Eleonora
| Eleonora | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard | 0 | ||
| 0 | |||
| 500 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Feast Bell | 55 | ||
| 150 | 25 | ||
| N/A | 6.5 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 126.5 | 55 | ||
| 0 | 40 | ||
| 0 | 30 | ||
| 0 | 30 | ||
| 0 | 40 | ||
| Requirements | |||
| 18 | 18 | ||
| 0 | 0 | ||
Lore
A strange weapon found among malformed inhabitants of the Profaned Capital.
The Profaned Flame was triggered by the curse of these women, relatives of a certain oracle, but despite their culpability, they went on living, without any cares.
Skill: Feast Bell
Hold up axe and wave to emit a solemn chime to temporarily add 50 Bleed inflict, and to restore 1% + 10 HP for each hit.
Effect
- Feast Bell lasts for roughly 20 seconds, and is dispelled when Eleonora is put away.
Availability
Item drop
- Dropped by the Monstrosity of Sin found in the toxic swamp of the Profaned Capital.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +1 | 129.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +2 | 133.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +3 | 136.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +4 | 140.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +5 | 143.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +6 | 147.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +7 | 150.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +8 | 154.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +9 | 157.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +10 | 161 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 126.5 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 55 | 30 | 30 | 40 | syntax error near `.*1.05` |
| +1 | 129.95 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 56 | 30 | 30 | 40 | syntax error near `.*1.07` |
| +2 | 133.4 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 57 | 30 | 30 | 40 | syntax error near `.*1.09` |
| +3 | 136.85 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 58 | 30 | 30 | 40 | syntax error near `.*1.11` |
| +4 | 140.3 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 59 | 30 | 30 | 40 | syntax error near `.*1.13` |
| +5 | 143.75 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 60 | 30 | 30 | 40 | syntax error near `.*1.15` |
| +6 | 147.2 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 61 | 30 | 30 | 40 | syntax error near `.*1.17` |
| +7 | 150.65 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 62 | 30 | 30 | 40 | syntax error near `.*1.19` |
| +8 | 154.1 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 63 | 30 | 30 | 40 | syntax error near `.*1.21` |
| +9 | 157.55 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 64 | 30 | 30 | 40 | syntax error near `.*1.23` |
| +10 | 161 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 | 55 | 65 | 30 | 30 | 40 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 62.5 | 0 | 0 | 0 |
| Other Infusions | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 62.7 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +1 | 64.41 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +2 | 66.12 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +3 | 67.83 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +4 | 69.54 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +5 | 71.25 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +6 | 72.96 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +7 | 74.67 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +8 | 76.38 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +9 | 78.09 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
| +10 | 79.8 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +1 | 129.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +2 | 133.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +3 | 136.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +4 | 140.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +5 | 143.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +6 | 147.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +7 | 150.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +8 | 154.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +9 | 157.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +10 | 161 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +1 | 129.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +2 | 133.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +3 | 136.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +4 | 140.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +5 | 143.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +6 | 147.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +7 | 150.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +8 | 154.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +9 | 157.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +10 | 161 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +1 | 129.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +2 | 133.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +3 | 136.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +4 | 140.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +5 | 143.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +6 | 147.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +7 | 150.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +8 | 154.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +9 | 157.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
| +10 | 161 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 50 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 58, last edited: 14 Feb 2022 16:56

