Frying Pan
| Frying Pan | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Fry Up | 55 | ||
| 25(-/75) | 25 | ||
| N/A | 3.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 137.5 | 45 | ||
| 0 | 0 | ||
| 0 | 30 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 12 | 0 | ||
| 0 | 0 | ||
Lore
A seemingly mundane frying pan.
As mother always said: 'I'll use my trusty frying pan as a drying pan!'.
Effect: consecutive attacks reduce weapon stamina consumption, up to 50%.
Skill Fry Up
Smash foes with a large spinning motion, and continue spinning to transition into strong attack.
Effect
- Successive hits reduce weapon and spell Stamina Consumption up to 50%.
Availability
- Starting equipment of the Chef class.
- Found in the Cemetery of Ash.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 137.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11 | 30 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 141.25 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11.2 | 30 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 145 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11.4 | 30 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 148.75 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11.6 | 30 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 152.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11.8 | 30 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 156.25 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12 | 30 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 160 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12.2 | 30 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 163.75 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12.4 | 30 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 167.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12.6 | 30 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 171.25 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12.8 | 30 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 175 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 13 | 30 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 50 | 0 | 0 | 0 |
| Other Infusions | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 69.3 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +1 | 71.19 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +2 | 73.08 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +3 | 74.97 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +4 | 76.86 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +5 | 78.75 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +6 | 80.64 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +7 | 82.53 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +8 | 84.42 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +9 | 86.31 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
| +10 | 88.2 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
| +10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 35, last edited: 14 Feb 2022 17:43
