Estoc
Estoc | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
300 | 0 | ||
Yes | 0 | ||
Combat | |||
Shield Splitter | 50 | ||
75 | 20 | ||
N/A | 3.5 | ||
N/A | 130 | ||
Damage | Guard Absorption | ||
107.8 | 45 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
12 | 8 | ||
0 | 0 |
Lore
Large thrusting sword used for piercing through the armor of knights.
The sharp edge of the sword's rock-solid blade can also be used in slashing attacks.
Skill: Shield Splitter
Aim carefully, and attack in a large forward lunge to pierce through enemy shields and inflict damage directly.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 3,000 Souls.
- Sold by Greirat of the Undead Settlement for 3,000 Souls after defeating the Curse-rotted Greatwood.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 107.8 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 110.74 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 113.68 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 116.62 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 119.56 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 122.5 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 125.44 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 128.38 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 131.32 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 134.26 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 137.2 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 125 | 0 | 0 | 0 |
Other Infusions | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 53.9 | 116.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+1 | 55.37 | 119.78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+2 | 56.84 | 122.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+3 | 58.31 | 126.14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+4 | 59.78 | 129.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+5 | 61.25 | 132.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+6 | 62.72 | 135.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+7 | 64.19 | 138.86 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+8 | 65.66 | 142.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+9 | 67.13 | 145.22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+10 | 68.6 | 148.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 64, last edited: 14 Feb 2022 18:05