Giant's Halberd
Giant's Halberd | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Stance (5) | 60 | ||
-(30/75) | 50 | ||
N/A | 18.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
140.8 | 45 | ||
0 | 30 | ||
0 | 25 | ||
82.5 | 25 | ||
0 | 30 | ||
Requirements | |||
36 | 12 | ||
0 | 40 |
Lore
Large halberd made of old brass, used by
the giant sentinels of Anor Londo.
Brass contains traces of lightning,
but as the halberd is designed for the giant
sentinels, its weight is unbearable.
Skill: Stance
While in stance, use normal attack to lunge at foes with a crushing downward slam, or strong attack that can strike through shields with a great thrust.
Effect
Availability
- Found in Anor Londo.
Moveset
Notes
- Lightning damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 140.8 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+1 | 144.64 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+2 | 148.48 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+3 | 152.32 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+4 | 156.16 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+5 | 160 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+6 | 163.84 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+7 | 167.68 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+8 | 171.52 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+9 | 175.36 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+10 | 179.2 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 140.8 | 0 | 0 | 82.5 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 144.64 | 0 | 0 | 84.75 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 148.48 | 0 | 0 | 87 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 152.32 | 0 | 0 | 89.25 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 156.16 | 0 | 0 | 91.5 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 160 | 0 | 0 | 93.75 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 163.84 | 0 | 0 | 96 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 167.68 | 0 | 0 | 98.25 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 171.52 | 0 | 0 | 100.5 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 175.36 | 0 | 0 | 102.75 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 179.2 | 0 | 0 | 105 | 0 | 80 | 40 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 140.8 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 140.8 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 100 | 50 | 0 | 0 | 0 |
Other Infusions | 140.8 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 70.4 | 187 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+1 | 72.32 | 192.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+2 | 74.24 | 197.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+3 | 76.16 | 202.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+4 | 78.08 | 207.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+5 | 80 | 212.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+6 | 81.92 | 217.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+7 | 83.84 | 222.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+8 | 85.76 | 227.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+9 | 87.68 | 232.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
+10 | 89.6 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 140.8 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+1 | 144.64 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+2 | 148.48 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+3 | 152.32 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+4 | 156.16 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+5 | 160 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+6 | 163.84 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+7 | 167.68 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+8 | 171.52 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+9 | 175.36 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+10 | 179.2 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 140.8 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+1 | 144.64 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+2 | 148.48 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+3 | 152.32 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+4 | 156.16 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+5 | 160 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+6 | 163.84 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+7 | 167.68 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+8 | 171.52 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+9 | 175.36 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+10 | 179.2 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 140.8 | 0 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+1 | 144.64 | 0 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+2 | 148.48 | 0 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+3 | 152.32 | 0 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+4 | 156.16 | 0 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+5 | 160 | 0 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+6 | 163.84 | 0 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+7 | 167.68 | 0 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+8 | 171.52 | 0 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+9 | 175.36 | 0 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
+10 | 179.2 | 0 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:39