Exile Greatsword
| Exile Greatsword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 0 | ||
| 0 | |||
| 150 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Spin Slash (4) | 60 | ||
| 40(-/75) | 40 | ||
| N/A | 14.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 154 | 65 | ||
| 0 | 50 | ||
| 0 | 45 | ||
| 0 | 45 | ||
| 0 | 50 | ||
| Requirements | |||
| 15 | 20 | ||
| 0 | 0 | ||
Lore
Bloodstained greatsword wielded by one of the Watchdogs of Farron, who preside over the slumber of fallen warriors. The blade is a reminder of the exile's past misdeeds.
Inhuman strength is required to wield this heaviest of curved greatswords.
Skill: Spin Slash
Slice into foes with a large spinning motion, and continue spinning to transition into a strong attack.
Effect
Availability
Item drop
- Dropped by the Unkindled Watchdog wielding it in Road of Sacrifices. Closest bonfire is the Halfway Fortress/Farron Keep.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 154 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 66 | 45 | 45 | 50 | syntax error near `.*1.05` |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 67.2 | 45 | 45 | 50 | syntax error near `.*1.07` |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 68.4 | 45 | 45 | 50 | syntax error near `.*1.09` |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 69.6 | 45 | 45 | 50 | syntax error near `.*1.11` |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 70.8 | 45 | 45 | 50 | syntax error near `.*1.13` |
| +5 | 175 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 72 | 45 | 45 | 50 | syntax error near `.*1.15` |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 73.2 | 45 | 45 | 50 | syntax error near `.*1.17` |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 74.4 | 45 | 45 | 50 | syntax error near `.*1.19` |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 75.6 | 45 | 45 | 50 | syntax error near `.*1.21` |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 76.8 | 45 | 45 | 50 | syntax error near `.*1.23` |
| +10 | 196 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 65 | 78 | 45 | 45 | 50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 125 | 0 | 0 | 0 |
| Other Infusions | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +1 | 79.1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +2 | 81.2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +3 | 83.3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +4 | 85.4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +5 | 87.5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +6 | 89.6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +7 | 91.7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +8 | 93.8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +9 | 95.9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
| +10 | 98 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
| +10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 58, last edited: 14 Feb 2022 17:14

