Giant Crab Arm
| Giant Crab Arm | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 75 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Bubblebeam | 65~75 | ||
| 30(-/75) | 40 | ||
| N/A | 14.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 209 | 55~100 | ||
| 0 | 40~55 | ||
| 0 | 45~70 | ||
| 0 | 40~55 | ||
| 0 | 40~55 | ||
| Requirements | |||
| 40 | 0 | ||
| 0 | 0 | ||
Lore
The severed arm of a giant crab.
Unwieldly, this lump of meat is suprisingly effective
at clobbering foes.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Bubblebeam
Anchor weapon in earth and use strong attack to launch successive volleys of bubbles from the tip of the hammer.
Effect
Availability
Item drop
- Dropped by a Giant Crab in the Road of Sacrifices.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 209 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.05` |
| +1 | 214.7 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.07` |
| +2 | 220.4 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.09` |
| +3 | 226.1 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.11` |
| +4 | 231.8 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.13` |
| +5 | 237.5 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.15` |
| +6 | 243.2 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.17` |
| +7 | 248.9 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.19` |
| +8 | 254.6 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.21` |
| +9 | 260.3 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.23` |
| +10 | 266 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 0 | 0 | 0 | 0 |
| Other Infusions | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 104.5 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +1 | 107.35 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +2 | 110.2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +3 | 113.05 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +4 | 115.9 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +5 | 118.75 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +6 | 121.6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +7 | 124.45 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +8 | 127.3 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +9 | 130.15 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
| +10 | 133 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
| +10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 53, last edited: 14 Feb 2022 17:26

