Grant
Grant
Grant Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Holy Wrath (2) Stability 65~85
Skill FP Cost 150 Durability 50
Spell Buff N/A Weight 20.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 170.5 Physical Absorption 70~100
Magic Damage 0 Magic Absorption 50~70
Fire Damage 0 Fire Absorption 45~65
Lightning Damage 0 Lightning Absorption 45~60
Dark Damage 0 Dark Absorption 50~90
Requirements
Strength Requirement 30 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 40

Lore

A legendary weapon of the Way of White,
granted to an undead paladin long ago.

This mass of iron can only be lifted by those
with inhuman strength, but it is blessed,
and very effective against agents of Dark.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Effect: increases Faith by 5. Boosts damage against Undead and Abyssal enemies by 30% and prevents skeleton reassembly.

Skill: Holy Wrath
Stick weapon into earth and emit a powerful shockwave.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 0 0 0 100 20 0 80 0
+1 175.15 0 0 0 0 0 0 0 0 100 20 0 80 0
+2 179.8 0 0 0 0 0 0 0 0 100 20 0 80 0
+3 184.45 0 0 0 0 0 0 0 0 100 20 0 80 0
+4 189.1 0 0 0 0 0 0 0 0 100 20 0 80 0
+5 193.75 0 0 0 0 0 0 0 0 100 20 0 80 0
+6 198.4 0 0 0 0 0 0 0 0 100 20 0 80 0
+7 203.05 0 0 0 0 0 0 0 0 100 20 0 80 0
+8 207.7 0 0 0 0 0 0 0 0 100 20 0 80 0
+9 212.35 0 0 0 0 0 0 0 0 100 20 0 80 0
+10 217 0 0 0 0 0 0 0 0 100 20 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 170.5 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.05`
+1 175.15 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.07`
+2 179.8 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.09`
+3 184.45 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.11`
+4 189.1 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.13`
+5 193.75 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.15`
+6 198.4 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.17`
+7 203.05 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.19`
+8 207.7 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.21`
+9 212.35 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.23`
+10 217 0 0 0 0 100 20 0 80 0 70~100 syntax error near `~70+10)*1.` 45~65 45~60 50~90 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 170.5 0 0 0 0 0 0 0 0 100 20 0 80 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 170.5 0 0 0 0 0 0 0 0 125 25 0 100 0
Other Infusions 170.5 0 0 0 0 0 0 0 0 100 20 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 85.8 170.5 0 0 0 0 0 0 0 100 20 240 0 0
+1 88.14 175.15 0 0 0 0 0 0 0 100 20 240 0 0
+2 90.48 179.8 0 0 0 0 0 0 0 100 20 240 0 0
+3 92.82 184.45 0 0 0 0 0 0 0 100 20 240 0 0
+4 95.16 189.1 0 0 0 0 0 0 0 100 20 240 0 0
+5 97.5 193.75 0 0 0 0 0 0 0 100 20 240 0 0
+6 99.84 198.4 0 0 0 0 0 0 0 100 20 240 0 0
+7 102.18 203.05 0 0 0 0 0 0 0 100 20 240 0 0
+8 104.52 207.7 0 0 0 0 0 0 0 100 20 240 0 0
+9 106.86 212.35 0 0 0 0 0 0 0 100 20 240 0 0
+10 109.2 217 0 0 0 0 0 0 0 100 20 240 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 0 0 0 100 20 0 80 0
+1 175.15 0 0 0 0 0 0 0 0 100 20 0 80 0
+2 179.8 0 0 0 0 0 0 0 0 100 20 0 80 0
+3 184.45 0 0 0 0 0 0 0 0 100 20 0 80 0
+4 189.1 0 0 0 0 0 0 0 0 100 20 0 80 0
+5 193.75 0 0 0 0 0 0 0 0 100 20 0 80 0
+6 198.4 0 0 0 0 0 0 0 0 100 20 0 80 0
+7 203.05 0 0 0 0 0 0 0 0 100 20 0 80 0
+8 207.7 0 0 0 0 0 0 0 0 100 20 0 80 0
+9 212.35 0 0 0 0 0 0 0 0 100 20 0 80 0
+10 217 0 0 0 0 0 0 0 0 100 20 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 0 0 0 100 20 0 80 0
+1 175.15 0 0 0 0 0 0 0 0 100 20 0 80 0
+2 179.8 0 0 0 0 0 0 0 0 100 20 0 80 0
+3 184.45 0 0 0 0 0 0 0 0 100 20 0 80 0
+4 189.1 0 0 0 0 0 0 0 0 100 20 0 80 0
+5 193.75 0 0 0 0 0 0 0 0 100 20 0 80 0
+6 198.4 0 0 0 0 0 0 0 0 100 20 0 80 0
+7 203.05 0 0 0 0 0 0 0 0 100 20 0 80 0
+8 207.7 0 0 0 0 0 0 0 0 100 20 0 80 0
+9 212.35 0 0 0 0 0 0 0 0 100 20 0 80 0
+10 217 0 0 0 0 0 0 0 0 100 20 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 0 0 0 100 20 0 80 0
+1 175.15 0 0 0 0 0 0 0 0 100 20 0 80 0
+2 179.8 0 0 0 0 0 0 0 0 100 20 0 80 0
+3 184.45 0 0 0 0 0 0 0 0 100 20 0 80 0
+4 189.1 0 0 0 0 0 0 0 0 100 20 0 80 0
+5 193.75 0 0 0 0 0 0 0 0 100 20 0 80 0
+6 198.4 0 0 0 0 0 0 0 0 100 20 0 80 0
+7 203.05 0 0 0 0 0 0 0 0 100 20 0 80 0
+8 207.7 0 0 0 0 0 0 0 0 100 20 0 80 0
+9 212.35 0 0 0 0 0 0 0 0 100 20 0 80 0
+10 217 0 0 0 0 0 0 0 0 100 20 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License