Golden Ritual Spear
Golden Ritual Spear | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Darkmoon Volley | 55 | ||
150 | 20 | ||
270 | 3.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
33 | 40 | ||
99 | 30 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
10 | 10 | ||
0 | 30 |
Lore
A ritual spear presented to Darkmoon Knights before Sulyvahn claimed the title of Pontiff. Can also be used as a staff.
Can cast Sorceries and Miracles.
Spell Buff is determined by FTH.
Affinity for Dark damage. Presence of other catalysts in hand will nullify affinity.
Skill: Darkmoon Volley
Summon a volley of Darkmoon arrows that rain down in front of the wielder.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of Aldrich.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+1 | 33.9 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+2 | 34.8 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+3 | 35.7 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+4 | 36.6 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+5 | 37.5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+6 | 38.4 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+7 | 39.3 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+8 | 40.2 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+9 | 41.1 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+10 | 42 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 33 | 99 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 44 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 33.9 | 101.7 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 34.8 | 104.4 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 45.6 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 35.7 | 107.1 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 46.4 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 36.6 | 109.8 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 47.2 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 37.5 | 112.5 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 48 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 38.4 | 115.2 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 48.8 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 39.3 | 117.9 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 49.6 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 40.2 | 120.6 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 50.4 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 41.1 | 123.3 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 51.2 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 42 | 126 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 | 40 | 52 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 33 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
Laughing | 33 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 170 |
Unstable | 33 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 125 | 0 | 212.5 | 0 |
Other Infusions | 33 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+1 | 33.9 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+2 | 34.8 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+3 | 35.7 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+4 | 36.6 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+5 | 37.5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+6 | 38.4 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+7 | 39.3 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+8 | 40.2 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+9 | 41.1 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+10 | 42 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+1 | 33.9 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+2 | 34.8 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+3 | 35.7 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+4 | 36.6 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+5 | 37.5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+6 | 38.4 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+7 | 39.3 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+8 | 40.2 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+9 | 41.1 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+10 | 42 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+1 | 33.9 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+2 | 34.8 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+3 | 35.7 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+4 | 36.6 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+5 | 37.5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+6 | 38.4 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+7 | 39.3 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+8 | 40.2 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+9 | 41.1 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
+10 | 42 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 170 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 124, last edited: 31 Jan 2022 18:12