 148.48 0 0 0 0 0 0 0 0 120 20 0 0 0
+3 152.32 0 0 0 0 0 0 0 0 120 20 0 0 0
+4 156.16 0 0 0 0 0 0 0 0 120 20 0 0 0
+5 160 0 0 0 0 0 0 0 0 120 20 0 0 0
+6 163.84 0 0 0 0 0 0 0 0 120 20 0 0 0
+7 167.68 0 0 0 0 0 0 0 0 120 20 0 0 0
+8 171.52 0 0 0 0 0 0 0 0 120 20 0 0 0
+9 175.36 0 0 0 0 0 0 0 0 120 20 0 0 0
+10 179.2 0 0 0 0 0 0 0 0 120 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 140.8 0 0 0 0 0 0 0 0 90 15 0 0 0
+1 144.64 0 0 0 0 0 0 0 0 90 15 0 0 0
+2 148.48 0 0 0 0 0 0 0 0 90 15 0 0 0
+3 152.32 0 0 0 0 0 0 0 0 90 15 0 0 0
+4 156.16 0 0 0 0 0 0 0 0 90 15 0 0 0
+5 160 0 0 0 0 0 0 0 0 90 15 0 0 0
+6 163.84 0 0 0 0 0 0 0 0 90 15 0 0 0
+7 167.68 0 0 0 0 0 0 0 0 90 15 0 0 0
+8 171.52 0 0 0 0 0 0 0 0 90 15 0 0 0
+9 175.36 0 0 0 0 0 0 0 0 90 15 0 0 0
+10 179.2 0 0 0 0 0 0 0 0 90 15 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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