Frying Pan
Frying Pan
Frying Pan Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Fry Up Stability 55
Skill FP Cost 25(-/75) Durability 25
Spell Buff N/A Weight 3.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 137.5 Physical Absorption 45
Magic Damage 0 Magic Absorption 0
Fire Damage 0 Fire Absorption 30
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 12 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

A seemingly mundane frying pan.

As mother always said: 'I'll use my trusty frying pan as a drying pan!'.

Effect: consecutive attacks reduce weapon stamina consumption, up to 50%.

Skill Fry Up
Smash foes with a large spinning motion, and continue spinning to transition into strong attack.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+1 141.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+2 145 0 0 0 0 0 0 0 0 100 40 0 0 0
+3 148.75 0 0 0 0 0 0 0 0 100 40 0 0 0
+4 152.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+5 156.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+6 160 0 0 0 0 0 0 0 0 100 40 0 0 0
+7 163.75 0 0 0 0 0 0 0 0 100 40 0 0 0
+8 167.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+9 171.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+10 175 0 0 0 0 0 0 0 0 100 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 137.5 0 0 0 0 100 40 0 0 0 45 11 30 25 30 syntax error near `.*1.05`
+1 141.25 0 0 0 0 100 40 0 0 0 45 11.2 30 25 30 syntax error near `.*1.07`
+2 145 0 0 0 0 100 40 0 0 0 45 11.4 30 25 30 syntax error near `.*1.09`
+3 148.75 0 0 0 0 100 40 0 0 0 45 11.6 30 25 30 syntax error near `.*1.11`
+4 152.5 0 0 0 0 100 40 0 0 0 45 11.8 30 25 30 syntax error near `.*1.13`
+5 156.25 0 0 0 0 100 40 0 0 0 45 12 30 25 30 syntax error near `.*1.15`
+6 160 0 0 0 0 100 40 0 0 0 45 12.2 30 25 30 syntax error near `.*1.17`
+7 163.75 0 0 0 0 100 40 0 0 0 45 12.4 30 25 30 syntax error near `.*1.19`
+8 167.5 0 0 0 0 100 40 0 0 0 45 12.6 30 25 30 syntax error near `.*1.21`
+9 171.25 0 0 0 0 100 40 0 0 0 45 12.8 30 25 30 syntax error near `.*1.23`
+10 175 0 0 0 0 100 40 0 0 0 45 13 30 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 137.5 0 0 0 0 0 0 0 0 100 40 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 137.5 0 0 0 0 0 0 0 0 125 50 0 0 0
Other Infusions 137.5 0 0 0 0 0 0 0 0 100 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 69.3 143 0 0 0 0 0 0 0 100 40 160 0 0
+1 71.19 146.9 0 0 0 0 0 0 0 100 40 160 0 0
+2 73.08 150.8 0 0 0 0 0 0 0 100 40 160 0 0
+3 74.97 154.7 0 0 0 0 0 0 0 100 40 160 0 0
+4 76.86 158.6 0 0 0 0 0 0 0 100 40 160 0 0
+5 78.75 162.5 0 0 0 0 0 0 0 100 40 160 0 0
+6 80.64 166.4 0 0 0 0 0 0 0 100 40 160 0 0
+7 82.53 170.3 0 0 0 0 0 0 0 100 40 160 0 0
+8 84.42 174.2 0 0 0 0 0 0 0 100 40 160 0 0
+9 86.31 178.1 0 0 0 0 0 0 0 100 40 160 0 0
+10 88.2 182 0 0 0 0 0 0 0 100 40 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+1 141.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+2 145 0 0 0 0 0 0 0 0 100 40 0 0 0
+3 148.75 0 0 0 0 0 0 0 0 100 40 0 0 0
+4 152.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+5 156.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+6 160 0 0 0 0 0 0 0 0 100 40 0 0 0
+7 163.75 0 0 0 0 0 0 0 0 100 40 0 0 0
+8 167.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+9 171.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+10 175 0 0 0 0 0 0 0 0 100 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+1 141.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+2 145 0 0 0 0 0 0 0 0 100 40 0 0 0
+3 148.75 0 0 0 0 0 0 0 0 100 40 0 0 0
+4 152.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+5 156.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+6 160 0 0 0 0 0 0 0 0 100 40 0 0 0
+7 163.75 0 0 0 0 0 0 0 0 100 40 0 0 0
+8 167.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+9 171.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+10 175 0 0 0 0 0 0 0 0 100 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+1 141.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+2 145 0 0 0 0 0 0 0 0 100 40 0 0 0
+3 148.75 0 0 0 0 0 0 0 0 100 40 0 0 0
+4 152.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+5 156.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+6 160 0 0 0 0 0 0 0 0 100 40 0 0 0
+7 163.75 0 0 0 0 0 0 0 0 100 40 0 0 0
+8 167.5 0 0 0 0 0 0 0 0 100 40 0 0 0
+9 171.25 0 0 0 0 0 0 0 0 100 40 0 0 0
+10 175 0 0 0 0 0 0 0 0 100 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

  • Cinders Mod

Information here is accurate for version 2.13.

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