Great Lord Greatsword
Great Lord Greatsword | |||
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General | Aux Effects | ||
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Strike/Thrust | ![]() |
0 |
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0 | ||
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200 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Flame of the Great Lord | ![]() |
70 |
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-(40/75) | ![]() |
40 |
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N/A | ![]() |
14.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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169.4 | ![]() |
60 |
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0 | ![]() |
50 |
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82.5 | ![]() |
40 |
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0 | ![]() |
40 |
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0 | ![]() |
50 |
Requirements | |||
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32 | ![]() |
16 |
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20 | ![]() |
20 |
Lore
Greatsword born from the soul of Gwyn, Lord of Cinder.
As bearer of the ultimate soul, Gwyn wielded the bolts of the sun, but before linking the fire, divided that power amongst his children, and set off with only this great sword as his companion.
Skill: Flame of the Great Lord
Stand ready with the timeworn blade as it restores its ancient brilliance.
Imbues the blade with 80 Fire damage for 15 seconds.
From this stance, transition to normal or strong attack.
Effect
Availability
Merchants
- Obtained by trading an Undead Bone Shard with the Nestling.
Treasure
- Found in The Ringed City.
Moveset
Notes
- Fire damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 169.4 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 174.02 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 178.64 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 183.26 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 187.88 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 192.5 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 197.12 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 201.74 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 206.36 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 210.98 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 215.6 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 169.4 | 0 | 82.5 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 66 | 40 | 40 | 50 | syntax error near `.*1.05` |
+1 | 174.02 | 0 | 84.75 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 67.2 | 40 | 40 | 50 | syntax error near `.*1.07` |
+2 | 178.64 | 0 | 87 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 68.4 | 40 | 40 | 50 | syntax error near `.*1.09` |
+3 | 183.26 | 0 | 89.25 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 69.6 | 40 | 40 | 50 | syntax error near `.*1.11` |
+4 | 187.88 | 0 | 91.5 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 70.8 | 40 | 40 | 50 | syntax error near `.*1.13` |
+5 | 192.5 | 0 | 93.75 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 72 | 40 | 40 | 50 | syntax error near `.*1.15` |
+6 | 197.12 | 0 | 96 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 73.2 | 40 | 40 | 50 | syntax error near `.*1.17` |
+7 | 201.74 | 0 | 98.25 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 74.4 | 40 | 40 | 50 | syntax error near `.*1.19` |
+8 | 206.36 | 0 | 100.5 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 75.6 | 40 | 40 | 50 | syntax error near `.*1.21` |
+9 | 210.98 | 0 | 102.75 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 76.8 | 40 | 40 | 50 | syntax error near `.*1.23` |
+10 | 215.6 | 0 | 105 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 60 | 78 | 40 | 40 | 50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 169.4 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 169.4 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 50 | 0 | 0 | 0 |
Other Infusions | 169.4 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 84.7 | 169.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+1 | 87.01 | 174.02 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+2 | 89.32 | 178.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+3 | 91.63 | 183.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+4 | 93.94 | 187.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+5 | 96.25 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+6 | 98.56 | 197.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+7 | 100.87 | 201.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+8 | 103.18 | 206.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+9 | 105.49 | 210.98 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+10 | 107.8 | 215.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 169.4 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 174.02 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 178.64 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 183.26 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 187.88 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 192.5 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 197.12 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 201.74 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 206.36 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 210.98 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 215.6 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 169.4 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 174.02 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 178.64 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 183.26 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 187.88 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 192.5 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 197.12 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 201.74 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 206.36 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 210.98 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 215.6 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 169.4 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 174.02 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 178.64 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 183.26 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 187.88 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 192.5 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 197.12 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 201.74 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 206.36 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 210.98 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 215.6 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 62, last edited: 14 Feb 2022 17:35