Great Lord Greatsword
Great Lord Greatsword
Great Lord Greatsword Image
General Aux Effects
Physical Damage Type Strike/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 200 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Flame of the Great Lord Stability 70
Skill FP Cost -(40/75) Durability 40
Spell Buff N/A Weight 14.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 169.4 Physical Absorption 60
Magic Damage 0 Magic Absorption 50
Fire Damage 82.5 Fire Absorption 40
Lightning Damage 0 Lightning Absorption 40
Dark Damage 0 Dark Absorption 50
Requirements
Strength Requirement 32 Dexterity Requirement 16
Intelligence Requirement 20 Faith Requirement 20

Lore

Greatsword born from the soul of Gwyn, Lord of Cinder.

As bearer of the ultimate soul, Gwyn wielded the bolts of the sun, but before linking the fire, divided that power amongst his children, and set off with only this great sword as his companion.

Skill: Flame of the Great Lord
Stand ready with the timeworn blade as it restores its ancient brilliance.
Imbues the blade with 80 Fire damage for 15 seconds.
From this stance, transition to normal or strong attack.

Effect

Availability

Moveset

Notes

  • Fire damage of this weapon has no scaling.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 169.4 0 82.5 0 0 0 0 0 0 100 40 0 0 0
+1 174.02 0 84.75 0 0 0 0 0 0 100 40 0 0 0
+2 178.64 0 87 0 0 0 0 0 0 100 40 0 0 0
+3 183.26 0 89.25 0 0 0 0 0 0 100 40 0 0 0
+4 187.88 0 91.5 0 0 0 0 0 0 100 40 0 0 0
+5 192.5 0 93.75 0 0 0 0 0 0 100 40 0 0 0
+6 197.12 0 96 0 0 0 0 0 0 100 40 0 0 0
+7 201.74 0 98.25 0 0 0 0 0 0 100 40 0 0 0
+8 206.36 0 100.5 0 0 0 0 0 0 100 40 0 0 0
+9 210.98 0 102.75 0 0 0 0 0 0 100 40 0 0 0
+10 215.6 0 105 0 0 0 0 0 0 100 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 169.4 0 82.5 0 0 100 40 0 0 0 60 66 40 40 50 syntax error near `.*1.05`
+1 174.02 0 84.75 0 0 100 40 0 0 0 60 67.2 40 40 50 syntax error near `.*1.07`
+2 178.64 0 87 0 0 100 40 0 0 0 60 68.4 40 40 50 syntax error near `.*1.09`
+3 183.26 0 89.25 0 0 100 40 0 0 0 60 69.6 40 40 50 syntax error near `.*1.11`
+4 187.88 0 91.5 0 0 100 40 0 0 0 60 70.8 40 40 50 syntax error near `.*1.13`
+5 192.5 0 93.75 0 0 100 40 0 0 0 60 72 40 40 50 syntax error near `.*1.15`
+6 197.12 0 96 0 0 100 40 0 0 0 60 73.2 40 40 50 syntax error near `.*1.17`
+7 201.74 0 98.25 0 0 100 40 0 0 0 60 74.4 40 40 50 syntax error near `.*1.19`
+8 206.36 0 100.5 0 0 100 40 0 0 0 60 75.6 40 40 50 syntax error near `.*1.21`
+9 210.98 0 102.75 0 0 100 40 0 0 0 60 76.8 40 40 50 syntax error near `.*1.23`
+10 215.6 0 105 0 0 100 40 0 0 0 60 78 40 40 50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 169.4 0 82.5 0 0 0 0 0 0 75 30 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 169.4 0 82.5 0 0 0 0 0 0 75 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 84.7 169.4 0 0 0 0 0 0 0 100 40 240 0 0
+1 87.01 174.02 0 0 0 0 0 0 0 100 40 240 0 0
+2 89.32 178.64 0 0 0 0 0 0 0 100 40 240 0 0
+3 91.63 183.26 0 0 0 0 0 0 0 100 40 240 0 0
+4 93.94 187.88 0 0 0 0 0 0 0 100 40 240 0 0
+5 96.25 192.5 0 0 0 0 0 0 0 100 40 240 0 0
+6 98.56 197.12 0 0 0 0 0 0 0 100 40 240 0 0
+7 100.87 201.74 0 0 0 0 0 0 0 100 40 240 0 0
+8 103.18 206.36 0 0 0 0 0 0 0 100 40 240 0 0
+9 105.49 210.98 0 0 0 0 0 0 0 100 40 240 0 0
+10 107.8 215.6 0 0 0 0 0 0 0 100 40 240 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 169.4 0 82.5 0 0 0 0 0 0 100 40 0 0 0
+1 174.02 0 84.75 0 0 0 0 0 0 100 40 0 0 0
+2 178.64 0 87 0 0 0 0 0 0 100 40 0 0 0
+3 183.26 0 89.25 0 0 0 0 0 0 100 40 0 0 0
+4 187.88 0 91.5 0 0 0 0 0 0 100 40 0 0 0
+5 192.5 0 93.75 0 0 0 0 0 0 100 40 0 0 0
+6 197.12 0 96 0 0 0 0 0 0 100 40 0 0 0
+7 201.74 0 98.25 0 0 0 0 0 0 100 40 0 0 0
+8 206.36 0 100.5 0 0 0 0 0 0 100 40 0 0 0
+9 210.98 0 102.75 0 0 0 0 0 0 100 40 0 0 0
+10 215.6 0 105 0 0 0 0 0 0 100 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 169.4 0 82.5 0 0 0 0 0 0 100 40 0 0 0
+1 174.02 0 84.75 0 0 0 0 0 0 100 40 0 0 0
+2 178.64 0 87 0 0 0 0 0 0 100 40 0 0 0
+3 183.26 0 89.25 0 0 0 0 0 0 100 40 0 0 0
+4 187.88 0 91.5 0 0 0 0 0 0 100 40 0 0 0
+5 192.5 0 93.75 0 0 0 0 0 0 100 40 0 0 0
+6 197.12 0 96 0 0 0 0 0 0 100 40 0 0 0
+7 201.74 0 98.25 0 0 0 0 0 0 100 40 0 0 0
+8 206.36 0 100.5 0 0 0 0 0 0 100 40 0 0 0
+9 210.98 0 102.75 0 0 0 0 0 0 100 40 0 0 0
+10 215.6 0 105 0 0 0 0 0 0 100 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 169.4 0 82.5 0 0 0 0 0 0 75 30 0 0 0
+1 174.02 0 84.75 0 0 0 0 0 0 75 30 0 0 0
+2 178.64 0 87 0 0 0 0 0 0 75 30 0 0 0
+3 183.26 0 89.25 0 0 0 0 0 0 75 30 0 0 0
+4 187.88 0 91.5 0 0 0 0 0 0 75 30 0 0 0
+5 192.5 0 93.75 0 0 0 0 0 0 75 30 0 0 0
+6 197.12 0 96 0 0 0 0 0 0 75 30 0 0 0
+7 201.74 0 98.25 0 0 0 0 0 0 75 30 0 0 0
+8 206.36 0 100.5 0 0 0 0 0 0 75 30 0 0 0
+9 210.98 0 102.75 0 0 0 0 0 0 75 30 0 0 0
+10 215.6 0 105 0 0 0 0 0 0 75 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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