Executioner's Greatsword
| Executioner's Greatsword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Stomp (1) | 60 | ||
| 50(-/80) | 30 | ||
| N/A | 9.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 143 | 50 | ||
| 0 | 35 | ||
| 0 | 30 | ||
| 0 | 30 | ||
| 0 | 35 | ||
| Requirements | |||
| 26 | 0 | ||
| 0 | 0 | ||
Lore
Greatsword of a debauched executioner used for beheadings.
Effect: reduces all spell FP cost by 10%.
Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for a spinning slash.
Availability
Treasure
- Found in the Cathedral of the Deep.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +1 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +2 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +3 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +4 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +6 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +7 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +8 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +9 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +10 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 143 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
| +1 | 146.9 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
| +2 | 150.8 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
| +3 | 154.7 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
| +4 | 158.6 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
| +5 | 162.5 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
| +6 | 166.4 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
| +7 | 170.3 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
| +8 | 174.2 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
| +9 | 178.1 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
| +10 | 182 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 50 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 50 | 0 | 0 | 0 |
| Other Infusions | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 71.5 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +1 | 73.45 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +2 | 75.4 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +3 | 77.35 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +4 | 79.3 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +5 | 81.25 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +6 | 83.2 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +7 | 85.15 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +8 | 87.1 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +9 | 89.05 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +10 | 91 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +1 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +2 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +3 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +4 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +6 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +7 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +8 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +9 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +10 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +1 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +2 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +3 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +4 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +6 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +7 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +8 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +9 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +10 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +1 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +2 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +3 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +4 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +5 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +6 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +7 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +8 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +9 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +10 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 67, last edited: 14 Feb 2022 17:36

