Engraved Dagger
Engraved Dagger | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Holy Wrath (1) | 50 | ||
-(40/75) | 20 | ||
N/A | 1.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
66 | 35 | ||
0 | 20 | ||
0 | 15 | ||
0 | 15 | ||
0 | 20 | ||
Requirements | |||
10 | 10 | ||
0 | 30 |
Lore
A dagger engraved with an ornate design. Said to be the heirloom of royalty, it is imbued with holy power.
Effect: increases Faith by 5. Boosts damage against Undead enemies by 5% and prevents skeleton reassembly.
Skill: Holy Wrath
Assume stance to imbue weapon with holy light, and use strong attack to release light together with a great thrust of the weapon.
Effect
- Bonus damage against Undead enemies: 5%.
- Increases Faith by 5.
Availability
Treasure
- Found in Lothric Castle.
Moveset
Notes
- Considered a Holy Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+1 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+2 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+3 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+4 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+5 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+6 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+7 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+8 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+9 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+10 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 66 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 33 | 15 | 15 | 20 | syntax error near `.*1.05` |
+1 | 67.8 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 33.6 | 15 | 15 | 20 | syntax error near `.*1.07` |
+2 | 69.6 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 34.2 | 15 | 15 | 20 | syntax error near `.*1.09` |
+3 | 71.4 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 34.8 | 15 | 15 | 20 | syntax error near `.*1.11` |
+4 | 73.2 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 35.4 | 15 | 15 | 20 | syntax error near `.*1.13` |
+5 | 75 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 36 | 15 | 15 | 20 | syntax error near `.*1.15` |
+6 | 76.8 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 36.6 | 15 | 15 | 20 | syntax error near `.*1.17` |
+7 | 78.6 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 37.2 | 15 | 15 | 20 | syntax error near `.*1.19` |
+8 | 80.4 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 37.8 | 15 | 15 | 20 | syntax error near `.*1.21` |
+9 | 82.2 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 38.4 | 15 | 15 | 20 | syntax error near `.*1.23` |
+10 | 84 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 | 35 | 39 | 15 | 15 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 75 | 0 | 75 | 0 |
Other Infusions | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 33 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+1 | 33.9 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+2 | 34.8 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+3 | 35.7 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+4 | 36.6 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+5 | 37.5 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+6 | 38.4 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+7 | 39.3 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+8 | 40.2 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+9 | 41.1 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
+10 | 42 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+1 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+2 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+3 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+4 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+5 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+6 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+7 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+8 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+9 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+10 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+1 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+2 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+3 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+4 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+5 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+6 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+7 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+8 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+9 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+10 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+1 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+2 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+3 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+4 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+5 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+6 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+7 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+8 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+9 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
+10 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 60 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 86, last edited: 14 Feb 2022 17:20