Great Wooden Hammer
Great Wooden Hammer
Great Wooden Hammer Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spin Bash Stability 65~75
Skill FP Cost 30(-/75) Durability 30
Spell Buff N/A Weight 10.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 165 Physical Absorption 50~100
Magic Damage 0 Magic Absorption 40~60
Fire Damage 0 Fire Absorption 35~40
Lightning Damage 0 Lightning Absorption 35~70
Dark Damage 0 Dark Absorption 40~55
Requirements
Strength Requirement 20 Dexterity Requirement 20
Intelligence Requirement 0 Faith Requirement 0

Lore

This giant wooden hammer is a worker's tool in the Undead Settlement.

Intended to grind flesh and bone to prepare for burial, rather than use in battle.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Spin Bash
Bash foes with a large spinning motion, and utilize momentum to transition into an overhanded strong attack smash.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 90 90 0 0 0
+1 169.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+2 174 0 0 0 0 0 0 0 0 90 90 0 0 0
+3 178.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+4 183 0 0 0 0 0 0 0 0 90 90 0 0 0
+5 187.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+6 192 0 0 0 0 0 0 0 0 90 90 0 0 0
+7 196.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+8 201 0 0 0 0 0 0 0 0 90 90 0 0 0
+9 205.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+10 210 0 0 0 0 0 0 0 0 90 90 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 165 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.05`
+1 169.5 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.07`
+2 174 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.09`
+3 178.5 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.11`
+4 183 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.13`
+5 187.5 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.15`
+6 192 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.17`
+7 196.5 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.19`
+8 201 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.21`
+9 205.5 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.23`
+10 210 0 0 0 0 90 90 0 0 0 50~100 syntax error near `~60+10)*1.` 35~40 35~70 40~55 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 165 0 0 0 0 0 0 0 0 90 90 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 165 0 0 0 0 0 0 0 0 112.5 112.5 0 0 0
Other Infusions 165 0 0 0 0 0 0 0 0 90 90 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 82.5 165 0 0 0 0 0 0 0 90 90 200 0 0
+1 84.75 169.5 0 0 0 0 0 0 0 90 90 200 0 0
+2 87 174 0 0 0 0 0 0 0 90 90 200 0 0
+3 89.25 178.5 0 0 0 0 0 0 0 90 90 200 0 0
+4 91.5 183 0 0 0 0 0 0 0 90 90 200 0 0
+5 93.75 187.5 0 0 0 0 0 0 0 90 90 200 0 0
+6 96 192 0 0 0 0 0 0 0 90 90 200 0 0
+7 98.25 196.5 0 0 0 0 0 0 0 90 90 200 0 0
+8 100.5 201 0 0 0 0 0 0 0 90 90 200 0 0
+9 102.75 205.5 0 0 0 0 0 0 0 90 90 200 0 0
+10 105 210 0 0 0 0 0 0 0 90 90 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 90 90 0 0 0
+1 169.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+2 174 0 0 0 0 0 0 0 0 90 90 0 0 0
+3 178.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+4 183 0 0 0 0 0 0 0 0 90 90 0 0 0
+5 187.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+6 192 0 0 0 0 0 0 0 0 90 90 0 0 0
+7 196.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+8 201 0 0 0 0 0 0 0 0 90 90 0 0 0
+9 205.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+10 210 0 0 0 0 0 0 0 0 90 90 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 90 90 0 0 0
+1 169.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+2 174 0 0 0 0 0 0 0 0 90 90 0 0 0
+3 178.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+4 183 0 0 0 0 0 0 0 0 90 90 0 0 0
+5 187.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+6 192 0 0 0 0 0 0 0 0 90 90 0 0 0
+7 196.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+8 201 0 0 0 0 0 0 0 0 90 90 0 0 0
+9 205.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+10 210 0 0 0 0 0 0 0 0 90 90 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 90 90 0 0 0
+1 169.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+2 174 0 0 0 0 0 0 0 0 90 90 0 0 0
+3 178.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+4 183 0 0 0 0 0 0 0 0 90 90 0 0 0
+5 187.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+6 192 0 0 0 0 0 0 0 0 90 90 0 0 0
+7 196.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+8 201 0 0 0 0 0 0 0 0 90 90 0 0 0
+9 205.5 0 0 0 0 0 0 0 0 90 90 0 0 0
+10 210 0 0 0 0 0 0 0 0 90 90 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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