Greataxe
Greataxe
Greataxe Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 150 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Warcry (1) Stability 65~80
Skill FP Cost 200 Durability 40
Spell Buff N/A Weight 16.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 209 Physical Absorption 55~100
Magic Damage 0 Magic Absorption 45~70
Fire Damage 0 Fire Absorption 40~70
Lightning Damage 0 Lightning Absorption 40~50
Dark Damage 0 Dark Absorption 45~70
Requirements
Strength Requirement 18 Dexterity Requirement 8
Intelligence Requirement 0 Faith Requirement 0

Lore

Greataxe resembling a hunk of raw iron.

If one possesses the inhuman strength required to lift the weapon, the great heft of its attacks will send foes flying.

However, since every swing makes use of one's entire body, attacks leave the wielder wide open to retaliation.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds.

Effect

Availability

Merchants

Treasure

  • Starting equipment of the Bandit class.

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 110 20 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 110 20 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 110 20 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 110 20 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 110 20 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 110 20 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 110 20 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 110 20 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 110 20 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 110 20 0 0 0
+10 266 0 0 0 0 0 0 0 0 110 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 209 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.05`
+1 214.7 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.07`
+2 220.4 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.09`
+3 226.1 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.11`
+4 231.8 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.13`
+5 237.5 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.15`
+6 243.2 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.17`
+7 248.9 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.19`
+8 254.6 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.21`
+9 260.3 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.23`
+10 266 0 0 0 0 110 20 0 0 0 55~100 syntax error near `~70+10)*1.` 40~70 40~50 45~70 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 209 0 0 0 0 0 0 0 0 82.5 15 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 209 0 0 0 0 0 0 0 0 82.5 15 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 209 0 0 0 0 0 0 0 110 20 140 0 0
+1 107.35 214.7 0 0 0 0 0 0 0 110 20 140 0 0
+2 110.2 220.4 0 0 0 0 0 0 0 110 20 140 0 0
+3 113.05 226.1 0 0 0 0 0 0 0 110 20 140 0 0
+4 115.9 231.8 0 0 0 0 0 0 0 110 20 140 0 0
+5 118.75 237.5 0 0 0 0 0 0 0 110 20 140 0 0
+6 121.6 243.2 0 0 0 0 0 0 0 110 20 140 0 0
+7 124.45 248.9 0 0 0 0 0 0 0 110 20 140 0 0
+8 127.3 254.6 0 0 0 0 0 0 0 110 20 140 0 0
+9 130.15 260.3 0 0 0 0 0 0 0 110 20 140 0 0
+10 133 266 0 0 0 0 0 0 0 110 20 140 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 110 20 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 110 20 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 110 20 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 110 20 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 110 20 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 110 20 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 110 20 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 110 20 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 110 20 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 110 20 0 0 0
+10 266 0 0 0 0 0 0 0 0 110 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 110 20 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 110 20 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 110 20 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 110 20 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 110 20 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 110 20 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 110 20 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 110 20 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 110 20 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 110 20 0 0 0
+10 266 0 0 0 0 0 0 0 0 110 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 82.5 15 0 0 0
+10 266 0 0 0 0 0 0 0 0 82.5 15 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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