Frayed Blade
Frayed Blade | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash/Thrust | 15 | ||
0 | |||
1,500 | 0 | ||
Yes | 15 | ||
Combat | |||
Hold (2) | 55 | ||
-(75/25) | 20 | ||
N/A | 8.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 45 | ||
0 | 25 | ||
0 | 30 | ||
0 | 15 | ||
82.5 | 40 | ||
Requirements | |||
0 | 40 | ||
20 | 20 |
Lore
A dragon weapon symbolizing Darkeater Midir.
The once-exquisite blade is now stained black, and frayed at the hilt. Without its sheath, it will soon crumble into nothing.
Skill: Hold
Assume a holding stance in which a normal attack sends a shockwave along the earth, and a strong attack commences a series of slashes.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of Darkeater Midir.
Moveset
Notes
- Dark damage of this weapon has no scaling.
- The series of slashes from the Weapon Art can Deflect projectiles.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 82.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 84.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 87 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 89.25 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 91.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 93.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 96 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 98.25 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 100.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 102.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 105 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 0 | 0 | 82.5 | 20 | 140 | 0 | 0 | 0 | 45 | 38.5 | 30 | 15 | 40 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 0 | 0 | 84.75 | 20 | 140 | 0 | 0 | 0 | 45 | 39.2 | 30 | 15 | 40 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 0 | 0 | 87 | 20 | 140 | 0 | 0 | 0 | 45 | 39.9 | 30 | 15 | 40 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 0 | 0 | 89.25 | 20 | 140 | 0 | 0 | 0 | 45 | 40.6 | 30 | 15 | 40 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 0 | 0 | 91.5 | 20 | 140 | 0 | 0 | 0 | 45 | 41.3 | 30 | 15 | 40 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 0 | 0 | 93.75 | 20 | 140 | 0 | 0 | 0 | 45 | 42 | 30 | 15 | 40 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 0 | 0 | 96 | 20 | 140 | 0 | 0 | 0 | 45 | 42.7 | 30 | 15 | 40 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 0 | 0 | 98.25 | 20 | 140 | 0 | 0 | 0 | 45 | 43.4 | 30 | 15 | 40 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 0 | 0 | 100.5 | 20 | 140 | 0 | 0 | 0 | 45 | 44.1 | 30 | 15 | 40 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 0 | 0 | 102.75 | 20 | 140 | 0 | 0 | 0 | 45 | 44.8 | 30 | 15 | 40 | syntax error near `.*1.23` |
+10 | 126 | 0 | 0 | 0 | 105 | 20 | 140 | 0 | 0 | 0 | 45 | 45.5 | 30 | 15 | 40 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 0 | 0 | 82.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 0 | 0 | 82.5 | 15 | 0 | 0 | 15 | 25 | 175 | 0 | 0 | 0 |
Other Infusions | 99 | 0 | 0 | 0 | 82.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 49.5 | 143 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+1 | 50.85 | 146.9 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+2 | 52.2 | 150.8 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+3 | 53.55 | 154.7 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+4 | 54.9 | 158.6 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+5 | 56.25 | 162.5 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+6 | 57.6 | 166.4 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+7 | 58.95 | 170.3 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+8 | 60.3 | 174.2 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+9 | 61.65 | 178.1 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
+10 | 63 | 182 | 0 | 0 | 0 | 15 | 0 | 0 | 15 | 20 | 140 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 82.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 84.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 87 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 89.25 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 91.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 93.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 96 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 98.25 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 100.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 102.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 105 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 82.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 84.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 87 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 89.25 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 91.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 93.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 96 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 98.25 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 100.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 102.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 105 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 82.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 84.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 87 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 89.25 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 91.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 93.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 96 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 98.25 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 100.5 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 102.75 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 105 | 15 | 0 | 0 | 15 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 83, last edited: 14 Feb 2022 17:45