Frying Pan
Frying Pan | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Fry Up | 55 | ||
25(-/75) | 25 | ||
N/A | 3.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
137.5 | 45 | ||
0 | 0 | ||
0 | 30 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
12 | 0 | ||
0 | 0 |
Lore
A seemingly mundane frying pan.
As mother always said: 'I'll use my trusty frying pan as a drying pan!'.
Effect: consecutive attacks reduce weapon stamina consumption, up to 50%.
Skill Fry Up
Smash foes with a large spinning motion, and continue spinning to transition into strong attack.
Effect
- Successive hits reduce weapon and spell Stamina Consumption up to 50%.
Availability
- Starting equipment of the Chef class.
- Found in the Cemetery of Ash.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 137.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11 | 30 | 25 | 30 | syntax error near `.*1.05` |
+1 | 141.25 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11.2 | 30 | 25 | 30 | syntax error near `.*1.07` |
+2 | 145 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11.4 | 30 | 25 | 30 | syntax error near `.*1.09` |
+3 | 148.75 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11.6 | 30 | 25 | 30 | syntax error near `.*1.11` |
+4 | 152.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 11.8 | 30 | 25 | 30 | syntax error near `.*1.13` |
+5 | 156.25 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12 | 30 | 25 | 30 | syntax error near `.*1.15` |
+6 | 160 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12.2 | 30 | 25 | 30 | syntax error near `.*1.17` |
+7 | 163.75 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12.4 | 30 | 25 | 30 | syntax error near `.*1.19` |
+8 | 167.5 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12.6 | 30 | 25 | 30 | syntax error near `.*1.21` |
+9 | 171.25 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 12.8 | 30 | 25 | 30 | syntax error near `.*1.23` |
+10 | 175 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 | 45 | 13 | 30 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 50 | 0 | 0 | 0 |
Other Infusions | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 69.3 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+1 | 71.19 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+2 | 73.08 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+3 | 74.97 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+4 | 76.86 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+5 | 78.75 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+6 | 80.64 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+7 | 82.53 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+8 | 84.42 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+9 | 86.31 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
+10 | 88.2 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 35, last edited: 14 Feb 2022 17:43