Gargoyle Bident
Gargoyle Bident | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Burning Rush | 50 | ||
30(-/75) | 30 | ||
N/A | 8.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
121 | 55 | ||
0 | 20 | ||
77 | 50 | ||
0 | 10 | ||
0 | 25 | ||
Requirements | |||
12 | 18 | ||
16 | 16 |
Lore
A two-pronged spear that imitates a weapon mentioned in an ancient text.
Gargoyles are said to guard castles and forts from ill fortune, and they have appeared in many forms in all the great lands throughout history.
Some of them are so meticulously crafted that they look as if they might come to life.
Skill: Burning Rush
Set the weapon alight, boosting fire attack by 80 for 10 seconds, and lunge forward to execute a stunning chain attack. Sustain offensive with strong attack.
Effect
Availability
Merchants
- Chaos Servants transposition in exchange for 15 Fire Seed and 47,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+1 | 124.3 | 0 | 79.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+2 | 127.6 | 0 | 81.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+3 | 130.9 | 0 | 83.3 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+4 | 134.2 | 0 | 85.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+5 | 137.5 | 0 | 87.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+6 | 140.8 | 0 | 89.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+7 | 144.1 | 0 | 91.7 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+8 | 147.4 | 0 | 93.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+9 | 150.7 | 0 | 95.9 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+10 | 154 | 0 | 98 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 121 | 0 | 77 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 33 | 50 | 10 | 25 | syntax error near `.*1.05` |
+1 | 124.3 | 0 | 79.1 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 33.6 | 50 | 10 | 25 | syntax error near `.*1.07` |
+2 | 127.6 | 0 | 81.2 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 34.2 | 50 | 10 | 25 | syntax error near `.*1.09` |
+3 | 130.9 | 0 | 83.3 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 34.8 | 50 | 10 | 25 | syntax error near `.*1.11` |
+4 | 134.2 | 0 | 85.4 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 35.4 | 50 | 10 | 25 | syntax error near `.*1.13` |
+5 | 137.5 | 0 | 87.5 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 36 | 50 | 10 | 25 | syntax error near `.*1.15` |
+6 | 140.8 | 0 | 89.6 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 36.6 | 50 | 10 | 25 | syntax error near `.*1.17` |
+7 | 144.1 | 0 | 91.7 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 37.2 | 50 | 10 | 25 | syntax error near `.*1.19` |
+8 | 147.4 | 0 | 93.8 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 37.8 | 50 | 10 | 25 | syntax error near `.*1.21` |
+9 | 150.7 | 0 | 95.9 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 38.4 | 50 | 10 | 25 | syntax error near `.*1.23` |
+10 | 154 | 0 | 98 | 0 | 0 | 30 | 60 | 20 | 20 | 0 | 55 | 39 | 50 | 10 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 121 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 121 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 37.5 | 75 | 25 | 25 | 0 |
Other Infusions | 121 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 59.4 | 138.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+1 | 61.02 | 142.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+2 | 62.64 | 146.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+3 | 64.26 | 149.94 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+4 | 65.88 | 153.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+5 | 67.5 | 157.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+6 | 69.12 | 161.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+7 | 70.74 | 165.06 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+8 | 72.36 | 168.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+9 | 73.98 | 172.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
+10 | 75.6 | 176.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+1 | 124.3 | 0 | 79.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+2 | 127.6 | 0 | 81.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+3 | 130.9 | 0 | 83.3 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+4 | 134.2 | 0 | 85.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+5 | 137.5 | 0 | 87.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+6 | 140.8 | 0 | 89.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+7 | 144.1 | 0 | 91.7 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+8 | 147.4 | 0 | 93.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+9 | 150.7 | 0 | 95.9 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+10 | 154 | 0 | 98 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+1 | 124.3 | 0 | 79.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+2 | 127.6 | 0 | 81.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+3 | 130.9 | 0 | 83.3 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+4 | 134.2 | 0 | 85.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+5 | 137.5 | 0 | 87.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+6 | 140.8 | 0 | 89.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+7 | 144.1 | 0 | 91.7 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+8 | 147.4 | 0 | 93.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+9 | 150.7 | 0 | 95.9 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+10 | 154 | 0 | 98 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+1 | 124.3 | 0 | 79.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+2 | 127.6 | 0 | 81.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+3 | 130.9 | 0 | 83.3 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+4 | 134.2 | 0 | 85.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+5 | 137.5 | 0 | 87.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+6 | 140.8 | 0 | 89.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+7 | 144.1 | 0 | 91.7 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+8 | 147.4 | 0 | 93.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+9 | 150.7 | 0 | 95.9 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
+10 | 154 | 0 | 98 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 12, last edited: 25 Sep 2022 07:47