Grass Crest Shield
Grass Crest Shield
Grass Crest Shield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Parry Stability 57
Skill FP Cost - Durability 25
Spell Buff N/A Weight 8
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 92.4 Physical Absorption 100
Magic Damage 0 Magic Absorption 55
Fire Damage 0 Fire Absorption 55
Lightning Damage 0 Lightning Absorption 50
Dark Damage 0 Dark Absorption 50
Requirements Scaling
Strength Requirement 10 Base Strength Scaling 120
Dexterity Requirement 0 Base Dexterity Scaling 0
Intelligence Requirement 0 Base Intelligence Scaling 0
Faith Requirement 0 Base Faith Scaling 0
Luck Requirement 0 Base Luck Scaling 0

Lore

Old medium metal shield of unknown origin. The grass crest is lightly imbued with magic.

Effect: increases stamina recovery by 15.

Skill: Parry
Repel an attack at the right time to follow up with a critical hit.

Effect

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 92.4 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 94.92 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 97.44 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 99.96 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 102.48 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 105 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 107.52 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 110.04 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 112.56 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 115.08 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 117.6 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 92.4 0 0 0 0 120 0 0 0 0 100 71.5 55 50 50 57.75
+1 94.92 0 0 0 0 120 0 0 0 0 100 72.8 55 50 50 58.85
+2 97.44 0 0 0 0 120 0 0 0 0 100 74.1 55 50 50 59.95
+3 99.96 0 0 0 0 120 0 0 0 0 100 75.4 55 50 50 61.05
+4 102.48 0 0 0 0 120 0 0 0 0 100 76.7 55 50 50 62.15
+5 105 0 0 0 0 120 0 0 0 0 100 78 55 50 50 63.25
+6 107.52 0 0 0 0 120 0 0 0 0 100 79.3 55 50 50 64.35
+7 110.04 0 0 0 0 120 0 0 0 0 100 80.6 55 50 50 65.45
+8 112.56 0 0 0 0 120 0 0 0 0 100 81.9 55 50 50 66.55
+9 115.08 0 0 0 0 120 0 0 0 0 100 83.2 55 50 50 67.65
+10 117.6 0 0 0 0 120 0 0 0 0 100 84.5 55 50 50 68.75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 92.4 0 0 0 0 0 0 0 0 120 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 92.4 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 92.4 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 94.92 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 97.44 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 99.96 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 102.48 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 105 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 107.52 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 110.04 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 112.56 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 115.08 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 117.6 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 92.4 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 94.92 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 97.44 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 99.96 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 102.48 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 105 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 107.52 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 110.04 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 112.56 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 115.08 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 117.6 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.07.

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