Gotthard Twinswords
Gotthard Twinswords | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
500 | 0 | ||
Yes | 0 | ||
Combat | |||
Spin Slash (2) | 55 | ||
30(-/75) | 30 | ||
N/A | 6.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
79.2 | 50 | ||
0 | 30 | ||
0 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
12 | 20 | ||
0 | 0 |
Lore
The hunters known as the King's Black Hands wielded paired weapons. These belonged to Gotthard, who fled the castle.
Gotthard rose quickly through the knighthood, no surprise to those who have witnessed his swordsmanship.
Skill: Spin Slash
Slice into foes with a large spinning motion, and use strong attack to lengthen attack and end with a double-bladed thrust.
Effect
Availability
- Found in the Grand Archives.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 81.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 83.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 85.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 87.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 92.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 94.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 96.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 98.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 100.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 79.2 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 81.36 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 83.52 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 85.68 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 87.84 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 90 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 92.16 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 94.32 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 96.48 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 98.64 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 100.8 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 50 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 150 | 0 | 0 | 0 |
Other Infusions | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 39.6 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+1 | 40.68 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+2 | 41.76 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+3 | 42.84 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+4 | 43.92 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+5 | 45 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+6 | 46.08 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+7 | 47.16 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+8 | 48.24 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+9 | 49.32 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+10 | 50.4 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 81.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 83.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 85.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 87.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 92.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 94.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 96.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 98.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 100.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 81.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 83.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 85.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 87.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 92.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 94.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 96.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 98.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 100.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 81.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 83.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 85.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 87.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 92.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 94.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 96.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 98.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 100.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 53, last edited: 14 Feb 2022 18:10