Gargoyle Halberd
Gargoyle Halberd | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Gargoyle's Flame | 55 | ||
50(-/80) | 30 | ||
N/A | 11.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
101.2 | 45 | ||
0 | 15 | ||
60.5 | 40 | ||
0 | 10 | ||
0 | 25 | ||
Requirements | |||
18 | 16 | ||
16 | 16 |
Lore
Halberd of the bell gargoyles that once protected a bell above an undead church.
Perfectly standard bronze halberd, imbued with the power of a gargoyle.
Skill: Gargoyle's Flame
Spin to lure flame to the halberd, boosting attack by 15% for 20 seconds, and use strong attack to transition into an fiery thrust that explodes fervently.
Effect
Availability
Merchants
- Chaos Servants transposition in exchange for 15 Fire Seed and 48,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 101.2 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+1 | 103.96 | 0 | 62.15 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+2 | 106.72 | 0 | 63.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+3 | 109.48 | 0 | 65.45 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+4 | 112.24 | 0 | 67.1 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+5 | 115 | 0 | 68.75 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+6 | 117.76 | 0 | 70.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+7 | 120.52 | 0 | 72.05 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+8 | 123.28 | 0 | 73.7 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+9 | 126.04 | 0 | 75.35 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+10 | 128.8 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 101.2 | 0 | 60.5 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 27.5 | 40 | 10 | 25 | syntax error near `.*1.05` |
+1 | 103.96 | 0 | 62.15 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 28 | 40 | 10 | 25 | syntax error near `.*1.07` |
+2 | 106.72 | 0 | 63.8 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 28.5 | 40 | 10 | 25 | syntax error near `.*1.09` |
+3 | 109.48 | 0 | 65.45 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 29 | 40 | 10 | 25 | syntax error near `.*1.11` |
+4 | 112.24 | 0 | 67.1 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 29.5 | 40 | 10 | 25 | syntax error near `.*1.13` |
+5 | 115 | 0 | 68.75 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 30 | 40 | 10 | 25 | syntax error near `.*1.15` |
+6 | 117.76 | 0 | 70.4 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 30.5 | 40 | 10 | 25 | syntax error near `.*1.17` |
+7 | 120.52 | 0 | 72.05 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 31 | 40 | 10 | 25 | syntax error near `.*1.19` |
+8 | 123.28 | 0 | 73.7 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 31.5 | 40 | 10 | 25 | syntax error near `.*1.21` |
+9 | 126.04 | 0 | 75.35 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 32 | 40 | 10 | 25 | syntax error near `.*1.23` |
+10 | 128.8 | 0 | 77 | 0 | 0 | 80 | 80 | 60 | 60 | 0 | 45 | 32.5 | 40 | 10 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 101.2 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 101.2 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 75 | 75 | 0 |
Other Infusions | 101.2 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 51.7 | 149.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+1 | 53.11 | 153.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+2 | 54.52 | 157.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+3 | 55.93 | 161.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+4 | 57.34 | 165.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+5 | 58.75 | 170 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+6 | 60.16 | 174.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+7 | 61.57 | 178.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+8 | 62.98 | 182.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+9 | 64.39 | 186.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
+10 | 65.8 | 190.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 220 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 101.2 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+1 | 103.96 | 0 | 62.15 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+2 | 106.72 | 0 | 63.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+3 | 109.48 | 0 | 65.45 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+4 | 112.24 | 0 | 67.1 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+5 | 115 | 0 | 68.75 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+6 | 117.76 | 0 | 70.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+7 | 120.52 | 0 | 72.05 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+8 | 123.28 | 0 | 73.7 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+9 | 126.04 | 0 | 75.35 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+10 | 128.8 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 101.2 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+1 | 103.96 | 0 | 62.15 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+2 | 106.72 | 0 | 63.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+3 | 109.48 | 0 | 65.45 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+4 | 112.24 | 0 | 67.1 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+5 | 115 | 0 | 68.75 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+6 | 117.76 | 0 | 70.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+7 | 120.52 | 0 | 72.05 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+8 | 123.28 | 0 | 73.7 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+9 | 126.04 | 0 | 75.35 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+10 | 128.8 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 101.2 | 0 | 60.5 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+1 | 103.96 | 0 | 62.15 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+2 | 106.72 | 0 | 63.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+3 | 109.48 | 0 | 65.45 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+4 | 112.24 | 0 | 67.1 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+5 | 115 | 0 | 68.75 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+6 | 117.76 | 0 | 70.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+7 | 120.52 | 0 | 72.05 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+8 | 123.28 | 0 | 73.7 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+9 | 126.04 | 0 | 75.35 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
+10 | 128.8 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 80 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 12, last edited: 14 Feb 2022 17:39