Great Machete
| Great Machete | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 30 | ||
| 0 | |||
| 200 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Sharpen (2) | 65~75 | ||
| 200 | 30 | ||
| N/A | 14.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 192.5 | 50~100 | ||
| 0 | 40~60 | ||
| 0 | 35~55 | ||
| 0 | 35~45 | ||
| 0 | 40~60 | ||
| Requirements | |||
| 24 | 10 | ||
| 0 | 0 | ||
Lore
This giant machete has a slash attack, and is a worker's tool in the Undead Settlement.
This dismantling tool was not originally intended for use in battle.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Sharpen
Scrape the blade to sharpen and enable a cleaner cut.
Effect
Availability
Treasure
- Found in the Undead Settlement.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 203 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 224 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 245 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.05` |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.07` |
| +2 | 203 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.09` |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.11` |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.13` |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.15` |
| +6 | 224 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.17` |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.19` |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.21` |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.23` |
| +10 | 245 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 50~100 | syntax error near `~60+10)*1.` | 35~55 | 35~45 | 40~60 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 192.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 192.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 125 | 50 | 0 | 0 | 0 |
| Other Infusions | 192.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 96.8 | 192.5 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +1 | 99.44 | 197.75 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +2 | 102.08 | 203 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +3 | 104.72 | 208.25 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +4 | 107.36 | 213.5 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +5 | 110 | 218.75 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +6 | 112.64 | 224 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +7 | 115.28 | 229.25 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +8 | 117.92 | 234.5 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +9 | 120.56 | 239.75 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
| +10 | 123.2 | 245 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 203 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 224 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 245 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 203 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 224 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 245 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 192.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 197.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 203 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 208.25 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 213.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 218.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 224 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 229.25 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 234.5 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 239.75 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 245 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:31

