Fist of Gratia
Fist of Gratia
Fist of Gratia Image
General Aux Effects
Physical Damage Type None Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Weapon Skill Stability -
Skill FP Cost - Durability 30
Spell Buff N/A Weight 3.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 55 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 10 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

A chunk of iron fitted with finger holes. Given to Master Benjin by a mighty woman known only as Simple Gratia.

Gratia was a fearsome woman, and to onlookers, her unrelenting pummelling appeared oddly heroic. No wonder this weapon later assumed her name.

Skill: Weapon Skill
Equipping this sidearm in the left hand allows one to perform the Skill of the right hand weapon.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 0 0 0 0 0 0 0 0 200 0 0 0 0
+1 56.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+2 58 0 0 0 0 0 0 0 0 200 0 0 0 0
+3 59.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+4 61 0 0 0 0 0 0 0 0 200 0 0 0 0
+5 62.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+6 64 0 0 0 0 0 0 0 0 200 0 0 0 0
+7 65.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+8 67 0 0 0 0 0 0 0 0 200 0 0 0 0
+9 68.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+10 70 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 55 0 0 0 0 200 0 0 0 0 - -11 - - - syntax error near `.*1.05`
+1 56.5 0 0 0 0 200 0 0 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 58 0 0 0 0 200 0 0 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 59.5 0 0 0 0 200 0 0 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 61 0 0 0 0 200 0 0 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 62.5 0 0 0 0 200 0 0 0 0 - -12 - - - syntax error near `.*1.15`
+6 64 0 0 0 0 200 0 0 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 65.5 0 0 0 0 200 0 0 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 67 0 0 0 0 200 0 0 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 68.5 0 0 0 0 200 0 0 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 70 0 0 0 0 200 0 0 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 55 0 0 0 0 0 0 0 0 200 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 55 0 0 0 0 0 0 0 0 250 0 0 0 0
Other Infusions 55 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 27.5 55 0 0 0 0 0 0 0 200 0 200 0 0
+1 28.25 56.5 0 0 0 0 0 0 0 200 0 200 0 0
+2 29 58 0 0 0 0 0 0 0 200 0 200 0 0
+3 29.75 59.5 0 0 0 0 0 0 0 200 0 200 0 0
+4 30.5 61 0 0 0 0 0 0 0 200 0 200 0 0
+5 31.25 62.5 0 0 0 0 0 0 0 200 0 200 0 0
+6 32 64 0 0 0 0 0 0 0 200 0 200 0 0
+7 32.75 65.5 0 0 0 0 0 0 0 200 0 200 0 0
+8 33.5 67 0 0 0 0 0 0 0 200 0 200 0 0
+9 34.25 68.5 0 0 0 0 0 0 0 200 0 200 0 0
+10 35 70 0 0 0 0 0 0 0 200 0 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 0 0 0 0 0 0 0 0 200 0 0 0 0
+1 56.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+2 58 0 0 0 0 0 0 0 0 200 0 0 0 0
+3 59.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+4 61 0 0 0 0 0 0 0 0 200 0 0 0 0
+5 62.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+6 64 0 0 0 0 0 0 0 0 200 0 0 0 0
+7 65.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+8 67 0 0 0 0 0 0 0 0 200 0 0 0 0
+9 68.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+10 70 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 0 0 0 0 0 0 0 0 200 0 0 0 0
+1 56.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+2 58 0 0 0 0 0 0 0 0 200 0 0 0 0
+3 59.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+4 61 0 0 0 0 0 0 0 0 200 0 0 0 0
+5 62.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+6 64 0 0 0 0 0 0 0 0 200 0 0 0 0
+7 65.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+8 67 0 0 0 0 0 0 0 0 200 0 0 0 0
+9 68.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+10 70 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 0 0 0 0 0 0 0 0 200 0 0 0 0
+1 56.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+2 58 0 0 0 0 0 0 0 0 200 0 0 0 0
+3 59.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+4 61 0 0 0 0 0 0 0 0 200 0 0 0 0
+5 62.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+6 64 0 0 0 0 0 0 0 0 200 0 0 0 0
+7 65.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+8 67 0 0 0 0 0 0 0 0 200 0 0 0 0
+9 68.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+10 70 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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