Follower Torch
Follower Torch | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Breathe Fire | 50 | ||
75 | 20 | ||
N/A | 1.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
82.5 | 45 | ||
0 | 30 | ||
55 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
15 | 15 | ||
10 | 10 |
Lore
An ornate torch that provides light and doubles as a weapon.
Torches such as these are the easiest way to illuminate one's surroundings, but their use comes at the cost of occupying a hand that would otherwise be free.
The appearance of this weapon is affected by the Poison, Blood, Curse, Frost, Magic, Fire, Lightning, Dark, Lucky, Enchanted and Holy infusions.
Effect: removes maggots.
Skill: Breathe Fire
Spit a combustible fuel across the torch to breathe flame in a front-sweeping motion.
Effect
- Removes Bleed maggots.
- Emits light.
Availability
Treasure
- Starting equipment of the Adventurer class.
Item Drop
- Dropped by a Farron Follower found in the Painted World of Ariandel.
Moveset
Notes
- Infusing this weapon will change the color of the flame and light emited by it.
- The weapon art will also change color depending on the infusion.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+1 | 84.75 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+2 | 87 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+3 | 89.25 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+4 | 91.5 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+5 | 93.75 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+6 | 96 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+7 | 98.25 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+8 | 100.5 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+9 | 102.75 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+10 | 105 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 82.5 | 0 | 55 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 84.75 | 0 | 56.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 87 | 0 | 58 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 89.25 | 0 | 59.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 91.5 | 0 | 61 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 93.75 | 0 | 62.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 96 | 0 | 64 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 98.25 | 0 | 65.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 100.5 | 0 | 67 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 102.75 | 0 | 68.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 105 | 0 | 70 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 112.5 | 50 | 50 | 50 | 0 |
Other Infusions | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 41.8 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+1 | 42.94 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+2 | 44.08 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+3 | 45.22 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+4 | 46.36 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+5 | 47.5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+6 | 48.64 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+7 | 49.78 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+8 | 50.92 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+9 | 52.06 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
+10 | 53.2 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+1 | 84.75 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+2 | 87 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+3 | 89.25 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+4 | 91.5 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+5 | 93.75 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+6 | 96 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+7 | 98.25 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+8 | 100.5 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+9 | 102.75 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+10 | 105 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+1 | 84.75 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+2 | 87 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+3 | 89.25 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+4 | 91.5 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+5 | 93.75 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+6 | 96 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+7 | 98.25 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+8 | 100.5 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+9 | 102.75 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+10 | 105 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+1 | 84.75 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+2 | 87 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+3 | 89.25 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+4 | 91.5 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+5 | 93.75 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+6 | 96 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+7 | 98.25 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+8 | 100.5 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+9 | 102.75 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
+10 | 105 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 75, last edited: 01 Oct 2022 08:03