Fume Ultra Greatsword
Fume Ultra Greatsword
Fume Ultra Greatsword Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Raime's Fury Stability 65~85
Skill FP Cost 160 Durability 50
Spell Buff N/A Weight 26.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 209 Physical Absorption 85~100
Magic Damage 0 Magic Absorption 55~80
Fire Damage 0 Fire Absorption 65~100
Lightning Damage 0 Lightning Absorption 60~90
Dark Damage 0 Dark Absorption 65~100
Requirements
Strength Requirement 40 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

A twisted sword of traitors, its first owner Raime, a once honourable knight that betrayed his kingdom, was then betrayed by his trusted subordinate.

The traitor fled and became a Marauder, stalking the land looking for fresh victims, but forever on his own out of fear of betrayal.
He never preyed on the weak however, only those he deemed worthy to stand against him. It seems even traitors have a sense of honour.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

The appearance of this weapon is affected by the Fire infusion.

Skill: Raime's Fury
Thrust weapon into the ground to unleash wrathful flames and empower the mighty slab, adding 80 fire and dark damage for 45 seconds. Temporary poise boost and damage reduction when activated.

Effect

Availability

Moveset

Notes

  • The Guard Absorption and Stability of this weapon scale with stats.
  • The two-handed running R1, first R2 and kick attacks have block frames.
  • Using the Fire infusion on this weapon transforms its appearance.
Fire_Fume_Ultra_Greatsword.jpg

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 140 0 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 140 0 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 140 0 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 140 0 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 140 0 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 140 0 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 140 0 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 140 0 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 140 0 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 140 0 0 0 0
+10 266 0 0 0 0 0 0 0 0 140 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 209 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.05`
+1 214.7 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.07`
+2 220.4 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.09`
+3 226.1 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.11`
+4 231.8 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.13`
+5 237.5 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.15`
+6 243.2 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.17`
+7 248.9 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.19`
+8 254.6 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.21`
+9 260.3 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.23`
+10 266 0 0 0 0 140 0 0 0 0 85~100 syntax error near `~80+10)*1.` 65~100 60~90 65~100 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 209 0 0 0 0 0 0 0 0 105 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 209 0 0 0 0 0 0 0 0 105 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 209 0 0 0 0 0 0 0 140 0 150 0 0
+1 107.35 214.7 0 0 0 0 0 0 0 140 0 150 0 0
+2 110.2 220.4 0 0 0 0 0 0 0 140 0 150 0 0
+3 113.05 226.1 0 0 0 0 0 0 0 140 0 150 0 0
+4 115.9 231.8 0 0 0 0 0 0 0 140 0 150 0 0
+5 118.75 237.5 0 0 0 0 0 0 0 140 0 150 0 0
+6 121.6 243.2 0 0 0 0 0 0 0 140 0 150 0 0
+7 124.45 248.9 0 0 0 0 0 0 0 140 0 150 0 0
+8 127.3 254.6 0 0 0 0 0 0 0 140 0 150 0 0
+9 130.15 260.3 0 0 0 0 0 0 0 140 0 150 0 0
+10 133 266 0 0 0 0 0 0 0 140 0 150 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 140 0 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 140 0 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 140 0 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 140 0 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 140 0 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 140 0 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 140 0 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 140 0 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 140 0 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 140 0 0 0 0
+10 266 0 0 0 0 0 0 0 0 140 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 140 0 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 140 0 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 140 0 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 140 0 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 140 0 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 140 0 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 140 0 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 140 0 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 140 0 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 140 0 0 0 0
+10 266 0 0 0 0 0 0 0 0 140 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 105 0 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 105 0 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 105 0 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 105 0 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 105 0 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 105 0 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 105 0 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 105 0 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 105 0 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 105 0 0 0 0
+10 266 0 0 0 0 0 0 0 0 105 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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