Grant
Grant | |||
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General | Aux Effects | ||
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Strike | ![]() |
0 |
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0 | ||
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1,000 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Holy Wrath (2) | ![]() |
65~85 |
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150 | ![]() |
50 |
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N/A | ![]() |
20.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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170.5 | ![]() |
70~100 |
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0 | ![]() |
50~70 |
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0 | ![]() |
45~65 |
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0 | ![]() |
45~60 |
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0 | ![]() |
50~90 |
Requirements | |||
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30 | ![]() |
0 |
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0 | ![]() |
40 |
Lore
A legendary weapon of the Way of White,
granted to an undead paladin long ago.
This mass of iron can only be lifted by those
with inhuman strength, but it is blessed,
and very effective against agents of Dark.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Effect: increases Faith by 5. Boosts damage against Undead and Abyssal enemies by 30% and prevents skeleton reassembly.
Skill: Holy Wrath
Stick weapon into earth and emit a powerful shockwave.
Effect
- Increases Faith by 5.
- Bonus damage against Undead enemies: 30%.
- Bonus damage against Abyssal enemies: 30%.
Availability
- Found in the Smouldering Lake.
Moveset
Notes
- Considered a Holy Weapon.
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+1 | 175.15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+2 | 179.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+3 | 184.45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+4 | 189.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+6 | 198.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+7 | 203.05 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+8 | 207.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+9 | 212.35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+10 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 170.5 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.05` |
+1 | 175.15 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.07` |
+2 | 179.8 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.09` |
+3 | 184.45 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.11` |
+4 | 189.1 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.13` |
+5 | 193.75 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.15` |
+6 | 198.4 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.17` |
+7 | 203.05 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.19` |
+8 | 207.7 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.21` |
+9 | 212.35 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.23` |
+10 | 217 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~65 | 45~60 | 50~90 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 25 | 0 | 100 | 0 |
Other Infusions | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 85.8 | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+1 | 88.14 | 175.15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+2 | 90.48 | 179.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+3 | 92.82 | 184.45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+4 | 95.16 | 189.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+5 | 97.5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+6 | 99.84 | 198.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+7 | 102.18 | 203.05 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+8 | 104.52 | 207.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+9 | 106.86 | 212.35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
+10 | 109.2 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+1 | 175.15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+2 | 179.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+3 | 184.45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+4 | 189.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+6 | 198.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+7 | 203.05 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+8 | 207.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+9 | 212.35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+10 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+1 | 175.15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+2 | 179.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+3 | 184.45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+4 | 189.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+6 | 198.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+7 | 203.05 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+8 | 207.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+9 | 212.35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+10 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+1 | 175.15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+2 | 179.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+3 | 184.45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+4 | 189.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+6 | 198.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+7 | 203.05 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+8 | 207.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+9 | 212.35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
+10 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 81, last edited: 14 Feb 2022 17:26