Gael's Greatsword
| Gael's Greatsword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike/Thrust | 0 | ||
| 0 | |||
| 2,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Blade of Peril | 60 | ||
| 25(75/75) | 30 | ||
| N/A | 9.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 132 | 50 | ||
| 0 | 35 | ||
| 0 | 30 | ||
| 0 | 30 | ||
| 0 | 35 | ||
| Requirements | |||
| 18 | 25 | ||
| 0 | 0 | ||
Lore
Greatsword of Slave Knight Gael, the only weapon that he kept with him from beginning to end.//
Originally an executioner's sword made for decaptiation, this blade is heavily chipped and stained with the blood of countless battles.
Skill: Blade of Peril
A precarious technique unique to undead Gael.
Leap in any direction, slamming the greatsword to the ground, and follow with normal attack for a large spinning slash, or strong attack to backstep and jump forward in an overhead slam.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of Slave Knight Gael.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +5 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +10 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 132 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
| +5 | 150 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
| +10 | 168 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 50 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 175 | 0 | 0 | 0 |
| Other Infusions | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 66 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +1 | 67.8 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +2 | 69.6 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +3 | 71.4 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +4 | 73.2 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +5 | 75 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +6 | 76.8 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +7 | 78.6 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +8 | 80.4 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +9 | 82.2 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
| +10 | 84 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +5 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +10 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +5 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +10 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +1 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +3 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +4 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +5 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +7 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +8 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +9 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +10 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 50, last edited: 14 Feb 2022 17:36
