Gargoyle Halberd
Gargoyle Halberd
Gargoyle Halberd Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Gargoyle's Flame Stability 55
Skill FP Cost 50(-/80) Durability 30
Spell Buff N/A Weight 11.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 101.2 Physical Absorption 45
Magic Damage 0 Magic Absorption 15
Fire Damage 60.5 Fire Absorption 40
Lightning Damage 0 Lightning Absorption 10
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 18 Dexterity Requirement 16
Intelligence Requirement 16 Faith Requirement 16

Lore

Halberd of the bell gargoyles that once protected a bell above an undead church.
Perfectly standard bronze halberd, imbued with the power of a gargoyle.

Skill: Gargoyle's Flame
Spin to lure flame to the halberd, boosting attack by 15% for 20 seconds, and use strong attack to transition into an fiery thrust that explodes fervently.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 101.2 0 60.5 0 0 0 0 0 0 80 80 60 60 0
+1 103.96 0 62.15 0 0 0 0 0 0 80 80 60 60 0
+2 106.72 0 63.8 0 0 0 0 0 0 80 80 60 60 0
+3 109.48 0 65.45 0 0 0 0 0 0 80 80 60 60 0
+4 112.24 0 67.1 0 0 0 0 0 0 80 80 60 60 0
+5 115 0 68.75 0 0 0 0 0 0 80 80 60 60 0
+6 117.76 0 70.4 0 0 0 0 0 0 80 80 60 60 0
+7 120.52 0 72.05 0 0 0 0 0 0 80 80 60 60 0
+8 123.28 0 73.7 0 0 0 0 0 0 80 80 60 60 0
+9 126.04 0 75.35 0 0 0 0 0 0 80 80 60 60 0
+10 128.8 0 77 0 0 0 0 0 0 80 80 60 60 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 101.2 0 60.5 0 0 80 80 60 60 0 45 27.5 40 10 25 syntax error near `.*1.05`
+1 103.96 0 62.15 0 0 80 80 60 60 0 45 28 40 10 25 syntax error near `.*1.07`
+2 106.72 0 63.8 0 0 80 80 60 60 0 45 28.5 40 10 25 syntax error near `.*1.09`
+3 109.48 0 65.45 0 0 80 80 60 60 0 45 29 40 10 25 syntax error near `.*1.11`
+4 112.24 0 67.1 0 0 80 80 60 60 0 45 29.5 40 10 25 syntax error near `.*1.13`
+5 115 0 68.75 0 0 80 80 60 60 0 45 30 40 10 25 syntax error near `.*1.15`
+6 117.76 0 70.4 0 0 80 80 60 60 0 45 30.5 40 10 25 syntax error near `.*1.17`
+7 120.52 0 72.05 0 0 80 80 60 60 0 45 31 40 10 25 syntax error near `.*1.19`
+8 123.28 0 73.7 0 0 80 80 60 60 0 45 31.5 40 10 25 syntax error near `.*1.21`
+9 126.04 0 75.35 0 0 80 80 60 60 0 45 32 40 10 25 syntax error near `.*1.23`
+10 128.8 0 77 0 0 80 80 60 60 0 45 32.5 40 10 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 101.2 0 60.5 0 0 0 0 0 0 60 60 45 45 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 101.2 0 60.5 0 0 0 0 0 0 60 60 45 45 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 51.7 149.6 0 0 0 0 0 0 0 80 80 220 0 0
+1 53.11 153.68 0 0 0 0 0 0 0 80 80 220 0 0
+2 54.52 157.76 0 0 0 0 0 0 0 80 80 220 0 0
+3 55.93 161.84 0 0 0 0 0 0 0 80 80 220 0 0
+4 57.34 165.92 0 0 0 0 0 0 0 80 80 220 0 0
+5 58.75 170 0 0 0 0 0 0 0 80 80 220 0 0
+6 60.16 174.08 0 0 0 0 0 0 0 80 80 220 0 0
+7 61.57 178.16 0 0 0 0 0 0 0 80 80 220 0 0
+8 62.98 182.24 0 0 0 0 0 0 0 80 80 220 0 0
+9 64.39 186.32 0 0 0 0 0 0 0 80 80 220 0 0
+10 65.8 190.4 0 0 0 0 0 0 0 80 80 220 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 101.2 0 60.5 0 0 0 0 0 0 80 80 60 60 0
+1 103.96 0 62.15 0 0 0 0 0 0 80 80 60 60 0
+2 106.72 0 63.8 0 0 0 0 0 0 80 80 60 60 0
+3 109.48 0 65.45 0 0 0 0 0 0 80 80 60 60 0
+4 112.24 0 67.1 0 0 0 0 0 0 80 80 60 60 0
+5 115 0 68.75 0 0 0 0 0 0 80 80 60 60 0
+6 117.76 0 70.4 0 0 0 0 0 0 80 80 60 60 0
+7 120.52 0 72.05 0 0 0 0 0 0 80 80 60 60 0
+8 123.28 0 73.7 0 0 0 0 0 0 80 80 60 60 0
+9 126.04 0 75.35 0 0 0 0 0 0 80 80 60 60 0
+10 128.8 0 77 0 0 0 0 0 0 80 80 60 60 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 101.2 0 60.5 0 0 0 0 0 0 80 80 60 60 0
+1 103.96 0 62.15 0 0 0 0 0 0 80 80 60 60 0
+2 106.72 0 63.8 0 0 0 0 0 0 80 80 60 60 0
+3 109.48 0 65.45 0 0 0 0 0 0 80 80 60 60 0
+4 112.24 0 67.1 0 0 0 0 0 0 80 80 60 60 0
+5 115 0 68.75 0 0 0 0 0 0 80 80 60 60 0
+6 117.76 0 70.4 0 0 0 0 0 0 80 80 60 60 0
+7 120.52 0 72.05 0 0 0 0 0 0 80 80 60 60 0
+8 123.28 0 73.7 0 0 0 0 0 0 80 80 60 60 0
+9 126.04 0 75.35 0 0 0 0 0 0 80 80 60 60 0
+10 128.8 0 77 0 0 0 0 0 0 80 80 60 60 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 101.2 0 60.5 0 0 0 0 0 0 60 60 45 45 0
+1 103.96 0 62.15 0 0 0 0 0 0 60 60 45 45 0
+2 106.72 0 63.8 0 0 0 0 0 0 60 60 45 45 0
+3 109.48 0 65.45 0 0 0 0 0 0 60 60 45 45 0
+4 112.24 0 67.1 0 0 0 0 0 0 60 60 45 45 0
+5 115 0 68.75 0 0 0 0 0 0 60 60 45 45 0
+6 117.76 0 70.4 0 0 0 0 0 0 60 60 45 45 0
+7 120.52 0 72.05 0 0 0 0 0 0 60 60 45 45 0
+8 123.28 0 73.7 0 0 0 0 0 0 60 60 45 45 0
+9 126.04 0 75.35 0 0 0 0 0 0 60 60 45 45 0
+10 128.8 0 77 0 0 0 0 0 0 60 60 45 45 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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