Giant Crab Arm
Giant Crab Arm | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
75 | 0 | ||
Yes | 0 | ||
Combat | |||
Bubblebeam | 65~75 | ||
30(-/75) | 40 | ||
N/A | 14.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
209 | 55~100 | ||
0 | 40~55 | ||
0 | 45~70 | ||
0 | 40~55 | ||
0 | 40~55 | ||
Requirements | |||
40 | 0 | ||
0 | 0 |
Lore
The severed arm of a giant crab.
Unwieldly, this lump of meat is suprisingly effective
at clobbering foes.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Bubblebeam
Anchor weapon in earth and use strong attack to launch successive volleys of bubbles from the tip of the hammer.
Effect
Availability
Item drop
- Dropped by a Giant Crab in the Road of Sacrifices.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 209 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.05` |
+1 | 214.7 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.07` |
+2 | 220.4 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.09` |
+3 | 226.1 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.11` |
+4 | 231.8 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.13` |
+5 | 237.5 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.15` |
+6 | 243.2 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.17` |
+7 | 248.9 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.19` |
+8 | 254.6 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.21` |
+9 | 260.3 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.23` |
+10 | 266 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~55+10)*1.` | 45~70 | 40~55 | 40~55 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 0 | 0 | 0 | 0 |
Other Infusions | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 104.5 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+1 | 107.35 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+2 | 110.2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+3 | 113.05 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+4 | 115.9 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+5 | 118.75 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+6 | 121.6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+7 | 124.45 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+8 | 127.3 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+9 | 130.15 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
+10 | 133 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 148 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 53, last edited: 14 Feb 2022 17:26