Firelink Dagger
Firelink Dagger | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash/Thrust | 0 | ||
0 | |||
2,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Parry | 50 | ||
- | 25 | ||
N/A | 2.0 | ||
N/A | 130 | ||
Damage | Guard Absorption | ||
61.6 | 25 | ||
0 | 20 | ||
33 | 20 | ||
0 | 20 | ||
0 | 20 | ||
Requirements | |||
10 | 18 | ||
20 | 20 |
Lore
The Lords of Cinder linked the First Flame, and this Dagger was wielded by their deific manifestation.
Effect: increases max HP, FP and Stamina by 5%.
Skill: Parry
Easily deflect an attack and follow up with a critical hit.
Works while equipped in either hand.
Availability
- Firelink Shrine - Transposed from the Soul of the Lords.
Moveset
Notes
- The parry frames of this weapon start immediately at the beginning of the animation with no delay.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 61.6 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+1 | 63.28 | 0 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+2 | 64.96 | 0 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+3 | 66.64 | 0 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+4 | 68.32 | 0 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+5 | 70 | 0 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+6 | 71.68 | 0 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+7 | 73.36 | 0 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+8 | 75.04 | 0 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+9 | 76.72 | 0 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+10 | 78.4 | 0 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 61.6 | 0 | 33 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 33 | 20 | 20 | 20 | syntax error near `.*1.05` |
+1 | 63.28 | 0 | 33.9 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 33.6 | 20 | 20 | 20 | syntax error near `.*1.07` |
+2 | 64.96 | 0 | 34.8 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 34.2 | 20 | 20 | 20 | syntax error near `.*1.09` |
+3 | 66.64 | 0 | 35.7 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 34.8 | 20 | 20 | 20 | syntax error near `.*1.11` |
+4 | 68.32 | 0 | 36.6 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 35.4 | 20 | 20 | 20 | syntax error near `.*1.13` |
+5 | 70 | 0 | 37.5 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 36 | 20 | 20 | 20 | syntax error near `.*1.15` |
+6 | 71.68 | 0 | 38.4 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 36.6 | 20 | 20 | 20 | syntax error near `.*1.17` |
+7 | 73.36 | 0 | 39.3 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 37.2 | 20 | 20 | 20 | syntax error near `.*1.19` |
+8 | 75.04 | 0 | 40.2 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 37.8 | 20 | 20 | 20 | syntax error near `.*1.21` |
+9 | 76.72 | 0 | 41.1 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 38.4 | 20 | 20 | 20 | syntax error near `.*1.23` |
+10 | 78.4 | 0 | 42 | 0 | 0 | 40 | 40 | 60 | 60 | 0 | 25 | 39 | 20 | 20 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 61.6 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 61.6 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 75 | 75 | 0 |
Other Infusions | 61.6 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 30.8 | 77 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+1 | 31.64 | 79.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+2 | 32.48 | 81.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+3 | 33.32 | 83.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+4 | 34.16 | 85.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+5 | 35 | 87.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+6 | 35.84 | 89.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+7 | 36.68 | 91.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+8 | 37.52 | 93.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+9 | 38.36 | 95.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
+10 | 39.2 | 98 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 61.6 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+1 | 63.28 | 0 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+2 | 64.96 | 0 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+3 | 66.64 | 0 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+4 | 68.32 | 0 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+5 | 70 | 0 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+6 | 71.68 | 0 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+7 | 73.36 | 0 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+8 | 75.04 | 0 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+9 | 76.72 | 0 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+10 | 78.4 | 0 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 61.6 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+1 | 63.28 | 0 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+2 | 64.96 | 0 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+3 | 66.64 | 0 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+4 | 68.32 | 0 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+5 | 70 | 0 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+6 | 71.68 | 0 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+7 | 73.36 | 0 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+8 | 75.04 | 0 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+9 | 76.72 | 0 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+10 | 78.4 | 0 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 61.6 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+1 | 63.28 | 0 | 33.9 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+2 | 64.96 | 0 | 34.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+3 | 66.64 | 0 | 35.7 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+4 | 68.32 | 0 | 36.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+5 | 70 | 0 | 37.5 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+6 | 71.68 | 0 | 38.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+7 | 73.36 | 0 | 39.3 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+8 | 75.04 | 0 | 40.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+9 | 76.72 | 0 | 41.1 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
+10 | 78.4 | 0 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 63, last edited: 14 Feb 2022 17:19