Firelink Rapier
| Firelink Rapier | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Thrust | 0 | ||
| 0 | |||
| 2,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Parry | 50 | ||
| - | 25 | ||
| N/A | 3.0 | ||
| N/A | 130 | ||
| Damage | Guard Absorption | ||
| 88 | 40 | ||
| 0 | 35 | ||
| 55 | 40 | ||
| 0 | 30 | ||
| 0 | 35 | ||
| Requirements | |||
| 12 | 18 | ||
| 20 | 20 | ||
Lore
The Lords of Cinder linked the First Flame, and this Rapier was wielded by their deific manifestation.
Effect: increases max HP, FP and Stamina by 5%.
Skill: Parry
Easily deflect an attack and follow up with a critical hit.
Works while equipped in either hand.
Availability
- Firelink Shrine - Transposed from the Soul of the Lords.
Moveset
Notes
- The parry frames of this weapon start immediately at the beginning of the animation with no delay.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 88 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +1 | 90.4 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +2 | 92.8 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +3 | 95.2 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +4 | 97.6 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +5 | 100 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +6 | 102.4 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +7 | 104.8 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +8 | 107.2 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +9 | 109.6 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +10 | 112 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 88 | 0 | 55 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 49.5 | 40 | 30 | 35 | syntax error near `.*1.05` |
| +1 | 90.4 | 0 | 56.5 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 50.4 | 40 | 30 | 35 | syntax error near `.*1.07` |
| +2 | 92.8 | 0 | 58 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 51.3 | 40 | 30 | 35 | syntax error near `.*1.09` |
| +3 | 95.2 | 0 | 59.5 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 52.2 | 40 | 30 | 35 | syntax error near `.*1.11` |
| +4 | 97.6 | 0 | 61 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 53.1 | 40 | 30 | 35 | syntax error near `.*1.13` |
| +5 | 100 | 0 | 62.5 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 54 | 40 | 30 | 35 | syntax error near `.*1.15` |
| +6 | 102.4 | 0 | 64 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 54.9 | 40 | 30 | 35 | syntax error near `.*1.17` |
| +7 | 104.8 | 0 | 65.5 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 55.8 | 40 | 30 | 35 | syntax error near `.*1.19` |
| +8 | 107.2 | 0 | 67 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 56.7 | 40 | 30 | 35 | syntax error near `.*1.21` |
| +9 | 109.6 | 0 | 68.5 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 57.6 | 40 | 30 | 35 | syntax error near `.*1.23` |
| +10 | 112 | 0 | 70 | 0 | 0 | 60 | 60 | 30 | 30 | 0 | 40 | 58.5 | 40 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 88 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 88 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 75 | 37.5 | 37.5 | 0 |
| Other Infusions | 88 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 44 | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +1 | 45.2 | 124.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +2 | 46.4 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +3 | 47.6 | 130.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +4 | 48.8 | 134.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +5 | 50 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +6 | 51.2 | 140.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +7 | 52.4 | 144.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +8 | 53.6 | 147.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +9 | 54.8 | 150.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
| +10 | 56 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 88 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +1 | 90.4 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +2 | 92.8 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +3 | 95.2 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +4 | 97.6 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +5 | 100 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +6 | 102.4 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +7 | 104.8 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +8 | 107.2 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +9 | 109.6 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +10 | 112 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 88 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +1 | 90.4 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +2 | 92.8 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +3 | 95.2 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +4 | 97.6 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +5 | 100 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +6 | 102.4 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +7 | 104.8 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +8 | 107.2 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +9 | 109.6 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +10 | 112 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 88 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +1 | 90.4 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +2 | 92.8 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +3 | 95.2 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +4 | 97.6 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +5 | 100 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +6 | 102.4 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +7 | 104.8 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +8 | 107.2 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +9 | 109.6 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
| +10 | 112 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 58, last edited: 14 Feb 2022 18:05
