Follower Torch
| Follower Torch | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Breathe Fire | 50 | ||
| 75 | 20 | ||
| N/A | 1.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 82.5 | 45 | ||
| 0 | 30 | ||
| 55 | 25 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 15 | 15 | ||
| 10 | 10 | ||
Lore
An ornate torch that provides light and doubles as a weapon.
Torches such as these are the easiest way to illuminate one's surroundings, but their use comes at the cost of occupying a hand that would otherwise be free.
The appearance of this weapon is affected by the Poison, Blood, Curse, Frost, Magic, Fire, Lightning, Dark, Lucky, Enchanted and Holy infusions.
Effect: removes maggots.
Skill: Breathe Fire
Spit a combustible fuel across the torch to breathe flame in a front-sweeping motion.
Effect
- Removes Bleed maggots.
- Emits light.
Availability
Treasure
- Starting equipment of the Adventurer class.
Item Drop
- Dropped by a Farron Follower found in the Painted World of Ariandel.
Moveset
Notes
- Infusing this weapon will change the color of the flame and light emited by it.
- The weapon art will also change color depending on the infusion.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +1 | 84.75 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +2 | 87 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +3 | 89.25 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +4 | 91.5 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +5 | 93.75 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +6 | 96 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +7 | 98.25 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +8 | 100.5 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +9 | 102.75 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +10 | 105 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 82.5 | 0 | 55 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 84.75 | 0 | 56.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 87 | 0 | 58 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 89.25 | 0 | 59.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 91.5 | 0 | 61 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 93.75 | 0 | 62.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 96 | 0 | 64 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 98.25 | 0 | 65.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 100.5 | 0 | 67 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 102.75 | 0 | 68.5 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 105 | 0 | 70 | 0 | 0 | 90 | 40 | 40 | 40 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 112.5 | 50 | 50 | 50 | 0 |
| Other Infusions | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 41.8 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +1 | 42.94 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +2 | 44.08 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +3 | 45.22 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +4 | 46.36 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +5 | 47.5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +6 | 48.64 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +7 | 49.78 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +8 | 50.92 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +9 | 52.06 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
| +10 | 53.2 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +1 | 84.75 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +2 | 87 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +3 | 89.25 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +4 | 91.5 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +5 | 93.75 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +6 | 96 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +7 | 98.25 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +8 | 100.5 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +9 | 102.75 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +10 | 105 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +1 | 84.75 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +2 | 87 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +3 | 89.25 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +4 | 91.5 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +5 | 93.75 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +6 | 96 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +7 | 98.25 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +8 | 100.5 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +9 | 102.75 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +10 | 105 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 82.5 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +1 | 84.75 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +2 | 87 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +3 | 89.25 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +4 | 91.5 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +5 | 93.75 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +6 | 96 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +7 | 98.25 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +8 | 100.5 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +9 | 102.75 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
| +10 | 105 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 40 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 75, last edited: 01 Oct 2022 08:03












