Ethereal Oak Shield
Ethereal Oak Shield
Ethereal Oak Shield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 300 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Weapon Skill Stability 57
Skill FP Cost - Durability 25
Spell Buff N/A Weight 10.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 99 Physical Absorption 100
Magic Damage 0 Magic Absorption 70
Fire Damage 0 Fire Absorption 50
Lightning Damage 0 Lightning Absorption 80
Dark Damage 0 Dark Absorption 70
Requirements
Strength Requirement 12 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Charbronze shield used by Millwood Knights.

This shield appears to be blessed by a great, if faded, image of the ethereal oak.

Effect: restores 1 HP every second.

Skill: Weapon Skill
Equipping this shield in the left hand allows one to perform the Skill of the right hand weapon.

Effect

  • Regenerates 1 HP every second.

Availability

Item Drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 126 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 99 0 0 0 0 60 0 0 0 0 100 88 50 80 70 57.75
+1 101.7 0 0 0 0 60 0 0 0 0 100 89.6 50 80 70 58.85
+2 104.4 0 0 0 0 60 0 0 0 0 100 91.2 50 80 70 59.95
+3 107.1 0 0 0 0 60 0 0 0 0 100 92.8 50 80 70 61.05
+4 109.8 0 0 0 0 60 0 0 0 0 100 94.4 50 80 70 62.15
+5 112.5 0 0 0 0 60 0 0 0 0 100 96 50 80 70 63.25
+6 115.2 0 0 0 0 60 0 0 0 0 100 97.6 50 80 70 64.35
+7 117.9 0 0 0 0 60 0 0 0 0 100 99.2 50 80 70 65.45
+8 120.6 0 0 0 0 60 0 0 0 0 100 100.8 50 80 70 66.55
+9 123.3 0 0 0 0 60 0 0 0 0 100 102.4 50 80 70 67.65
+10 126 0 0 0 0 60 0 0 0 0 100 104 50 80 70 68.75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 99 0 0 0 0 0 0 0 0 60 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 99 0 0 0 0 0 0 0 0 75 0 0 0 0
Other Infusions 99 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 126 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 126 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 126 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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