Gargoyle Shield
Gargoyle Shield
Gargoyle Shield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 120 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Shield Bash Stability 57
Skill FP Cost 100 Durability 26
Spell Buff N/A Weight 10.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 99 Physical Absorption 100
Magic Damage 0 Magic Absorption 50
Fire Damage 0 Fire Absorption 85
Lightning Damage 0 Lightning Absorption 75
Dark Damage 0 Dark Absorption 60
Requirements Scaling
Strength Requirement 16 Base Strength Scaling 160
Dexterity Requirement 0 Base Dexterity Scaling 0
Intelligence Requirement 0 Base Intelligence Scaling 0
Faith Requirement 0 Base Faith Scaling 0
Luck Requirement 0 Base Luck Scaling 0

Lore

Bronze shield of the gargoyle guarding the
Bell of Awakening in the Undead Church.

The gargoyle's skin is tough by itself, and
perhaps its shield may have been crafted from it.

Effect: increases Physical defense by 50, also deflects heavy attack similar to a Greatshield.

Skill: Shield Bash
Without lowering your guard, strike the enemy with the shield to knock them back or stagger them.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 160 0 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 160 0 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 160 0 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 160 0 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 160 0 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 160 0 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 160 0 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 160 0 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 160 0 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 160 0 0 0 0
+10 126 0 0 0 0 0 0 0 0 160 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 99 0 0 0 0 160 0 0 0 0 100 66 85 75 60 57.75
+1 101.7 0 0 0 0 160 0 0 0 0 100 67.2 85 75 60 58.85
+2 104.4 0 0 0 0 160 0 0 0 0 100 68.4 85 75 60 59.95
+3 107.1 0 0 0 0 160 0 0 0 0 100 69.6 85 75 60 61.05
+4 109.8 0 0 0 0 160 0 0 0 0 100 70.8 85 75 60 62.15
+5 112.5 0 0 0 0 160 0 0 0 0 100 72 85 75 60 63.25
+6 115.2 0 0 0 0 160 0 0 0 0 100 73.2 85 75 60 64.35
+7 117.9 0 0 0 0 160 0 0 0 0 100 74.4 85 75 60 65.45
+8 120.6 0 0 0 0 160 0 0 0 0 100 75.6 85 75 60 66.55
+9 123.3 0 0 0 0 160 0 0 0 0 100 76.8 85 75 60 67.65
+10 126 0 0 0 0 160 0 0 0 0 100 78 85 75 60 68.75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 99 0 0 0 0 0 0 0 0 160 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 99 0 0 0 0 0 0 0 0 160 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 160 0 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 160 0 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 160 0 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 160 0 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 160 0 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 160 0 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 160 0 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 160 0 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 160 0 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 160 0 0 0 0
+10 126 0 0 0 0 0 0 0 0 160 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 160 0 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 160 0 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 160 0 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 160 0 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 160 0 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 160 0 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 160 0 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 160 0 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 160 0 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 160 0 0 0 0
+10 126 0 0 0 0 0 0 0 0 160 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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