Gargoyle Flame Hammer
| Gargoyle Flame Hammer | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 800 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Kindled Flurry | 65~75 | ||
| 30(-/75) | 40 | ||
| N/A | 11.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 167.2 | 55~100 | ||
| 0 | 40~45 | ||
| 66 | 35~90 | ||
| 0 | 35~40 | ||
| 0 | 40~45 | ||
| Requirements | |||
| 24 | 0 | ||
| 20 | 20 | ||
Lore
Stone torch hammer wielded by gargoyles of the Profaned Capital.
The Profaned Flame, which never goes out, imbues this weapon with a fire attack.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Kindled Flurry
Anchor weapon in earth and use strong attack to launch successive volleys of fire from the tip of the hammer.
Effect
Availability
Item drop
- Dropped by a Gargoyle found in the Profaned Capital.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 167.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +1 | 171.76 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +2 | 176.32 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +3 | 180.88 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +4 | 185.44 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +5 | 190 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +6 | 194.56 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +7 | 199.12 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +8 | 203.68 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +9 | 208.24 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +10 | 212.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 167.2 | 0 | 66 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.05` |
| +1 | 171.76 | 0 | 67.8 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.07` |
| +2 | 176.32 | 0 | 69.6 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.09` |
| +3 | 180.88 | 0 | 71.4 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.11` |
| +4 | 185.44 | 0 | 73.2 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.13` |
| +5 | 190 | 0 | 75 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.15` |
| +6 | 194.56 | 0 | 76.8 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.17` |
| +7 | 199.12 | 0 | 78.6 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.19` |
| +8 | 203.68 | 0 | 80.4 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.21` |
| +9 | 208.24 | 0 | 82.2 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.23` |
| +10 | 212.8 | 0 | 84 | 0 | 0 | 80 | 40 | 40 | 40 | 0 | 55~100 | syntax error near `~45+10)*1.` | 35~90 | 35~40 | 40~45 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 167.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 167.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 50 | 50 | 50 | 0 |
| Other Infusions | 167.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 83.6 | 167.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +1 | 85.88 | 171.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +2 | 88.16 | 176.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +3 | 90.44 | 180.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +4 | 92.72 | 185.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +5 | 95 | 190 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +6 | 97.28 | 194.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +7 | 99.56 | 199.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +8 | 101.84 | 203.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +9 | 104.12 | 208.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
| +10 | 106.4 | 212.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 220 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 167.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +1 | 171.76 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +2 | 176.32 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +3 | 180.88 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +4 | 185.44 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +5 | 190 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +6 | 194.56 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +7 | 199.12 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +8 | 203.68 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +9 | 208.24 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +10 | 212.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 167.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +1 | 171.76 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +2 | 176.32 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +3 | 180.88 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +4 | 185.44 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +5 | 190 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +6 | 194.56 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +7 | 199.12 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +8 | 203.68 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +9 | 208.24 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +10 | 212.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 167.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +1 | 171.76 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +2 | 176.32 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +3 | 180.88 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +4 | 185.44 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +5 | 190 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +6 | 194.56 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +7 | 199.12 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +8 | 203.68 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +9 | 208.24 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
| +10 | 212.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 62, last edited: 14 Feb 2022 17:26

