Fume Slated Swords | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Strike/Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Nadalia's Wrath | 65 | ||
50(-/100) | 50 | ||
N/A | 30.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
184.8 | 85~15 | ||
0 | 55~25 | ||
0 | 65~35 | ||
0 | 60~30 | ||
0 | 65~35 | ||
Requirements | |||
42 | 16 | ||
0 | 0 |
Lore
Paired weapon born from the Soul of the Marauder, while he never wielded the larger sword deeming it too unwieldy even for his great might, this is the true form of the weapon.
Two halves born from two souls, Nadalia the bride of Ash and her faithful knight Raime, time may have forgotten them but the blades have not.
The smaller blade contains Nadalia's Wrath, while the larger blade contains Raime's Fury, together one wields power unknown to this world.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Nadalia's Wrath
Unleash the twisted power of Nadalia locked deep within Raime's blades, spewing blades of pure chaotic energy at foes, and follow up with a heavy attack for a burst of Nadalia's twisted flames. Adds 80 fire and dark damage for 45 seconds.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Marauder.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
- Using the Fire infusion on this weapon transforms its appearance.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 184.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+1 | 189.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+2 | 194.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+3 | 199.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+4 | 204.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+5 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+6 | 215.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+7 | 220.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+8 | 225.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+9 | 230.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+10 | 235.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 184.8 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.05` |
+1 | 189.84 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.07` |
+2 | 194.88 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.09` |
+3 | 199.92 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.11` |
+4 | 204.96 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.13` |
+5 | 210 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.15` |
+6 | 215.04 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.17` |
+7 | 220.08 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.19` |
+8 | 225.12 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.21` |
+9 | 230.16 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.23` |
+10 | 235.2 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 | 85~15 | syntax error near `~25+10)*1.` | 65~35 | 60~30 | 65~35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 184.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 184.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 75 | 0 | 0 | 0 |
Other Infusions | 184.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 93.5 | 184.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+1 | 96.05 | 189.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+2 | 98.6 | 194.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+3 | 101.15 | 199.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+4 | 103.7 | 204.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+5 | 106.25 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+6 | 108.8 | 215.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+7 | 111.35 | 220.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+8 | 113.9 | 225.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+9 | 116.45 | 230.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
+10 | 119 | 235.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 184.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+1 | 189.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+2 | 194.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+3 | 199.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+4 | 204.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+5 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+6 | 215.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+7 | 220.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+8 | 225.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+9 | 230.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+10 | 235.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 184.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+1 | 189.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+2 | 194.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+3 | 199.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+4 | 204.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+5 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+6 | 215.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+7 | 220.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+8 | 225.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+9 | 230.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+10 | 235.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 184.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+1 | 189.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+2 | 194.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+3 | 199.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+4 | 204.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+5 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+6 | 215.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+7 | 220.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+8 | 225.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+9 | 230.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
+10 | 235.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.