Fume Ultra Greatsword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Raime's Fury | 65~85 | ||
160 | 50 | ||
N/A | 26.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
209 | 85~100 | ||
0 | 55~80 | ||
0 | 65~100 | ||
0 | 60~90 | ||
0 | 65~100 | ||
Requirements | |||
40 | 0 | ||
0 | 0 |
Lore
A twisted sword of traitors, its first owner Raime, a once honourable knight that betrayed his kingdom, was then betrayed by his trusted subordinate.
The traitor fled and became a Marauder, stalking the land looking for fresh victims, but forever on his own out of fear of betrayal.
He never preyed on the weak however, only those he deemed worthy to stand against him. It seems even traitors have a sense of honour.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
The appearance of this weapon is affected by the Fire infusion.
Skill: Raime's Fury
Thrust weapon into the ground to unleash wrathful flames and empower the mighty slab, adding 80 fire and dark damage for 45 seconds. Temporary poise boost and damage reduction when activated.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Marauder.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
- The two-handed running R1, first R2 and kick attacks have block frames.
- Using the Fire infusion on this weapon transforms its appearance.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 209 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.05` |
+1 | 214.7 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.07` |
+2 | 220.4 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.09` |
+3 | 226.1 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.11` |
+4 | 231.8 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.13` |
+5 | 237.5 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.15` |
+6 | 243.2 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.17` |
+7 | 248.9 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.19` |
+8 | 254.6 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.21` |
+9 | 260.3 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.23` |
+10 | 266 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 | 85~100 | syntax error near `~80+10)*1.` | 65~100 | 60~90 | 65~100 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 0 | 0 | 0 | 0 |
Other Infusions | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 104.5 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+1 | 107.35 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+2 | 110.2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+3 | 113.05 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+4 | 115.9 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+5 | 118.75 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+6 | 121.6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+7 | 124.45 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+8 | 127.3 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+9 | 130.15 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
+10 | 133 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 209 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+1 | 214.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+2 | 220.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+3 | 226.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+4 | 231.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+5 | 237.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+6 | 243.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+7 | 248.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+8 | 254.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+9 | 260.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
+10 | 266 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.